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Posted by: MarcAFK
« on: November 07, 2013, 07:55:28 AM »

Oh ok, I didn't realise total pop was in millions so I had something more like:
Sqr(Sqr(300000000 * 100000)) / 100
Sqr(5477226) / 100
2340.34 / 100 = 23.40
:P
Posted by: alex_brunius
« on: November 07, 2013, 02:09:33 AM »

I must be doing that calculation wrong, because I'm getting a result of around 21-26 percent for 100-300 million pop.

Sqr(Sqr(300 * 100000)) / 100
Sqr(5477.23) / 100
74.0083 / 100 = 0.74
Posted by: MarcAFK
« on: November 07, 2013, 12:11:45 AM »

I must be doing that calculation wrong, because I'm getting a result of around 21-26 percent for 100-300 million pop.
Posted by: Bgreman
« on: November 06, 2013, 10:44:13 AM »

From Steve:

AgriPercent = (ColCost + 1) * 0.05
ServicePercent = Sqr(Sqr(TotalPop * 100000)) / 100 (with a max of 0.75)
Posted by: TallTroll
« on: November 05, 2013, 10:09:40 AM »

"Agri" is Argicultural and Environmental, important distinction. Not only do 5% get put on food production (the 5% Agri entry) but also 5% for every point of ColCost. Harsh worlds require more people involved in the maintenance of basic living conditions, which of course won't then be available for more useful work
Posted by: JacenHan
« on: November 05, 2013, 09:31:34 AM »

The larger the population is, a smaller percentage of people are available for manufacturing. As the poster above me said, this goes down to 10% for non-terraformed worlds, and 20% for ideal worlds.
Posted by: alex_brunius
« on: November 05, 2013, 08:29:12 AM »

I think this is an effect of Population required for service going up towards a maximum of 75% the bigger populations get. With 15% in Agricultural (due to col cost 2) you only will have 10% to spare.

To unlock the remaining 10% you need to terraform.
Posted by: Nibelung44
« on: November 05, 2013, 08:03:34 AM »

How population split is determined? I have some oddity in my game I believe: Luna has almost same absolute manufacturing people compared to Mars, which is much less populated.

Earth: 1471 millions, Agri 5%, Service 75%, Manufacturing 20%. Normal & expected

Luna: 300 millions, Agri 15%, Service 74%, Manu 11% (33 millions)

Mars: 103 millions, Agri 15%, Service 56.7%, Manu 28% (29 millions)

Bottom line, Luna with triple population has roughly the same manufacturing population compared to Mars. This is a problem!!

The only thing I can think about is  that Luna requires Admin 5, but the governor is there since the start and is Admin 3 (and still providing bonuses!). Undocumented feature?