It is better to have more of a type of transport in one group (cargo, troop, etc) but you do not want to put multiple types in the same group.
You mean not to have cargo and troop transport in the same group? I wasn't thinking about doing that. But do you mean that unloading/loading cargo or ground units can happen at the same time by many ships in one task group? What about combat drops?
That is what Carriers are.
I'm not sure this answers the question. Spare berths are used in carriers, I know. But what does the replacement crew order have to do with them?EDIT: Nevermind, I just realized that I had forgotten a ship that had taken casualties. That's what it was. . .
You type in the delay at the same time as the order. It is the time in seconds.
I still want to make sure: Is the order delay for before the order or after it? For example, if I give an order to move somewhere with an order delay typed in, will the fleet first wait the order delay and then move, or do they move first and then wait before the next order?
The order delay doesn't reset after giving an order, so I assume I have to clear it myself before giving another order in case I don't want more delays?
Thank you for the answers.