Ah brilliant.
thanks.
had my first battle with a swarm of these nasty buggers.
I think I managed to hit one of them.
my 4 missile PD corvettes and two missile & Sensor Frigates got blown to smithereens.
I'm not going to be able to rescue the survivors.
despite my active sensor frigates looking, the buggers got in close and opened fire before I knew what was happening (I think I didn't have the ships set to autofire either, and it didn't pause in time for me turn stuff on)
I did detect them before I got hit, but I don't know what range.
managed to get a cross section on them of 16, est. tonnage 800
I think the one hit I did get was from one of my PD corvettes with it's single size 1 launcher loaded with an S1 Needle class LR PD Missile which has a speed of 21600 km/s and a range of 15.7m km
chance to hit was 48%
it did 1 damage, but shortly thereafter there was a strength 1 neuclear detonation. not sure what that was from, it was in the location of the little buggers but other than the previous hit, which was a single point of damage and a couple of lines of notices back, I'm not sure. I got no notice of having killed one, and there was no wreck afterwards.
a handful of my medium range S1 Sliver class PD missiles were fired but I never even got a "Chance to hit" intercept notice for any of them. it seems none of my short range Pin class were ever fired.
I might try design a stage to hold seven PD missiles for my regular size 7 AS missile launchers to fire.
see how those hold out.
With such a pod, if it's got 0 range, will it get fired? or do I need to put an engine on it so it will get out the door?
my little corvettes did ok I guess, till the sensor frigates went down, then they were blind.
might try a laser turret next time too. see how that holds up.
also maybe some training.
they attacked further out which makes me think they saw me because of my active sensors. humn...
maybe if I sneek a ship in with sensors off they won't see it and I'll manage to get the survivors.