Hi.
Is there a way to disable the 'New Missile Detection' interrupt temporarily?
I have a missile salvo on the way to the target, who is spamming missiles at me at 5 second intervals. My salvo has sensors, and is detecting each new salvo it passes, which is causing the interrupt. I would like a way around this without using the auto-turn with minimum number of increments set. This is what I'm using atm, but I don't like 'cause it makes me feel like I've lost control of the ability to respond if anything else happens. edit:: It also doesn't really fix the problem I'm finding. The interrupt still happens but the game just auto-turns after each detection. It'd be nice to have a way for my salvo to just glide nicely past all these other salvo's without interrupting the game flow.
Any ideas??
ZG