I've not found any actual enemies, and the only NPR I found loves me dearly, so the only enemies I've fought so far are
precursors and a a couple systems with the [/spoiler]swarm[/spoiler] on them, so for a long time, I've been using this as my only warship:
Oregon class Missile Destroyer 7,500 tons 671 Crew 1335. 8 BP TCS 150 TH 300 EM 600
2000 km/s Armour 6-34 Shields 20-300 Sensors 40/55/0/0 Damage Control Rating 12 PPV 26
Annual Failure Rate: 225% IFR: 3. 1% Maint Capacity 1223 MSP Max Repair 168 MSP Est Time: 2. 08 Years
Magazine 266
Ion Engine E5 (5) Power 60 Fuel Use 50% Signature 60 Armour 0 Exp 5%
Fuel Capacity 200,000 Litres Range 96. 0 billion km (555 days at full power)
Gamma R300/10 Shields (10) Total Fuel Cost 100 Litres per day
Size 12 Missile Launcher (2) Missile Size 12 Rate of Fire 120
Size 1 Missile Launcher (2) Missile Size 1 Rate of Fire 10
Missile Fire Control FC34-R1 (1) Range 34. 7m km Resolution 1
Missile Fire Control FC69-R100 (2) Range 69. 3m km Resolution 100
Size 1 Anti-missile Missile II (74) Speed: 53,000 km/s End: 9m Range: 28. 8m km WH: 1 Size: 1 TH: 424 / 254 / 127
Size 12 Drone (16) Speed: 20,000 km/s End: 150m Range: 180. 1m km WH: 0 Size: 12 TH: 33 / 20 / 10
Active Search Sensor MR18-R1 (1) GPS 168 Range 18. 5m km Resolution 1
Active Search Sensor MR115-R100 (1) GPS 10500 Range 115. 5m km Resolution 100
Thermal Sensor TH5-40 (1) Sensitivity 40 Detect Sig Strength 1000: 40m km
EM Detection Sensor EM5-55 (1) Sensitivity 55 Detect Sig Strength 1000: 55m km
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
So, I'm design my next generation warships:
The ship that'll be the backbone of my fleets:
Oregon II class Missile Destroyer 12,000 tons 855 Crew 3276. 3 BP TCS 240 TH 100 EM 2400
2604 km/s Armour 20-46 Shields 80-300 Sensors 1/1/0/0 Damage Control Rating 5 PPV 28
Annual Failure Rate: 230% IFR: 3. 2% Maint Capacity 1853 MSP Max Repair 141 MSP Est Time: 2. 9 Years
Magazine 538
Magnetic Confinement Fusion Drive E5 (5) Power 125 Fuel Use 50% Signature 20 Armour 0 Exp 5%
Fuel Capacity 480,000 Litres Range 144. 0 billion km (640 days at full power)
Theta R300/20 Shields (20) Total Fuel Cost 400 Litres per day
CIWS-200 (1x8) Range 1000 km TS: 20000 km/s ROF 5 Base 50% To Hit
Size 6 Missile Launcher (4) Missile Size 6 Rate of Fire 30
Size 1 Missile Launcher (4) Missile Size 1 Rate of Fire 5
Missile Fire Control FC204-R60 (2) Range 204. 9m km Resolution 60
Missile Fire Control FC32-R1 (2) Range 32. 3m km Resolution 1
Size 6 Long Range Anti-ship Missile (56) Speed: 25,000 km/s End: 80m Range: 120m km WH: 16 Size: 6 TH: 183 / 110 / 55
Size 1 Anti-missile Missile (202) Speed: 62,500 km/s End: 9. 6m Range: 36m km WH: 1 Size: 1 TH: 833 / 500 / 250
Active Search Sensor MR7-R1 (1) GPS 56 Range 7. 8m km Resolution 1
Active Search Sensor MR128-R120 (1) GPS 10080 Range 128. 8m km Resolution 120
ECCM-2 (2) ECM 10
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
A PD/anti-fighter/anti-swarm version (I was going to make an entirely new class, as it would be specially intended against the swarm, and they use mesons, but with this I can build either class in the shipyard tooled for them. Maybe when I get better beam tech, I'll make a beam warship to deal with them. That, or will try the carrier doctrine)
Oregon II - PD class Missile Destroyer 11,350 tons 726 Crew 3268. 2 BP TCS 227 TH 100 EM 2400
2753 km/s Armour 20-44 Shields 80-300 Sensors 1/1/0/0 Damage Control Rating 5 PPV 12
Annual Failure Rate: 206% IFR: 2. 9% Maint Capacity 1900 MSP Max Repair 141 MSP Est Time: 3. 13 Years
Magazine 522
Magnetic Confinement Fusion Drive E5 (5) Power 125 Fuel Use 50% Signature 20 Armour 0 Exp 5%
Fuel Capacity 480,000 Litres Range 152. 2 billion km (640 days at full power)
Theta R300/20 Shields (20) Total Fuel Cost 400 Litres per day
CIWS-200 (1x8) Range 1000 km TS: 20000 km/s ROF 5 Base 50% To Hit
Size 1 Missile Launcher (12) Missile Size 1 Rate of Fire 5
Missile Fire Control FC32-R1 (6) Range 32. 3m km Resolution 1
Size 1 Anti-missile Missile (362) Speed: 62,500 km/s End: 9. 6m Range: 36m km WH: 1 Size: 1 TH: 833 / 500 / 250
Size 1 Anti-ship Missile (160) Speed: 43,700 km/s End: 13. 7m Range: 36m km WH: 4 Size: 1 TH: 364 / 218 / 109
Active Search Sensor MR33-R8 (1) GPS 672 Range 33. 3m km Resolution 8
Active Search Sensor MR7-R1 (1) GPS 56 Range 7. 8m km Resolution 1
ECCM-2 (2) ECM 10
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
I'm also going to make a even more heavily armored command ship with lots of sensors that will be intended both to draw fire from the rest of the ships, and to be the eyes of the fleet with lots of big, heavy sensors of all kinds, and possibly the jump drive for the fleet Still needs to be designed though.
My current fleet doctrine also comes from the fact that my missile tech is pretty good, and so is my engine and defense systems, but my beam tech sucks a lot. I've been using the first Oregon almost as a kamikaze ship, against the
precursors firing salvos against them before their salvos reached me and got through my PD (which actually worked pretty well if there weren't too many of them and I had enough ships). Their ship I've had most problems with was a 15700 ton (estimated) ship with lots of 90m range missiles. The others it ends with both me and them killing each other, leaving maybe a ship or two undamaged (of maybe 10 in my case) at the winning side.
With that in mind, I've doubled my missile range, to 120m, extensively increased armor, reduced missile size for faster firing, increased PD launcher amount. It's doctrine would be to keep the hell away from the enemies ships and destroy them with missiles before they can close in to range. With the heavy shields and armor, it can also stand a quite few shots, which should allow me to survive quite well in case some ship manages to reach it.