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71
General Discussion / Re: Questions Not Worth Their Own Thread: C# Edition
« Last post by Froggiest1982 on July 31, 2025, 06:59:12 PM »
In Space Master mode.

When you click "regen min" in the system view.
It regens minerals for all bodies without colonies.

Does it also trigger the "generate ruin" functionality again?

And if a ruin is present on a body, when you click "regen min" the ruin will still be present when minerals change?
Similar thing with ancient constructs?

I don't see this as a bug, just trying to understand.

You need to expand on this a bit.

Meanwhile, for what I know, ruins do not get triggered by the Regen Min, same goes for the construct.
Ruins get generated along with random construct only at a body level using the Create Ruin button.
If a ruin or a construct is in place, by using the same button you will remove them instead.

So far everything is working as intended, hence my need for more info, as it seems to me that you may have encountered different outcomes.
72
General Discussion / Re: Questions Not Worth Their Own Thread: C# Edition
« Last post by MinuteMan on July 31, 2025, 06:04:10 AM »
In Space Master mode.

When you click "regen min" in the system view.
It regens minerals for all bodies without colonies.

Does it also trigger the "generate ruin" functionality again?

And if a ruin is present on a body, when you click "regen min" the ruin will still be present when minerals change?
Similar thing with ancient constructs?

I don't see this as a bug, just trying to understand.

73
C# Utilities / Re: AuroraMarvin, helper android for Aurora 4x C#
« Last post by watchers78 on July 29, 2025, 01:46:24 PM »
Thank you, I'll try it.
74
C# Utilities / Re: AuroraMarvin, helper android for Aurora 4x C#
« Last post by Scnaeg on July 29, 2025, 08:22:12 AM »
Hello, your application caught my attention. I tried to test it and received the following warning message.  My game version is  2.5.1. Where exactly do I need to install it  to avoid problems?

Could you please try the latest version of AuroraMarvin? It's the one I use together with 2.5.1.
75
C# Suggestions / Re: Suggestions Thread for v2.4.0
« Last post by MinuteMan on July 29, 2025, 02:53:13 AM »
Realise its very low priority. however I was messing with ChatGPTs AI image generation for planet images in the style of Aurora.

Would it take much to add a small image on the body you currently have selected in a few different windows in the game. such as system and enviroment.
The image settled would be base on a few factors which seems to be all ready in the game such as Venusian Atmo or high colony cost colour for the likes of Mercury. 0 cost = earth image 

As the planets are colonised then the image which is selected adjusts to become more Earth like.

I made a quick mock up to ilistrate what im suggesting.

Edit: Just to add ill happily make a list of images to use if needed. If its possible to use more of the body information for image selection. Eg. with a lot of water I could add in a water world with small landmass or images with desert or forest or bodys small in size could use an asterod image.

If there is even a chance that Steve looks at this, it would probable need to be generated on the fly.
So based on the body information create a c# function which spits out a bitmap?
76
C# Suggestions / Re: Suggestions Thread for v2.4.0
« Last post by Ush213 on July 28, 2025, 09:34:37 AM »
Realise its very low priority. however I was messing with ChatGPTs AI image generation for planet images in the style of Aurora.

Would it take much to add a small image on the body you currently have selected in a few different windows in the game. such as system and enviroment.
The image settled would be base on a few factors which seems to be all ready in the game such as Venusian Atmo or high colony cost colour for the likes of Mercury. 0 cost = earth image 

As the planets are colonised then the image which is selected adjusts to become more Earth like.

I made a quick mock up to ilistrate what im suggesting.

Edit: Just to add ill happily make a list of images to use if needed. If its possible to use more of the body information for image selection. Eg. with a lot of water I could add in a water world with small landmass or images with desert or forest or bodys small in size could use an asterod image.


77
C# Utilities / Re: AuroraMarvin, helper android for Aurora 4x C#
« Last post by watchers78 on July 27, 2025, 08:55:53 AM »
Hello, your application caught my attention. I tried to test it and received the following warning message.  My game version is  2.5.1. Where exactly do I need to install it  to avoid problems?

78
C# Mechanics / Re: Commander fluff trait IDs
« Last post by Garfunkel on July 27, 2025, 12:33:43 AM »
Moved this to Mechanics where it is a better fit and it will not get buried as fast by new topics.
79
General Discussion / MOVED: Commander fluff trait IDs
« Last post by Garfunkel on July 27, 2025, 12:33:04 AM »
80
C# Mechanics / Commander fluff trait IDs
« Last post by boni1984 on July 26, 2025, 11:46:39 PM »
Not sure if this should be in this board, so I apologize if it's misplaced.

Alright, so I was playing around with setting up a role-playing scenario for myself but couldn't find a list of all the fluff trait IDs like debonaire (which I think is spelled incorrectly, btw), lazy, calm, etc., so I decided to waste a couple of hours of my life and make my own for future reference. I got these out of the .db save file. Maybe they'll be useful for someone else. As far as I know, these don't affect the actual calculations inside the game and are purely for cosmetic purposes. I can't guarantee it's a comprehensive list but these are the ones I've found so far.

1   - follows orders without question
2   - ambitious
3   - doesn't accept change easily
4   - callous
5   - cheerful
6   - gloomy
7   - inconsiderate
8   - combative
9   - aggressive
10  - cautious
11  - courageous
12  - cowardly
13  - courteous
14  - rude
15  - decisive
16  - indecisive
17  - determined
18  - indifferent
19  - enthusiastic
20  - lack of self esteem
21  - no faith in others
22  - flexible and pragmatic
23  - inflexible and dogmatic
24  - unforgiving
25  - distant
26  - friendly
27  - authoritarian
28  - malicious
29  - capricious
30  - unappreciative
31  - lazy
32  - honest
33  - dishonest
34  - arrogant
35  - complacent
36  - modest
37  - vain
38  - jealous
39  - tolerant
40  - intolerant
41  - optimistic
42  - pessimistic
43  - unreliable
44  - reliable
45  - will not listen to advice
46  - suspicious
47  - trusting
48  - stubborn
49  - strange medical condition
50  - calm
51  - nervous
52  - unkempt
53  - easily confused
54  - disciplined
55  - dispassionate
56  - highly educated
57  - listless
58  - energetic
59  - no outside interests
60  - imaginative
61  - unimaginative
62  - conservative
63  - innovative
64  - ignorant
65  - yields to others
66  - subjective
67  - objective
68  - observant
69  - organized
70  - disorganized
71  - patient
72  - impatient
73  - cold manner
74  - personable
75  - risk taker
76  - averse to risk
77  - religious
78  - atheist
79  - weak
80  - tough
81  - untrustworthy
82  - wealthy
83  - impoverished
84  - substance abuse
85  - wealthy family
86  - poor family
87  - psychological problems
88  - good judge of character
89  - poor judge of character
90  - delegates easily
91  - born leader
92  - skilled orator
93  - lacks communication skills
94  - will not delegate
95  - insubordinate
96  - embraces change
97  - uncaring
98  - resentful
99  - faith in others
100 - focused
101 - motivated
102 - candid
103 - punctual
104 - self confident
105 - sincere
106 - adventurous
107 - dynamic
108 - enterprising
109 - many social interests
110 - insightful
111 - astronomy geek
112 - professional
113 - resourceful
114 - results oriented
115 - methodical
116 - good motivator
117 - problem solver
118 - talented musician
119 - history buff
120 - nepotistic
121 - narcissistic
122 - neurotic
123 - paranoid
124 - conscientious
125 - partisan
126 - apolitical
127 - egomaniac
128 - humble
129 - analytical
130 - mathematician
131 - nature buff
132 - science fiction buff
133 - philosophy buff
134 - hunter
135 - vegetarian
136 - unattractive
137 - attractive
138 - war game enthusiast
139 - martial artist
140 - survivalist
141 - superstitious
142 - agreeable
143 - contrarian
144 - gifted
145 - delusional
146 - warm
147 - debonaire
148 - academic

Cheers!
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