Posted by: firsal
« on: March 30, 2014, 04:44:52 AM »And here's part two:
A heartbeat later, the fleet reappears in Sirius as another salvo of missiles streak by and hit Oracle 007, causing major damage to her systems and lowering her speed to 800 km/s. The 4 squadrons of the 1st Fleet begin moving together towards the jump point, just in case that they can't handle the enemy fleet in Sirius. The recon group has already made it to the jump point, and, should things go south, they are to be the first to jump out of the system. 10 seconds later, the Oracles transmit their sensor readings to the rest or the fleet: 4 Droid destroyers of an unknown class, now designated as the Prinz Eugen, 397k km out. The admiral's eyes widen in his lifepod - they might be beam-armed combatants closing in. He asks the Oracles to link their displays to the rest of the fleet as well as his lifepod - fortunately, they seem to be the only enemy ships within 400 milllion kilometers of the fleet.
The Admiral breathes a sigh of relief - his fleet can absolutely handle such a number of missile-armed combatants. 10 seconds pass before all active sensors in the fleet come online, now they can stop the salvos of Droid missiles, which are inferior to Federal ASMs. Strange, for a supposedly advanced civilization that died out centuries, possibly millennia ago, leaving their robotic ships behind for the Federation to clean up. The destroyer escorts' missile scanning arrays begin pinpointing enemy missile salvos coming in from roughly the same location as the Droid squadron, estimating that in roughly ten seconds they would impact the fleet. The admiral orders that the Bernard Montgomery pick up survivors from Oracle 006 and the Kuznetsov, and they fire up the recovery tractor beam and pick up the survivors. The admiral quickly gets onto the bridge to command his fleet, and he orders all 8 of his Sword-class missile destroyers to open fire, two per enemy destroyer. In 5 seconds, 120 missiles streak out of their launchers at 32,000 kilometers per second towards the enemy fleet. ETA: 25 seconds.
More seconds pass and a salvo strikes the Bernard Montgomery, which was fortunately trimmed by a destroyer escort's defensive fire. The admiral is stunned that such slow missiles could penetrate his Gauss PD screen, going at a measly 24,000 km/s. Admiral Berry is furious once he learns that that particular destroyer was the only one in range. He orders the fleet to move together. The Montgomery's armor is penetrated, and she loses engines and has her speed reduced to 4400 km/s. Almost immediately, the enemy squadron begins turning around at 3457 km/s, moving away from the star system and into the void between stars. The fleet's ASMs streak towards the enemy squadron. A second before impact, 7 missiles disappear from the scanners, the tactical officers assume they were taken out by point defense. The rest slam into the enemy ships, yet none of them seem to slow down. Another salvo turns up on the scanners.
150 seconds before another salvo is ready, which may be 150 seconds too late. The Admiral orders his PD crews to target the next incoming salvo on Final Fire mode for maximum accuracy. 10 seconds later, all 16 Triple Gauss Cannon turrets of the fleet come to life, firing a total of 192 25mm solid duranium rounds in less than 5 seconds. While such a rate of fire may seem slow, their fire controls are deadly accurate, obliterating the enemy salvo before it can cause any damage.
More salvos come in towards the fleet, at around every thirty seconds, but they are easily swatted aside by the destroyer escorts. The fleet gives chase at a speed of 4000 km/s, a thousand km/s below maximum, although even if they didn't give chase, they would run out of ordnance before the enemy squadron gets out of missile range. Two minutes later, the fleet fires another full salvo of missiles, this time causing one enemy destroyer to drop in speed to around 3000 km/s. More salvos are let out by the Droids, yet they prove to be unable to penetrate the Terran defensive screen. For the next minute, more and more enemy ASMs come in, unable to damage the fleet, until, at exactly midnight, they stop. Admiral Berry grins: they've probably run out of missiles. He orders his fleet to go back to the jump point to and charge the phase drive to 50%, he wants to get out of the system as soon as possible. Finally, all ASM tubes are reloaded, and they fire a full fleet salvo with the same configuration as before. Another enemy ship loses engines, signified by lower speed and weaker thermal, while the already damaged Droid destroyer explodes in a brilliant flash of light. The admiral tells his second-in-command to save the video feed of the event - it would make great propaganda back home.
The enemy squadron tries to fruitlessly run away from the 1st Battle Fleet as more ASMs are fired from the Terran missile destroyers. One by one, the enemy ships are obliterated by a multitude of 4 megaton nuclear explosions, until none remain.
The entire fleet is jubilant: they made it out alive. The admiral decides to jump out the fleet to refuel at Earth, their fuel stores have been halved by the trip to Sirius, and within 5 minutes none are left in Sirius other than the burnt-out husks of the Kuznetsov, Oracle 006 and four Droid warships. Admiral Berry slinks down in his chair once more, this time in exhaustion. He barely made it out of the Kuznetsov before its untimely destruction. His mind races, probably scared by the whole event. Should he retire? Maybe go back home to Cape Town with his family? He promptly decides against it. He has much left to give for humanity, retiring would be incredibly selfish of him. He dozes off in his command chair on the long trip back to Sol, his last thought being, "That was a hell of a thrill".
23:58, January 7, 2120
Alpha Centauri Jump Point, Sirius
Alpha Centauri Jump Point, Sirius
A heartbeat later, the fleet reappears in Sirius as another salvo of missiles streak by and hit Oracle 007, causing major damage to her systems and lowering her speed to 800 km/s. The 4 squadrons of the 1st Fleet begin moving together towards the jump point, just in case that they can't handle the enemy fleet in Sirius. The recon group has already made it to the jump point, and, should things go south, they are to be the first to jump out of the system. 10 seconds later, the Oracles transmit their sensor readings to the rest or the fleet: 4 Droid destroyers of an unknown class, now designated as the Prinz Eugen, 397k km out. The admiral's eyes widen in his lifepod - they might be beam-armed combatants closing in. He asks the Oracles to link their displays to the rest of the fleet as well as his lifepod - fortunately, they seem to be the only enemy ships within 400 milllion kilometers of the fleet.
The Admiral breathes a sigh of relief - his fleet can absolutely handle such a number of missile-armed combatants. 10 seconds pass before all active sensors in the fleet come online, now they can stop the salvos of Droid missiles, which are inferior to Federal ASMs. Strange, for a supposedly advanced civilization that died out centuries, possibly millennia ago, leaving their robotic ships behind for the Federation to clean up. The destroyer escorts' missile scanning arrays begin pinpointing enemy missile salvos coming in from roughly the same location as the Droid squadron, estimating that in roughly ten seconds they would impact the fleet. The admiral orders that the Bernard Montgomery pick up survivors from Oracle 006 and the Kuznetsov, and they fire up the recovery tractor beam and pick up the survivors. The admiral quickly gets onto the bridge to command his fleet, and he orders all 8 of his Sword-class missile destroyers to open fire, two per enemy destroyer. In 5 seconds, 120 missiles streak out of their launchers at 32,000 kilometers per second towards the enemy fleet. ETA: 25 seconds.
More seconds pass and a salvo strikes the Bernard Montgomery, which was fortunately trimmed by a destroyer escort's defensive fire. The admiral is stunned that such slow missiles could penetrate his Gauss PD screen, going at a measly 24,000 km/s. Admiral Berry is furious once he learns that that particular destroyer was the only one in range. He orders the fleet to move together. The Montgomery's armor is penetrated, and she loses engines and has her speed reduced to 4400 km/s. Almost immediately, the enemy squadron begins turning around at 3457 km/s, moving away from the star system and into the void between stars. The fleet's ASMs streak towards the enemy squadron. A second before impact, 7 missiles disappear from the scanners, the tactical officers assume they were taken out by point defense. The rest slam into the enemy ships, yet none of them seem to slow down. Another salvo turns up on the scanners.
150 seconds before another salvo is ready, which may be 150 seconds too late. The Admiral orders his PD crews to target the next incoming salvo on Final Fire mode for maximum accuracy. 10 seconds later, all 16 Triple Gauss Cannon turrets of the fleet come to life, firing a total of 192 25mm solid duranium rounds in less than 5 seconds. While such a rate of fire may seem slow, their fire controls are deadly accurate, obliterating the enemy salvo before it can cause any damage.
More salvos come in towards the fleet, at around every thirty seconds, but they are easily swatted aside by the destroyer escorts. The fleet gives chase at a speed of 4000 km/s, a thousand km/s below maximum, although even if they didn't give chase, they would run out of ordnance before the enemy squadron gets out of missile range. Two minutes later, the fleet fires another full salvo of missiles, this time causing one enemy destroyer to drop in speed to around 3000 km/s. More salvos are let out by the Droids, yet they prove to be unable to penetrate the Terran defensive screen. For the next minute, more and more enemy ASMs come in, unable to damage the fleet, until, at exactly midnight, they stop. Admiral Berry grins: they've probably run out of missiles. He orders his fleet to go back to the jump point to and charge the phase drive to 50%, he wants to get out of the system as soon as possible. Finally, all ASM tubes are reloaded, and they fire a full fleet salvo with the same configuration as before. Another enemy ship loses engines, signified by lower speed and weaker thermal, while the already damaged Droid destroyer explodes in a brilliant flash of light. The admiral tells his second-in-command to save the video feed of the event - it would make great propaganda back home.
The enemy squadron tries to fruitlessly run away from the 1st Battle Fleet as more ASMs are fired from the Terran missile destroyers. One by one, the enemy ships are obliterated by a multitude of 4 megaton nuclear explosions, until none remain.
The entire fleet is jubilant: they made it out alive. The admiral decides to jump out the fleet to refuel at Earth, their fuel stores have been halved by the trip to Sirius, and within 5 minutes none are left in Sirius other than the burnt-out husks of the Kuznetsov, Oracle 006 and four Droid warships. Admiral Berry slinks down in his chair once more, this time in exhaustion. He barely made it out of the Kuznetsov before its untimely destruction. His mind races, probably scared by the whole event. Should he retire? Maybe go back home to Cape Town with his family? He promptly decides against it. He has much left to give for humanity, retiring would be incredibly selfish of him. He dozes off in his command chair on the long trip back to Sol, his last thought being, "That was a hell of a thrill".