Posted by: Charlie Beeler
« on: June 02, 2014, 07:59:13 AM »My advice is different than most folks. Beginning players don't have the knowledge of the game mechanics that are really needed for playing a campaign.
Instead I advise starting with Spacemaster Empire with everyting turned off. Then generate a starting solar system (Sol or otherwise) without a populating race. Select a world for one race and build that as a player race. Select a second world for a player controlled NPR. Explore the game mechanics including combat. Don't really worry about a successful campaign game, the purpose is to learn game function and person preferences. Use the SM Mode to make various adjustments.
Once you're comfortable with core game mechanics you can start a campaign and you've at least avoided some of the pitfalls of the starting player.
Instead I advise starting with Spacemaster Empire with everyting turned off. Then generate a starting solar system (Sol or otherwise) without a populating race. Select a world for one race and build that as a player race. Select a second world for a player controlled NPR. Explore the game mechanics including combat. Don't really worry about a successful campaign game, the purpose is to learn game function and person preferences. Use the SM Mode to make various adjustments.
Once you're comfortable with core game mechanics you can start a campaign and you've at least avoided some of the pitfalls of the starting player.