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Posted by: Nathan_
« on: April 16, 2015, 10:41:58 PM »

screenshots.
Posted by: GodEmperor
« on: April 16, 2015, 10:28:10 AM »

Whats the point of a 3d map in the game where there is no 3d movement and everything is on the exact the same plane/system ecliptic ??
Posted by: Nathan_
« on: April 15, 2015, 04:47:27 AM »

That is for Pulsar not Aurora. Two different games (Pulsar being a derivative of Aurora).

Its more of a stand alone thing, Pulsar won't look like that.
Posted by: 83athom
« on: April 14, 2015, 10:33:29 PM »

How did you do that?
That is for Pulsar not Aurora. Two different games (Pulsar being a derivative of Aurora).
Posted by: palu
« on: April 14, 2015, 09:08:57 PM »

How did you do that?
Posted by: Nathan_
« on: April 01, 2015, 11:42:37 AM »

It is looking good, but could use some optimization (as you said). As it stands it would not appeal to most who, like GreatTuna, have gotten used to the 2D view. If you were to make the icons integrated better with 3D (as in they are clear models instead of sprites or something similar) it would be perfect. Side question, can you freely rotate the view in any angle?

View can be in any angle but orders are top down only.
Posted by: 83athom
« on: April 01, 2015, 11:31:51 AM »

It is looking good, but could use some optimization (as you said). As it stands it would not appeal to most who, like GreatTuna, have gotten used to the 2D view. If you were to make the icons integrated better with 3D (as in they are clear models instead of sprites or something similar) it would be perfect. Side question, can you freely rotate the view in any angle?
Posted by: GreatTuna
« on: April 01, 2015, 10:32:06 AM »

Nah.
Merely seeing this gives me slight headache. No offense, but I don't like it.
(guess I really got used to 2D view)
Posted by: Nathan_
« on: April 01, 2015, 09:33:57 AM »

it obviously could use some more polish but I like it a lot, what does everyone else think?