Author Topic: Future Tutorial Subjects  (Read 2461 times)

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Offline Lafe Sparhawk

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Re: Future Tutorial Subjects
« Reply #15 on: January 30, 2010, 11:53:03 PM »
A tutorial walking us through combat management. I just had my engine pieces handed to me mostly because of my failure to properly use the combat interface particularly in targeting contacts.

Lafe
 

Offline VariousArtist

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Re: Future Tutorial Subjects
« Reply #16 on: February 01, 2010, 08:53:41 AM »
I stick with a request for a missile ship design tutorials. Fiddling with that already scrapped 3 of my games. And it seems my missile ships still outstandigly suck! =)
Also Ive never been in ground combat, so would be nice to have a header for that too.