Posted by: Andrew
« on: December 06, 2016, 05:02:14 AM »Or an issue with running very long turn intervals in the presence of the enemy. The interaction between detection and movement can mean that ships move from beyond detection to firing range without you seeing them. So the probable cause is user error in advancing time to fast while in conflict rather than cheating as that the game does not do, it could also be a bug but the time interval advancement is more probable