Author Topic: Civs  (Read 2156 times)

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Offline Balibar

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Re: Civs
« Reply #15 on: February 02, 2010, 06:40:38 AM »
Quote from: "mrwigggles"
Quote from: "Balibar"
Do the Civilians respond to mineral shortages?  In real life, a shortage of any mineral would raise the price for that mineral and provide incentive for civilians to exploit the high price by setting up a mining operation.

No, they appear randomly one to 1-million chance. If this number rolls under your racial wealth they forum a new one, and a check is made every 5 days I think. They also expand their mining operation with a roll of one to 4-million, if its under your racial wealth they'll pop a new mine.

I would like to see civvie mining mass driver packets in the system view.

As for shipping lanes appearing. I seem to always get enough to to never have a need to build colony ships, and they take care of my misc. delivery needs. I tend to use my cargo fleets for mass repeating jobs, like take x from a 400 times.

I also have about 8 ships they can use. They have a crap luxury liner, a crap jump capable luxury liner, modern jump luxury liner. A crap colony ship, a modern colony ship, a crap freight a modern freighter and a crap geo ship.

They mostly build the crap freighter and colony ships. I've made those obsolete to encourage the sales of the modern one, as the system I plan on colonizing jump point is at pluto orbital line. And thats a two month journey for them.
Thanks!
 

Offline sloanjh

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Re: Civs
« Reply #16 on: February 02, 2010, 08:26:31 AM »
Quote from: "mrwigggles"
I would like to see civvie mining mass driver packets in the system view.
There's a checkbox to see mineral packets on one of the options tabs on the F3 window - I think it's "display2".  This will show both civie and player packets.

John