is there a way to change the order of available system locations in the "Task Groups" window? i hate that my capital is hidden somewhere in the middle.
is there a way to change the order of my colonies in the Populated Systems section of the Population and Production window?
is there a way to edit (delete) Hulls (in the "Hull" dropdown) in the Class Design window? i hate having dozens of hulls that i don't need. i'd rather define the 5 i need myself and be able to select them quickly.
is there a way to automate geology team activities? it's annoying having to single pick every eligible system body, move ship, drop team and afterwards pickup team. everything else seems to be automate-able in some way (which is great).
are there any hotkeys? (instead of using mouse to press certain buttons)
is there a way to let a task group perform an order (lets say "refuel from own tankers") at the current location, other than creating another task group at the same location by splitting off a ship, and using this TG as target location?
is there a way to make the game remember what checkboxes i have checked in the Task Groups window and use these settings the next time i open it?
is there a way to have my ships prepare for firing but not actually fire? currently, when my ships are closing in on the enemy and i have "Open Fire" selected, i get 5 secs increments and a long list of "out of range" messages every time. but when i tell them to "Cease Fire" and wait til they are in range, they still need some rounds until they are ready to fire.
is there a way to move a ship to a system body (lets say an asteroid) from the System Map window? currently the only usable way i found is to make the asteroid a colony so i can find it more easily in the Task Force window, and abadon the colony afterwards. it's only a real issue in the Sol system, but it's a big issue here.