Thank you,
I have problems with some aliens in a nearby system.
I have build 30 of these:
Fire Control S16 128-16000 H50
R32/C2 High Power Microwave
Thermal Sensor TH5-40 (50%)
Active search sensor MR84-R100 (50%)
EM Decection Sensor EM2-16 (70%)
Ceramic Composite Amour
Gamma R300/12 Shield
3 x magneto-plasma Drive E0. 6
+ Engineering spaces, Fuel storage, Crew, Bridge
But they does only get 100% destroyed, I hit once pr ship to 1 dmg and they does not really seem to recharge at any usefull rate.
Any tips or just a link to a war guide?
You need reactors to recharge your beams (otherwise they fire once and run dry)
Also, how many layers of armor are you using?
Also also, how many beams do you have on the ship? Most NPR beam ships have 10-20 beam weapons per ship, so you need to build tough enough to survive that if you can't outrange them. 1 Microwave will not kill anything fast, esp since it's designed to strip shields and disable sensors and targeting systems.
A good tactic is to build an armorball (engines, active sensors to 50-100mkm, as many layers of armor as you can fit while still going 2km/s+, keeping under 5kt) and throw it into a group of enemies. You'll lose the ship, but you'll get a good amount of intel on their weapon loadouts, so you can plan your ships to that.
In one game, I was up against railgun ships flying 1600km/s. So I built missile ships flying at 1700km/s with a range of 80mkm. Outrun, outrange, outgun. It helped that they had nothing to counter my missiles XD