Post reply

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Note: this post will not display until it's been approved by a moderator.

Name:
Email:
Subject:
Message icon:

shortcuts: hit alt+s to submit/post or alt+p to preview

Please read the rules before you post!


Topic Summary

Posted by: TheDeadlyShoe
« on: September 06, 2012, 05:37:05 PM »

Planets that have had ruins are supposed to generate them, but it's been broken for a while. 
Posted by: Konisforce
« on: September 06, 2012, 10:07:01 AM »

I checked out the Academy for anything previous on this but didn't find my answer.

I've got a bunch of ruins on a planet that has plenty of population now (> 25 mil).  Engineers have recovered some of the ruins but not all - that'll take a while. 

On the wealth/trade screen, my planet says it has 0 annual production, 8 annual shortfall, nothing in the annual surplus slot, and the current import requirement is (3,12somethin').  It is in parentheses, like negative in accounting spreadsheets, whereas no other ones are listed like that.

I haven't seen any freighters trading in ancient artifacts despite other planets having an import requirement, and this seems to be a bit wonked.  Am I missing something?