I like the rate of updates in this AAR. They come out quicker than the last couple of AARs which means Steve is having fun with the new spoilers - which means only good things for the rest of us when 1.14 releases!
I'm really loving the tactical richness in these Dark Eldar fights. I'll admit that I'm still worried that the new spoilers will be a bit too much on a 500m pop start, but it definitely seems like there will be a lot of creative ways to even the odds with a technologically inferior fleet.
A very close-run battle in Proxima. Certainly a great victory though I imagine the fighter corps will have difficulty recruiting new Fury pilots given the rather concerning mortality rate. Still, in the grim darkness of Imperium Naval calculus, as Zincat says probably a cheaper solution than expending even more expensive missiles, although gallicite will be a concern either way.
Meanwhile in Ullanor, an Emissary class Diplomatic Station had been towed into orbit of the alien-occupied moon in an attempt to establish communications. The alien ground force continued to ignore all hails, so the Death Korps of Krieg was on en route to the planet to encourage a response.
I see the cliffhanger bug is leaking from Stormtrooper's AARs...
Capture is tricky with the Eldar. They are fast, so boarding at full speed isn't a good idea, plus even when disabled they tend to have active energy weapons that would destroy the Thunderhawks. I may make more of an effort in future, but for now I just wanted them gone
The solution is to follow classic Imperial doctrine and maximize the advantage of numbers.