Posted by: alex_brunius
« on: March 24, 2014, 03:50:07 PM »I did host it at home with 5 friends over, but it felt a little to shallow to be possible to really enjoy the game.
IMO, all the "tasks" were too simple, little to no skill required.
I really loved the cooperation and the whole idea of a Captain doing nothing but ordering people around, and it was great fun for a few hours until everyone had mastered basically every roll there was and could almost fly, fight and win without any captain input.
Some more random/skill-based components would have been cool, like actually aiming a bit. And stuff happening that requires you adapting more and coordinate more, as well as a better system allowing you to engage in more diplomacy.
As an example I would like to see the coms being able to get the hands of a better laser, science/helm tasked figuring out where to pick it up, the engineer gets a task to re-install the more powerful laser, and if the weapons guy fires before it's properly installed half the ship blows up
( perhaps with a random chance it will work anyways so the Captain get a tough call in case you are ambushed without the main weapon ).
So great potential but not quite there yet.
Will be interesting to see other games with a bit similar theme like http://pulsarthegame.com/
IMO, all the "tasks" were too simple, little to no skill required.
I really loved the cooperation and the whole idea of a Captain doing nothing but ordering people around, and it was great fun for a few hours until everyone had mastered basically every roll there was and could almost fly, fight and win without any captain input.
Some more random/skill-based components would have been cool, like actually aiming a bit. And stuff happening that requires you adapting more and coordinate more, as well as a better system allowing you to engage in more diplomacy.
As an example I would like to see the coms being able to get the hands of a better laser, science/helm tasked figuring out where to pick it up, the engineer gets a task to re-install the more powerful laser, and if the weapons guy fires before it's properly installed half the ship blows up

So great potential but not quite there yet.
Will be interesting to see other games with a bit similar theme like http://pulsarthegame.com/