You also have to factor in range, rate of fire, speed of enemy missiles, and chance to hit.
Considering he has internal fusion drives and that NPRs he'd meet would likely be generated with it too, I doubt his mesons would have the time to fire a second time. And he can't even target missiles.
Also the 29950 tons ship won't be able to take 30000 tons ships through jump points.
Both ships are way too slow, and they have two sensors of differing ranges for the same resolution, I think you forgot to set one to resolution 1 for missiles. And how the hell do you even end up with a resolution of 82?
Why do they have a 125 tons hangar deck? A troop capacity of 1? Cargo handlers? One ECCM but two fire controls?
Loads of weirdass choices, man. You should specialize your ships.