Posted by: Karmag
« on: March 17, 2013, 03:34:21 AM »(Arise, dead forum thread! Leave thy grave behind, and see the world anew!)
Okay, all joking aside, I'd like to drop in (with my first forum post, huzzah!) to say that I *really* love the ideas the chap above me suggested.
That being said, I personally feel that bug-hunting, of all the noted points, is the most important - I've found that I can just about measure the age of a game I play by the number of error messages that pop up every time I increment time.
(For example, I've got 4 "phantom freighters" that belong to a civilian line, but have been "scrapped" every few days for the past couple of decades, yet still ship cargo/passengers everywhere, generating error messages all-the-way. )
Okay, all joking aside, I'd like to drop in (with my first forum post, huzzah!) to say that I *really* love the ideas the chap above me suggested.
That being said, I personally feel that bug-hunting, of all the noted points, is the most important - I've found that I can just about measure the age of a game I play by the number of error messages that pop up every time I increment time.
(For example, I've got 4 "phantom freighters" that belong to a civilian line, but have been "scrapped" every few days for the past couple of decades, yet still ship cargo/passengers everywhere, generating error messages all-the-way. )