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81
The Academy / Where can i find an updated tutorial about missiles ?
« Last post by Xyphos on November 21, 2024, 04:02:32 AM »
Hi !

Im searching an updated topic about how the missiles work since 2.2.

And in general is there tutorials topics here ? Because when im searching something like a ships/missiles template, informations etc. here i find no-noob friendly topics…

It can be a pain searching tuto about aurora c# :/
82
The Academy / Re: Difference between follow (x) and picket (x)
« Last post by Garfunkel on November 10, 2024, 09:53:02 PM »
Yes, that is correct.
83
The Academy / Re: Instant shipbuilding in SpaceMaster mode
« Last post by Andrew on November 10, 2024, 06:50:21 AM »
You Can.
In the shp design screen, them go to the tab Priorities/Misc  and of course you must be in SM mode when you open the class design window
84
The Academy / Instant shipbuilding in SpaceMaster mode
« Last post by Xyphos on November 10, 2024, 06:02:55 AM »
Can i instant shipbuilding in SpaceMaster mode on ? I can't find where ://
85
The Academy / Re: Plotting an intercept
« Last post by legemaine on November 10, 2024, 04:57:15 AM »
Thanks Steve
86
The Academy / Re: Plotting an intercept
« Last post by Steve Walmsley on November 10, 2024, 03:20:47 AM »
Hi all, this time through I was trying a beam FAC based strategy - forced on me by some early game fast spoilers. Obviously engagement ranges are relatively short and so maneuvering ships into close range is important. Is there any route to automatically order ships to close on each other based on predicted position, or does it all have to be handled with waypoints?

Thanks

The Follow order. It plots the intercepts automatically if they are possible. You can also set a target distance you want to achieve, rather than moving to zero range.
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The Academy / Re: Difference between follow (x) and picket (x)
« Last post by Ghostly on November 10, 2024, 01:36:52 AM »
As far as I know, Picket order is a relic from the VB6 days where ships would emit their full thermal signature while stationary, so using it was necessary for concealment. Not much reason to use it now.
88
The Academy / Plotting an intercept
« Last post by legemaine on November 10, 2024, 12:56:48 AM »
Hi all, this time through I was trying a beam FAC based strategy - forced on me by some early game fast spoilers. Obviously engagement ranges are relatively short and so maneuvering ships into close range is important. Is there any route to automatically order ships to close on each other based on predicted position, or does it all have to be handled with waypoints?

Thanks
89
The Academy / Re: Difference between follow (x) and picket (x)
« Last post by Andrew on November 08, 2024, 04:39:44 PM »
Following a planet is not a normal thing to do. Just move to the planet and then your ship moves with it.
Follow is meant for following other ships so you move with them, wether hostile or freindly and can set a distance you will try and stay at.
Picket sets your ship moving at speed 1 and is meant to keep your signature low when in space, I believe it makes little difference when orbiting a planet but I never use it so don't know for certain if there is any point
90
The Academy / Difference between follow (x) and picket (x)
« Last post by Xyphos on November 08, 2024, 12:13:13 PM »
Hello, i am wondering what is the difference between follow x (ie. Earth) and picket (Speed 1km/s).

And is there a difference for the ship when you just move to the Earth (then orbiting around it) and the order follow Earth ?
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