Posted by: sublight
« on: April 07, 2013, 09:13:21 PM »The multiplayer games I've been SM for are basically password protected multi-faction setups. The database is then exchanged by dropbox so each player can personally review the situation and update orders. Once or twice a week the SM (me) advance the game time by a year or some other increment. It plays out like a cross between a hot-seat computer game and a table-top RPG.
My first multiplayer game lasted 38 years. Our second is currently on year 24. Ironically, both are long-lived by my own standard. My personal games have a bad habit of dying within 25 years, if TransNewtonian start, before I come up with a shinny new idea or strategy I want to try. Currently I'm just running an arena death match against myself rather than playing out a traditional game.
My first multiplayer game lasted 38 years. Our second is currently on year 24. Ironically, both are long-lived by my own standard. My personal games have a bad habit of dying within 25 years, if TransNewtonian start, before I come up with a shinny new idea or strategy I want to try. Currently I'm just running an arena death match against myself rather than playing out a traditional game.