Don't know if that would be too much micromanagement - but doing "exchange crews" (for example for sorium miners) would add some realism to the game... . Imagine hiring onto one of those stations and live the rest of your life on it... urks...
You could roleplay that the "Conscript" button makes it so that crews would rotate out of the civilian ships (and shuttle around the stations) finding different jobs.
But then again, would life be so terrible on a station/ship in space for a "commercial" worker? They could live in an apartment and work alongside their families, basically living their lives on it. The moral thing could be RP'd as a desire to go on vacation, see sights, buy stuff, etc.