Posted by: Vulture
« on: January 20, 2013, 03:49:42 AM »And I have just learned another feature
. Thanks!

- It’s a good idea to drop off the infrastructure BEFORE the colonists. And to make sure you do the math correctly…
moves to location and sets speed to 1 km/s. it was probably a hold position command earlier, but given the nature of how ships move there are few uses for it.
- Beam ranges are really, really short compared to missilesInteresting (well, I think so anyway
- If you are clever and give the ‘Picket 1 km/s’ order, realize that the ships will NOT revert to maximum speed for your next order.I believe this has been brought up in the suggestion threads before (i.e. asking for a warning when you give move orders to a speed-1 TG). Feel free to log another request -the more requests, the more likely it is to get done