1
The Academy / Re: Ground Forces. Targeting Priority.
« Last post by Louella on Yesterday at 04:11:22 PM »For my tank units, I create a model of tank with AP weapons, and a model of tank with AT weapons. Think like the WW1 "male" and "female" tanks. "Male" tanks had cannons, "Female" had machineguns.
I then make the tank formations 50% "male" tanks and 50% "female" tanks.
This way when the formation is matched with an enemy formation in ground combat, there's a good chance that half the tanks will be effective against whichever element of the enemy formation they target.
E.g. in a round of ground combat my tank formation is matched with an enemy formation consisting mostly of infantry. The "male" tanks shots are largely ineffective, while the "female" tanks cause a lot of damage.
In a later round of combat, my tank formation is matched with an enemy formation consisting mostly of vehicles. This time, it is the "male" tanks that are most effective.
Having the formation consist of a mix of weapons in this way means that whichever enemy formation it targets, at least some weapons will be effective.
You can achieve similar results with less logistical effort by having a single model of tank with a mix of AP and AT weapons.
But I just like futuristic WW1 tanks
I then make the tank formations 50% "male" tanks and 50% "female" tanks.
This way when the formation is matched with an enemy formation in ground combat, there's a good chance that half the tanks will be effective against whichever element of the enemy formation they target.
E.g. in a round of ground combat my tank formation is matched with an enemy formation consisting mostly of infantry. The "male" tanks shots are largely ineffective, while the "female" tanks cause a lot of damage.
In a later round of combat, my tank formation is matched with an enemy formation consisting mostly of vehicles. This time, it is the "male" tanks that are most effective.
Having the formation consist of a mix of weapons in this way means that whichever enemy formation it targets, at least some weapons will be effective.
You can achieve similar results with less logistical effort by having a single model of tank with a mix of AP and AT weapons.
But I just like futuristic WW1 tanks