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Posted by: El Pip
« on: April 13, 2016, 08:30:01 AM »

It is a bug. Fighter Ops bonus applies as a negative (higher bonuses mean fighters reload slower). If the bonuses get too high it wraps around and starts increasing the reload time. I've posted it in the 7.1 bug thread.
Posted by: El Pip
« on: April 08, 2016, 04:44:13 PM »

I've got a squadron of fighters with three size 2 box launchers. Hangar Reload 15 minutes, MF Reload 2.5 hours they claim.

They fly off, shoot at the enemy and then land on their carrier. I look to see how long until they can launch again (the captain of the carrier has a good Fighter Ops rating so I'm hoping for faster) and see 17901 seconds to reload. Which is a bit under 5 hours.

The other fighter size craft have similar massive reload times on their box launchers. Is this a bug or just a strange feature I don't understand?