Posted by: alex_brunius
« on: January 18, 2015, 11:41:01 AM »From the wiki:
( Seemed to work fine when I tested in game ).
( Seemed to work fine when I tested in game ).
Quote
It is possible that other ship classes can be built in the same shipyard without retooling. For a second class to qualify as eligible for construction, it must be possible to refit a ship of the primary class to that class for less than 20% of the primary ship class cost. See Refitting below.
Quote
Refitting a ship means turning it into a ship of a different class. Whether that makes sense depends on the Refit cost, as shown in the field on the right. That cost depends on the actual components that have to be changed, plus an extra Refit overhead cost, plus 1/10th of size difference. For example, updating a 4,000-ton "Broadsword Mk II" destroyer to "Broadsword Mk II-B" by installing just a few modernized sensors and an additional fuel tank, for a total cost of 25% of original build points might be worth the effort, but turning it into a 7,000-ton light cruiser would cost more than scrapping the destroyer and building a new cruiser.
You can look up the actual refitting cost in the design window, under the "DAC/Rank/Info" tab. To estimate whether it is worth updating a ship class, look at the component breakdown in the Component summary tab.