Author Topic: Starting RP Value...missing?  (Read 2386 times)

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Offline xeryon

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Re: Starting RP Value...missing?
« Reply #15 on: March 08, 2012, 07:36:03 PM »
Playing Devil's Advocate for a moment, even scraps of transnewtonian minerals can be valuable to a player with the wealth to spare, especially since a player doesn't need to move population or (auto)mines or mass drivers to the Civilian Mining Complex.

Tis true.  Really depends on your starting situation which way you go.  I have changed to buying the minerals in many occasions to supplement my own mining when in a crunch.
 

Offline Person012345

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Re: Starting RP Value...missing?
« Reply #16 on: March 09, 2012, 07:12:08 PM »
In my experience, you can abandon CMC's in the same way you'd abandon any colony.