Posted by: Ghostly
« on: April 24, 2025, 05:14:18 AM »I seldom use auto-turns, but pressing F12 (which is the keybind that toggles them) seems to work more reliably than double-clicking the button.
Is there a way to reliably interrupt Automated turns?
I've tried clicking the green button once, tried spam-clicking it, now I'm out of tricks.
Double-clicking the button (and waiting for the increment to end) is the way to do it. Once doesn't seem to be enough and three times just resets it. At some point, I need to figure out why that is
(I think its probably that the first click sets focus to the form and the second actually clicks the button).
Is there a way to reliably interrupt Automated turns?
I've tried clicking the green button once, tried spam-clicking it, now I'm out of tricks.
Is there a way to reliably interrupt Automated turns?
I've tried clicking the green button once, tried spam-clicking it, now I'm out of tricks.
Do productivity techs like Fuel Production & Maintenance Production Rate also increase the consumption rate of minerals?
i.e. will doubling your Fuel Production tech also double the amount of Sorium consumed by each refinery? Same for MSP.
Yes, I really need to read through the whole thread. Looks like you are having fun
Thamks, Steve.
We're facing what looks like a nasty Jump Point assault.
https://forum.paradoxplaza.com/forum/threads/sirius-business-a-c-aurora-forum-game-v2-5.1621469/post-30289452
One more quick question: How do decoy launchers work? Specifically, do these launch decoys automatically or do you need to give the ship in question orders to do so?
In either case: What happens if the ship in question is in jump shock?