Posted by: Nathan_
« on: November 06, 2013, 12:41:05 AM »Military and commercial tonnage totals on the F6 display, truly awesome.
Steve, would it be possible implement a simple, optional automation for medal reward, to be used in awarding "Long Service Award" type of medals.
Besides, I don't think Aurora is slow due to a CPU bottleneck. I think it's slow since it treats everything as a database and is constantly reading/writing. That's why I got a Solid State Drive
For a cheaper alternative, a RAMDisk might work.
Since it is still in VB6, I seriously doubt it uses more than one core.
Has Steve said anything about game optimization? Will the upcoming patch finally make the game use more than one core?
The gradually increase of time it takes turns to flip has killed my motivation to play this game.
Another problem I recently found was that if you modify colonists on Earth, you can't get them to relocate until they hit 25 Mil with civilian colony ships. Also there are circumstances where you might want to evacuate a colony, leaving no one behind.
it certainly makes the game quicker and gives you an edge over the NPRs. You could hit endgame TL pretty quick with a fitting scientists.Or it will end up the other way around...
Would you consider changing it to something like 50 mil / colony cost. So that say Mars & Luna could be stable at 25 mil. where as somewhere like Titan could be stable at about 7 mil. I'm sure places like Titan aren't the most attractive destination for immigrants & it would allow for smaller manned outposts as well as full blown colonies.