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Posted by: Hawkeye
« on: November 22, 2013, 09:01:59 AM »

You can set a minimum of minerals that the colony has to keep.

Open the Industry view and select the minerals/mining tab.
Double-click into the most-right column for the mineral(s) the colony is to keep and an input-window will open, where you can type in the amount of minerals to be kept.
Posted by: Nibelung44
« on: November 22, 2013, 08:34:23 AM »

frak, that what I feared. My problem is given that the 'load/unload to set level' is toroughly bugged and generate lot of errors (almost unusable) I can't automate much some things. I would like to maintain a certain level of minerals on some colony worlds, but this is problematic.

I indeed found that you can have a freighter load everything from a colony and have a second one coming just behind and dropping a fixed amount, but this is not optimal, if there is a production cycle between the two, you get a shortage message.

Also, the problem is you can't partially unload minerals, you have to unload everything.
Posted by: Paul M
« on: November 22, 2013, 08:19:46 AM »

I think only by offloading from one ship to a colony and then loading from the colony to the other ship.  I don't recall ever seeing cargo exchange operations in the list of things you can do when two fleets are together.
Posted by: Nibelung44
« on: November 22, 2013, 07:57:28 AM »

that's all in the topic :)