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Offline Steve Walmsley (OP)

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Gothic III - Updates Thread
« on: April 19, 2024, 08:27:20 AM »
Background
In 2032, Earth was attacked without warning by an alien armada, which bombarded the surface from orbit. The aliens were apparently only interested in devastating the planet as there was no follow-up invasion. Only pockets of humanity remained, living in near-medieval conditions in a cold, irradiated wasteland. In the centuries that followed, some semblance of civilisation returned with the emergence of villages, towns and eventually small city states. Even though knowledge of the Fall was part of collective human memory in the form of myths and legends, humanity was fractured and small wars still broke out over territory or resources. A thousand years after the attack, one of these nascent states, known as the Imperium, began to expand its borders, either by conquering its city-state neighbours or by forming alliances based on the concept that humanity must unite and prepare for another alien attack. The Imperium was led by a mysterious figure known only as the Emperor, who seemingly never aged, guiding his subjects for decades and eventually centuries.

Humanity slowly recovered from the Fall, albeit at a glacial pace due to most of the easily accessible resources being consumed by the previous human civilization. Technology was based on wind and water power, then steam and eventually the internal combustion engine. Meanwhile, the Imperium, guided by the Emperor, developed into an economic, scientific and military powerhouse that gradually expanded until it dominated its home continent. Driven by his concern for the long-term fate of humanity, the Emperor announced the Imperium’s possession of nuclear weapons and intercontinental bombers by launching a mass strike against all the key military and industrial targets of its major rivals. The Great War ensued, lasting almost ten years and causing significant devastation across the globe, but when it ended the Imperium stood alone. A century of peace, reconstruction and scientific advancement followed the bloodshed, known as the Pax Imperium, during which the Imperium’s in-depth education programs ensured that old national rivalries were extinguished.

The post-war period was brought to an end by the discovery of Trans-Newtonian physics in the late 40th Century. The Emperor decreed that the Imperium would become a star-faring civilization, dedicated to building a military force capable of seeking out and destroying the aliens that had almost wiped out humanity, along with all other potential threats. The first step would be to convert the entire industrial base of the planet, renamed Terra in honour of the new era of humanity, to the new technology. Terra’s economic might would be the foundation from which humanity would venture forth to conquer the stars.

Scenario
•   Conventional Start
•   Starting population is two billion with 3200 CI and 33 Research Facilities.
•   Ruin chance is increased from 20% to 25%.
•   All spoilers active except Rakhas.
•   System Count is 30 for Raiders, 60 for Swarm and 100 for Invaders.
•   10 NPRs. 75-150 LY
•   NPRs can generate other NPRs with a 10% chance.
•   NPRs generate Precursors and Raiders
•   Minor Races set to 100%
•   Limited Research Admin
•   Hostility Modifier +20
•   Survey Speed 25%
•   Sol has six jump points

Terra Survey Report
Duranium:   420,300   0.90
Neutronium:   160,100   0.70
Corbomite:   106,700   1.00
Tritanium:   147,800   0.80
Boronide:   184,100   0.90
Mercassium:   139,600   0.70
Vendarite:   300,000   1.00
Sorium:   168,650   0.70
Uridium:   165,700   1.00
Corundium:   176,700   0.80
Gallicite:   211,200   0.90

The conversion of all industry to Trans-Newtonian technology was completed on December 4th 4004, resulting in 1800 construction factories, 1000 mines and 400 financial centres. More than a year later, after the construction of several fighter factories, a series of Cygnus class geological survey craft began construction, with the first launched on May 24th 4006. The Cygnus was a bare bones design intended primarily for a survey of the Sol system. While the inner planets proved disappointing, two vital discoveries were made in the outer system. Io, the innermost of the four Galilean moons, had substantial deposits of Duranium, Neutronium and Corundium at mid to high accessibility. Saturn had over three million tons of accessibility 1.0 Sorium in its atmosphere, providing a fuel source for the Imperium for decades to come.

Cygnus class Geological Survey Craft      500 tons       13 Crew       124.5 BP       TCS 10    TH 10    EM 0
1000 km/s      Armour 1-5       Shields 0-0       HTK 2      Sensors 0/0/0/1      DCR 0-0      PPV 0
Maint Life 4.39 Years     MSP 38    AFR 8%    IFR 0.1%    1YR 3    5YR 48    Max Repair 100 MSP
Lieutenant Commander    Control Rating 1   
Intended Deployment Time: 36 months    Morale Check Required   

Ravenor Drive Systems RDS-10-ME  (1)    Power 10.0    Fuel Use 35.58%    Signature 10.00    Explosion 5%
Fuel Capacity 45,700 Litres    Range 46.2 billion km (535 days at full power)
Geological Survey Sensors (1)   1 Survey Points Per Hour

Io Survey Report
Duranium:   3,730,546   0.80
Neutronium:   1,274,686   0.50
Vendarite:   259,978   0.40
Corundium:   453,966   0.60

Saturn Survey Report
Sorium:   3,194,310   1.00

A series of four Corvus class gravitational survey craft were launched in early 4009, similar in design to the Cygnus except for improved armour and a different sensor. They were followed in March and July 4009 by the first large Trans-Newtonian spacecraft: a Carrack class freighter and a Caravel class colony ship respectively. The new ships were used to establish a lunar colony. While Terra’s moon had no mineral deposits, the Emperor saw the moon as a first step into interstellar colonisation and a catalyst for the development of fledgling civilian shipping lines. That proved prescient with the completion of the first civilian ship by Zagan Freight later the same year.

Carrack class Freighter      49,319 tons       219 Crew       690.8 BP       TCS 986    TH 1,680    EM 0
1703 km/s      Armour 1-119       Shields 0-0       HTK 66      Sensors 5/6/0/0      DCR 1-0      PPV 0
MSP 8    Max Repair 50 MSP
Cargo 25,000    Cargo Shuttle Multiplier 3   
Lieutenant Commander    Control Rating 1   BRG   
Intended Deployment Time: 3 months   

Ravenor Drive Systems RDS-240-C (7)    Power 1680.0    Fuel Use 3.72%    Signature 240.0    Explosion 4%
Fuel Capacity 500,000 Litres    Range 49.1 billion km (333 days at full power)

MK I Commercial Active Augur Array (1)     GPS 1200     Range 21.6m km    Resolution 120
MK I Electromagnetic Augur Array (1)     Sensitivity 6.0     Detect Sig Strength 1000:  19.4m km
MK I Thermal Augur Array (1)     Sensitivity 5.0     Detect Sig Strength 1000:  17.7m km

Caravel class Colony Ship      49,400 tons       274 Crew       1,456.9 BP       TCS 988    TH 1,680    EM 0
1700 km/s      Armour 1-119       Shields 0-0       HTK 68      Sensors 5/6/0/0      DCR 1-0      PPV 0
MSP 18    Max Repair 400 MSP
Cryogenic Berths 100,000    Cargo Shuttle Multiplier 3   
Lieutenant Commander    Control Rating 1   BRG   
Intended Deployment Time: 3 months   

Ravenor Drive Systems RDS-240-C (7)    Power 1680    Fuel Use 3.72%    Signature 240    Explosion 4%
Fuel Capacity 500,000 Litres    Range 49 billion km (333 days at full power)

MK I Commercial Active Augur Array (1)     GPS 1200     Range 21.6m km    Resolution 120
MK I Electromagnetic Augur Array (1)     Sensitivity 6     Detect Sig Strength 1000:  19.4m km
MK I Thermal Augur Array (1)     Sensitivity 5     Detect Sig Strength 1000:  17.7m km

The new Corvus class ships began finding jump points in Sol, but had no way to explore them. Consequently, a new small craft design, the jump-capable Aquila class scout, was developed and six were constructed, starting in July 4010.

Aquila class Scout      500 tons       13 Crew       57.6 BP       TCS 10    TH 30    EM 0
3000 km/s    JR 3-50      Armour 1-5       Shields 0-0       HTK 6      Sensors 5/6/0/0      DCR 0-0      PPV 0
Maint Life 8.35 Years     MSP 17    AFR 8%    IFR 0.1%    1YR 0    5YR 7    Max Repair 15 MSP
Lieutenant Commander    Control Rating 1   
Intended Deployment Time: 3 months    Morale Check Required   

RM-5 Military Jump Drive     Max Ship Size 500 tons    Distance 50k km     Squadron Size 3
Ravenor Drive Systems RDS-30-M (1)    Power 30.0    Fuel Use 164.32%    Signature 30.00    Explosion 10%
Fuel Capacity 69,900 Litres    Range 15.3 billion km (59 days at full power)

MK I Commercial Active Augur Array (1)     GPS 1200     Range 21.6m km    Resolution 120
MK I Thermal Augur Array (1)     Sensitivity 5     Detect Sig Strength 1000:  17.7m km
MK I Electromagnetic Augur Array (1)     Sensitivity 6     Detect Sig Strength 1000:  19.4m km

Eventually, six jump points were discovered in Sol and probed by the Aquilas. The innermost led to Proxima, a red dwarf system with two small and unremarkable planets. Jump point two led to Alpha Centauri, a far more interesting binary system with eleven planets and almost eight moons. Two planets had thin nitrogen-oxygen atmospheres and several more were colony cost 2.00 worlds in the habitable zone. The geological survey proved disappointing, with nothing of note except the ruins of an alien city on Alpha Centauri-B V, most likely another victim of the same aliens that attacked Terra two thousand years earlier. A number of factories and mines and a research facility were recovered and converted for human use.

Jump point three connected to a planetless brown dwarf system, which was named Styx. Beyond jump points four and five were Barnard’s Star and Andromeda, neither of which held anything of interest. Jump point six led to Scarus, a red dwarf binary with five planets and several comets. One of the latter would eventually become a mining colony. Scarus and Barnard’s Star connected only to each other, so the Cygnus and Corvus class survey craft, escorted by the Aquilas, began to explore beyond the other four systems.

Offline Steve Walmsley (OP)

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Re: Gothic III - Updates Thread
« Reply #1 on: April 20, 2024, 05:04:08 AM »
In 4012, the focus of exploration changed from the small survey craft to the Tempest class survey frigate, a 15,000-ton vessel designed for long-term, deep space exploration. The first two frigates, Tempest and Emperor’s Light, were launched in June 4012, with Covenant and Acta Sanctorum following in October 4013. The original Tempest design was based on gas core engines so after the development of ion drives, conversion to the updated Tempest II design began in July 4016. The new class reduced hangar space to 1000 tons, which reflected the availability and loss rate of the Aquila class scout series. By the end of the decade, eight Tempest IIs and two of the original Tempests were in service.

Tempest class Survey Frigate      15,000 tons       357 Crew       2,273.7 BP       TCS 300    TH 750    EM 0
2500 km/s    JR 3-50      Armour 1-54       Shields 0-0       HTK 91      Sensors 5/6/5/5      DCR 23-15      PPV 0
Maint Life 5.95 Years     MSP 2,179    AFR 78%    IFR 1.1%    1YR 105    5YR 1,580    Max Repair 281.3 MSP
Hangar Deck Capacity 1,500 tons     
Commander    Control Rating 1   BRG   
Intended Deployment Time: 60 months    Flight Crew Berths 30    Morale Check Required   

RM-150 Military Jump Drive     Max Ship Size 15000 tons    Distance 50k km     Squadron Size 3
Ravenor Drive Systems RDS-750-ME (1)    Power 750    Fuel Use 13.86%    Signature 750    Explosion 7%
Fuel Capacity 1,763,000 Litres    Range 152.6 billion km (706 days at full power)

MK I Commercial Active Augur Array (1)     GPS 1200     Range 21.6m km    Resolution 120
MK I Electromagnetic Augur Array (1)     Sensitivity 6     Detect Sig Strength 1000:  19.4m km
MK I Thermal Augur Array (1)     Sensitivity 5     Detect Sig Strength 1000:  17.7m km
Gravitational Survey Sensors (5)   5 Survey Points Per Hour
Geological Survey Sensors (5)   5 Survey Points Per Hour

Strike Group
2x Aquila II Scout   Speed: 3000 km/s    Size: 10

Tempest II class Survey Frigate      15,000 tons       356 Crew       2,300.3 BP       TCS 300    TH 938    EM 0
3125 km/s    JR 3-50      Armour 1-54       Shields 0-0       HTK 89      Sensors 5/6/5/5      DCR 24-16      PPV 0
Maint Life 6.38 Years     MSP 2,800    AFR 75%    IFR 1.0%    1YR 118    5YR 1,775    Max Repair 351.6 MSP
Hangar Deck Capacity 1,000 tons     
Commander    Control Rating 1   BRG   
Intended Deployment Time: 60 months    Flight Crew Berths 20    Morale Check Required   

RM-150 Military Jump Drive     Max Ship Size 15000 tons    Distance 50k km     Squadron Size 3
Ravenor Drive Systems RDS-938-ME (1)    Power 937.5    Fuel Use 12.32%    Signature 937.5    Explosion 7%
Fuel Capacity 2,301,000 Litres    Range 224.1 billion km (829 days at full power)

MK I Commercial Active Augur Array (1)     GPS 1200     Range 21.6m km    Resolution 120
MK I Electromagnetic Augur Array (1)     Sensitivity 6     Detect Sig Strength 1000:  19.4m km
MK I Thermal Augur Array (1)     Sensitivity 5     Detect Sig Strength 1000:  17.7m km
Gravitational Survey Sensors (5)   5 Survey Points Per Hour
Geological Survey Sensors (5)   5 Survey Points Per Hour

Strike Group
2x Aquila III Scout   Speed: 3750 km/s    Size: 10

Alongside the survey ships, the Imperium introduced the first warships, waiting until Ion technology was available before finalising their designs. Two complementary primary weapon systems were selected: the Astaroth Kinetics AK-25 Weapons Battery, for maximum rate of fire and overall damage output, and the Valentinian-Ventris V4-200 Lance Battery, for maximising damage output at long range in situations where the range could be controlled. A smaller version of the weapon battery, the AK-10, was used for increased point defence coverage. Although the Imperium had yet to deploy any torpedoes, it was assumed that other races could already have that capability. The engines for the new warships, the Firestorm class frigate and the Dauntless class light cruiser, were boosted by twenty percent above their normal output, which increased speed and therefore the ability to control range, at the expense of increased fuel consumption. The passive defences were a mixture of shields and armour.

The first warship to be constructed was the Dauntless, launched in October 4016 and followed by her sister ship Bloodhawk in September 4018. Two frigates, Firestorm and Heroic Endeavour, were launched in May 4017. These four ships comprised the offensive firepower of the Imperial Navy until the end of the decade.

Firestorm class Frigate      15,000 tons       503 Crew       2,689.6 BP       TCS 300    TH 1,500    EM 1,110
5000 km/s    JR 3-50      Armour 5-54       Shields 37-370       HTK 98      Sensors 5/6/0/0      DCR 11-7      PPV 74
Maint Life 1.90 Years     MSP 1,407    AFR 164%    IFR 2.3%    1YR 504    5YR 7,557    Max Repair 750 MSP
Commander    Control Rating 2   BRG   AUX   
Intended Deployment Time: 12 months    Morale Check Required   

RM-150 Military Jump Drive     Max Ship Size 15000 tons    Distance 50k km     Squadron Size 3
Ravenor Drive Systems RDS-1500-MB (1)    Power 1500    Fuel Use 39.91%    Signature 1500    Explosion 12%
Fuel Capacity 600,000 Litres    Range 18 billion km (41 days at full power)
Valentinian-Stern VS-37 Void Shield (1)     Recharge Time 370 seconds (0.1 per second)

Astaroth Kinetics AK-25 Weapons Battery (4x4)    Range 250,000km     TS: 5,000 km/s     Power 15-3.75    ROF 20       
Valentinian-Ventris V4-200 Lance Battery (4)    Range 200,000km     TS: 5,000 km/s     Power 10-4    ROF 15       
Astaroth Kinetics AK-10 Weapons Battery (6x4)    Range 50,000km     TS: 5,000 km/s     Power 3-3    ROF 5       
MK I Energy Weapon Fire Control (2)     Max Range: 256,000 km   TS: 5,000 km/s    ECCM-1
R-25 Magnetic Mirror Fusion Reactor (2)     Total Power Output 50.7    Exp 5%

MK I Small Torpedo Detection Array (1)     GPS 6     Range 3.4m km    MCR 304.7k km    Resolution 1
MK I Frigate Active Augur Array (1)     GPS 4320     Range 40.9m km    Resolution 120
MK I Electromagnetic Augur Array (1)     Sensitivity 6     Detect Sig Strength 1000:  19.4m km
MK I Thermal Augur Array (1)     Sensitivity 5     Detect Sig Strength 1000:  17.7m km

Dauntless class Light Cruiser      30,000 tons       986 Crew       5,302.8 BP       TCS 600    TH 3,000    EM 3,330
5000 km/s    JR 3-50      Armour 6-86       Shields 111-370       HTK 189      Sensors 5/6/0/0      DCR 22-7      PPV 148
Maint Life 1.90 Years     MSP 2,930    AFR 327%    IFR 4.5%    1YR 1,043    5YR 15,652    Max Repair 750 MSP
Captain    Control Rating 2   BRG   AUX   
Intended Deployment Time: 12 months    Morale Check Required   

RM-300 Military Jump Drive     Max Ship Size 30000 tons    Distance 50k km     Squadron Size 3
Ravenor Drive Systems RDS-1500-MB (2)    Power 3000.0    Fuel Use 39.91%    Signature 1500.00    Explosion 12%
Fuel Capacity 1,217,000 Litres    Range 18.3 billion km (42 days at full power)
Valentinian-Stern VS-37 Void Shield (3)     Recharge Time 370 seconds (0.3 per second)

Astaroth Kinetics AK-25 Weapons Battery (8x4)    Range 250,000km     TS: 5,000 km/s     Power 15-3.75     ROF 20       
Valentinian-Ventris V4-200 Lance Battery (8)    Range 200,000km     TS: 5,000 km/s     Power 10-4    ROF 15       
Astaroth Kinetics AK-10 Weapons Battery (12x4)    Range 50,000km     TS: 5,000 km/s     Power 3-3    ROF 5       
MK I Energy Weapon Fire Control (3)     Max Range: 256,000 km   TS: 5,000 km/s    ECCM-1
R-25 Magnetic Mirror Fusion Reactor (4)     Total Power Output 101.3    Exp 5%

MK I Small Torpedo Detection Array (1)     GPS 6     Range 3.4m km    MCR 304.7k km    Resolution 1
MK I Light Cruiser Active Augur Array (1)     GPS 10080     Range 62.5m km    Resolution 120
MK I Electromagnetic Augur Array (1)     Sensitivity 6     Detect Sig Strength 1000:  19.4m km
MK I Thermal Augur Array (1)     Sensitivity 5     Detect Sig Strength 1000:  17.7m km

Over a period of six months in the second half of 4018, the same hostile alien race was encountered in three different systems, none of which were connected based on available survey data. In each case, an Aquila class scout, deployed from a nearby Tempest class survey frigate, was destroyed by the same type of torpedoes launched from an unknown source. The survey frigates withdrew and monitored the respective systems but there was no sign of any pursuit or other alien traffic. Imperium Intelligence concluded the threat was probably defensive in nature, but recommended a military build-up and the development of a stand-off recon capability.

Despite their importance, the construction of survey ships and warships was massively overshadowed by the scaling up of the Imperium’s economic base, commercial shipping and scientific establishment. By January 2020, fourteen huge Universe class Mass Conveyors had been constructed, each of which could hold five mines or factories, plus four equally large Jericho class colony ships, each with a capacity of 500,000 colonists. As a result of the massive lift capacity provided by these ships, and the rapidly growing civilian shipping lines, the moon had reached a population of one hundred million, with a further fifty million on the rapidly expanding mining colony on Io. A further twenty million were spread across several extra-solar colonies. The number of mines had increased by almost four hundred since the conversion of industry was completed, with nine hundred remaining on Terra, three hundred and fifty on Io and the rest on the extra-solar colonies.

Jericho class Colony Ship      233,208 tons       1,226 Crew       6,962.5 BP       TCS 4,664    TH 9,500    EM 0
2036 km/s      Armour 1-337       Shields 0-0       HTK 257      Sensors 5/6/0/0      DCR 1-0      PPV 0
MSP 18    Max Repair 400 MSP
Cryogenic Berths 500,000    Cargo Shuttle Multiplier 30   
Lieutenant Commander    Control Rating 1   BRG   
Intended Deployment Time: 3 months   

Ravenor Drive Systems RDS-500-C (19)    Power 9500    Fuel Use 2.56%    Signature 500    Explosion 4%
Fuel Capacity 2,000,000 Litres    Range 60.3 billion km (342 days at full power)

MK I Commercial Active Augur Array (1)     GPS 1200     Range 21.6m km    Resolution 120
MK I Electromagnetic Augur Array (1)     Sensitivity 6     Detect Sig Strength 1000:  19.4m km
MK I Thermal Augur Array (1)     Sensitivity 5     Detect Sig Strength 1000:  17.7m km

A dozen Hephaestus class orbital mining stations had been built, each with twenty-five orbital mining modules, and deployed to comets in the systems of Scarus, adjacent to Sol, and Kapteyn’s Star, three transits out via Proxima and Lalande. Twenty-three similarly-sized Ambrosia class fuel harvesters were in orbit of Saturn and fourteen Gaia class terraforming stations were in operation at various colonies. In addition to the freighters and colony ships, Terra’s expanding shipyards had provided the Imperium with tugs, replenishment ships, troop transports, salvage ships, jump tenders, stabilisation ships and a fleet of long-term intelligence platforms that monitored every jump point within two transits of Sol.

Hephaestus class Orbital Miner      127,645 tons       1,266 Crew       3,428.3 BP       TCS 2,553    TH 0    EM 0
1 km/s      No Armour       Shields 0-0     HTK 166      Sensors 5/6/0/0      DCR 1-0      PPV 0
MSP 16    Max Repair 120 MSP
Lieutenant Commander    Control Rating 1   BRG   
Intended Deployment Time: 3 months   
Orbital Miner: 25 modules producing 350 tons per mineral per annum

MK I Commercial Active Augur Array (1)     GPS 1200     Range 21.6m km    Resolution 120
MK I Thermal Augur Array (1)     Sensitivity 5     Detect Sig Strength 1000:  17.7m km
MK I Electromagnetic Augur Array (1)     Sensitivity 6     Detect Sig Strength 1000:  19.4m km

A hundred fighter factories had been constructed on Terra to fill the hangars of planned future carriers while eighty ordnance factories would build torpedoes for their magazines. Maintenance facilities had been built to support the expansion of the Imperial Navy, while new academies and command facilities would provide the personnel and the planning. Eight new ground training facilities had provided equipment for the Ordo Mineralis,  Ordo Xenos and Ordo Mechanicus, in their efforts to survey planets and recover any usable materials, and surface-to-orbit weapons for planetary defence regiments. The largest construction project was the building of sixty-seven new research facilities, taking the total from thirty-three in January 4005 to one hundred by January 4020.



Status of the Imperium on January 1st 4020

Terra
Population: 2568.85m
Naval Shipyard Capacity: 267,000 tons
Commercial Shipyard Capacity: 3,390,309 tons
Maintenance Capacity: 240,000 tons
Research Facility: 100
Ground Force Construction Complex: 9
Construction Factory: 1,861
Ordnance Factory: 80
Fighter Factory: 100
Mine: 905
Automated Mine: 1
Fuel Refinery: 94
Maintenance Facility: 150
Financial Centre: 659
Deep Space Tracking Station: 10
Mass Driver: 7
Military Academy: 3
Naval Headquarters: 4
Sector Command: 1
Spaceport: 1
Refuelling Station: 2
Ordnance Transfer Station: 1
Infrastructure: 30
Low Gravity Infrastructure: 60

Terra Survey Report
Duranium:   157,140   0.70
Neutronium:   9,814   0.17
Tritanium:   1,215   0.11
Boronide:   7,003   0.16
Mercassium:   2,871   0.12
Vendarite:   50,973   0.41
Sorium:   13,289   0.19
Corundium:   9,796   0.18
Gallicite:   16,485   0.22

Luna
Population: 101.64m
Financial Centre: 45
Infrastructure: 20,423

Io
Population: 52.47m
Mine: 350
Deep Space Tracking Station: 1
Mass Driver: 3
Infrastructure: 11,575

Io Survey Report
Duranium:   3,727,483   0.80
Neutronium:   1,272,772   0.50
Vendarite:   258,446   0.40
Corundium:   451,669   0.60

Pan
Population: 0.05m
Maintenance Capacity: 16,000 tons
Deep Space Tracking Station: 1
Low Gravity Infrastructure: 41

Scarus - Comet #1
200x Orbital Mining Module
Deep Space Tracking Station: 1

Comet #1 Survey Report
Duranium:   311,553   0.90
Neutronium:   123,064   0.60
Corbomite:   42,754   0.70
Uridium:   28,221   0.60
Corundium:   102,824   0.50

Kapteyn Base
Population: 11.06m
Maintenance Capacity: 16,000 tons
Mine: 95
Automated Mine: 20
Deep Space Tracking Station: 1
Mass Driver: 1
Infrastructure: 1,415

Kapteyn Base Survey Report
Duranium:   439,114   0.90
Corbomite:   516   0.45
Tritanium:   340,805   0.90
Corundium:   340,805   0.90
Gallicite:   43,460   0.90

Kapteyn's Star - Comet #3
100x Orbital Mining Module
Deep Space Tracking Station: 1
Mass Driver: 2

Comet #3 Survey Report
Duranium:   369,449   0.80
Tritanium:   73,415   0.60
Boronide:   20,180   0.80
Corundium:   34,668   0.70
Gallicite:   62,169   1.00

Alpha Centauri-B V (was Ruined City)
Population: 5.92m
Terraforming Installation: 3
Deep Space Tracking Station: 2
Refuelling Station: 1
Ordnance Transfer Station: 1
Cargo Shuttle Station: 2
Infrastructure: 1,219
Low Gravity Infrastructure: 120

Hesperus II
Population: 3.84m
Mine: 40
Deep Space Tracking Station: 1
Infrastructure: 1,170

Hesperus II Survey Report
Duranium:   2,821,909   0.90
Corbomite:   2,439,238   0.70
Boronide:   3,253,723   0.80
Mercassium:   3,747,490   0.70
Sorium:   17,251   0.20

Wolf 359 III
Population: 0.53m
Deep Space Tracking Station: 1
Infrastructure: 105

Orpheus III - Moon 4
Population: 0.20m
Deep Space Tracking Station: 1
Infrastructure: 200

Imperial Navy
Dauntless class Light Cruiser: Bloodhawk, Dauntless
Firestorm class Frigate: Firestorm, Heroic Endeavour
Tempest II class Survey Frigate: Ascension, Black Star, Constantia, Emperor's Light, Evening Star, Morning Star, Red Dawn, Tempest
Tempest class Survey Frigate: Acta Sanctorum, Covenant
13x Aquila III class Scout
7x Aquila II class Scout
4x Jericho class Colony Ship
14x Universe class Mass Conveyor
2x Atlas II class Tug
1x Atlas class Tug
23x Ambrosia class Fuel Harvester Station
12x Hephaestus class Orbital Miner
14x Gaia class Terraforming Station
2x Phoenix class Salvager
4x Gateway class Stabilisation Ship
5x Orca II class Troop Transport
3x Carrack II class Freighter
2x Safe Harbour class Maintenance Base
1x Caravel class Colony Ship
3x Brigantine class Replenishment Ship
3x Empyrean class Jump Tender
1x Aether class Jump Tender Station
16x Raven class Intelligence Ship


Offline Steve Walmsley (OP)

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Re: Gothic III - Updates Thread
« Reply #2 on: April 20, 2024, 10:54:13 AM »
The Magneto-plasma Drive was available by 4020, along with several other technological improvements, which led to a new series of warship designs to supplement the four existing ships. The first pair of Firestorm II class frigates, Cape Wrath and Silent Fire, were launched in July 4021 and followed by a further six ships over the following three years. In addition to the new engines and reactors, they had improved shields, faster-firing weapon batteries, longer-ranged lance batteries, a new sensor suite and a smaller jump drive. The changes were so extensive, it was not possible to refit the older ships without a complete rebuild that would cost more than a new ship. The original pair of Firestorms remained in service on colony protection duties.

Firestorm II class Frigate      15,000 tons       511 Crew       3,246.5 BP       TCS 300    TH 1,920    EM 2,130
6400 km/s    JR 3-50      Armour 4-54       Shields 71-426       HTK 100      Sensors 5/8/0/0      DCR 10-6      PPV 74
Maint Life 1.62 Years     MSP 1,527    AFR 180%    IFR 2.5%    1YR 681    5YR 10,217    Max Repair 960 MSP
Commander    Control Rating 2   BRG   AUX   
Intended Deployment Time: 12 months    Morale Check Required   

RM-150-B Military Jump Drive     Max Ship Size 15000 tons    Distance 50k km     Squadron Size 3
Ravenor Drive Systems RDS-1920-MB (1)    Power 1920    Fuel Use 34.92%    Signature 1920    Explosion 12%
Fuel Capacity 486,700 Litres    Range 16.7 billion km (30 days at full power)
Valentinian-Stern VS-71 Void Shield (1)     Recharge Time 426 seconds (0.2 per second)

Valentinian-Ventris V6-240 Lance Battery (4)    Range 240,000km     TS: 6,400 km/s     Power 15-5    ROF 15       
Astaroth Kinetics AK-25B Weapons Battery (4x4)    Range 250,000km     TS: 6,400 km/s     Power 15-5    ROF 15       
Astaroth Kinetics AK-10 Weapons Battery (6x4)    Range 50,000km     TS: 6,400 km/s     Power 3-3    ROF 5       
MK II Energy Weapon Fire Control (2)     Max Range: 320,000 km   TS: 6,400 km/s    ECCM-1
R-30 Stellarator Fusion Reactor (2)     Total Power Output 61.6    Exp 5%

MK II Frigate Active Augur Array (1)     GPS 5760     Range 54.5m km    Resolution 120
MK II Small Torpedo Detection Array (1)     GPS 8     Range 4.5m km    MCR 406.2k km    Resolution 1
MK I Thermal Augur Array (1)     Sensitivity 5     Detect Sig Strength 1000:  17.7m km
MK II Electromagnetic Augur Array (1)     Sensitivity 8     Detect Sig Strength 1000:  22.4m km
Electronic Warfare Jammers:   Fire Control 1    Missile 1 

The Dauntless class light cruiser was also updated on similar lines, with four new ships built between November 4021 and February 4024. The two original Dauntless class ships remained in service without a refit.

Dauntless II class Light Cruiser      30,000 tons       997 Crew       6,427.6 BP       TCS 600    TH 3,840    EM 6,390
6400 km/s    JR 3-50      Armour 5-86       Shields 213-426       HTK 190      Sensors 5/8/0/0      DCR 20-6      PPV 148
Maint Life 1.61 Years     MSP 3,178    AFR 360%    IFR 5.0%    1YR 1,426    5YR 21,391    Max Repair 960 MSP
Captain    Control Rating 2   BRG   AUX   
Intended Deployment Time: 12 months    Morale Check Required   

RM-300-B Military Jump Drive     Max Ship Size 30000 tons    Distance 50k km     Squadron Size 3
Ravenor Drive Systems RDS-1920-MB (2)    Power 3840    Fuel Use 34.92%    Signature 1920    Explosion 12%
Fuel Capacity 908,000 Litres    Range 15.6 billion km (28 days at full power)
Valentinian-Stern VS-71 Void Shield (3)     Recharge Time 426 seconds (0.5 per second)

Valentinian-Ventris V6-240 Lance Battery (8)    Range 240,000km     TS: 6,400 km/s     Power 15-5    ROF 15       
Astaroth Kinetics AK-25B Weapons Battery (8x4)    Range 250,000km     TS: 6,400 km/s     Power 15-5     ROF 15       
Astaroth Kinetics AK-10 Weapons Battery (12x4)    Range 50,000km     TS: 6,400 km/s     Power 3-3     ROF 5       
MK II Energy Weapon Fire Control (3)     Max Range: 320,000 km   TS: 6,400 km/s    ECCM-1
R-30 Stellarator Fusion Reactor (4)     Total Power Output 123.2    Exp 5%

MK II Light Cruiser Active Augur Array (1)     GPS 13440     Range 83.3m km    Resolution 120
MK II Small Torpedo Detection Array (1)     GPS 8     Range 4.5m km    MCR 406.2k km    Resolution 1
MK II Electromagnetic Augur Array (1)     Sensitivity 8     Detect Sig Strength 1000:  22.4m km
MK I Thermal Augur Array (1)     Sensitivity 5     Detect Sig Strength 1000:  17.7m km
Electronic Warfare Jammers:   Fire Control 1    Missile 1   

In October 4021, the first Gothic class cruiser, Righteous Fury, was launched by the Eisenstein Electric Boat shipyard, followed by a sister ship, Imperial Wrath, in February 4024. The Gothic was an upscaled Dauntless, with the addition of a hangar bay for a Thunderhawk assault transport and a sensor jammer. The larger hull allowed for six Valentinian-Stern VS-71 Void Shield generators, which would give the Gothic considerable staying power in battle.

Gothic class Cruiser      60,000 tons       1,950 Crew       12,613.5 BP       TCS 1,200    TH 7,680    EM 12,780
6400 km/s    JR 3-50      Armour 6-136       Shields 426-426       HTK 372      Sensors 6/8/0/0      DCR 42-7     PPV 296
Maint Life 1.67 Years     MSP 6,518    AFR 686%    IFR 9.5%    1YR 2,795    5YR 41,921    Max Repair 960 MSP
Hangar Deck Capacity 1,000 tons     
Captain    Control Rating 2   BRG   AUX   
Intended Deployment Time: 12 months    Flight Crew Berths 20    Morale Check Required   

RM-600-B Military Jump Drive     Max Ship Size 60000 tons    Distance 50k km     Squadron Size 3
Ravenor Drive Systems RDS-1920-MB (4)    Power 7680.0    Fuel Use 34.92%    Signature 1920.00    Explosion 12%
Fuel Capacity 2,128,000 Litres    Range 18.3 billion km (33 days at full power)
Valentinian-Stern VS-71 Void Shield (6)     Recharge Time 426 seconds (1 per second)

Valentinian-Ventris V6-240 Lance Battery (16)    Range 240,000km     TS: 6,400 km/s     Power 15-5    ROF 15       
Astaroth Kinetics AK-25B Weapons Battery (16x4)    Range 250,000km     TS: 6,400 km/s     Power 15-5    ROF 15       
Astaroth Kinetics AK-10 Weapons Battery (24x4)    Range 50,000km     TS: 6,400 km/s     Power 3-3    ROF 5       
MK II Energy Weapon Fire Control (4)     Max Range: 320,000 km   TS: 6,400 km/s    ECCM-1
R-30 Stellarator Fusion Reactor (8)     Total Power Output 246.3    Exp 5%

MK I Cruiser Active Augur Array (1)     GPS 23040     Range 109.1m km    Resolution 120
MK II Small Torpedo Detection Array (1)     GPS 8     Range 4.5m km    MCR 406.2k km    Resolution 1
MK II Electromagnetic Augur Array (1)     Sensitivity 8.0     Detect Sig Strength 1000:  22.4m km
MK II Thermal Augur Array (1)     Sensitivity 6.0     Detect Sig Strength 1000:  19.4m km
Electronic Warfare Jammers:   Sensor 1    Fire Control 1    Missile 1   

Strike Group
1x Thunderhawk Assault Transport   Speed: 15207 km/s    Size: 19.99

In addition to the warships, a pair of light carriers, Defiant and Archangel, were constructed in April 4021 and March 4022 respectively. With no weapons and limited passive defences, the Defiant class was not intended to engage in direct combat. Instead, it would stand off at long-range and utilise its strikegroup of twelve Starhawk class bombers and twelve Fury class interceptors. Each Starhawk carried a pair of MK II Standard Torpedoes, which were equipped with ECCM-1, active terminal guidance, five decoys and a strength-15 warhead. The Defiant carried sufficient additional torpedoes to re-arm its bombers twice. The Fury was intended for close-in protection of its mothership against hostile torpedoes, or for attacks against lightly defended targets where torpedoes were not required. In late 4022, the Starhawk and Fury designs were both updated to the B-models, which updated their fire control systems with ECCM-2. The strikegroups of both carriers were refitted to the new type. An MK II-B Standard Torpedo was introduced with the same upgrade.

Defiant class Light Carrier      30,000 tons       582 Crew       4,507.6 BP       TCS 600    TH 3,840    EM 2,130
6400 km/s    JR 3-50      Armour 3-86       Shields 71-426       HTK 140      Sensors 0/0/0/0      DCR 21-7      PPV 0
Maint Life 1.78 Years     MSP 3,472    AFR 343%    IFR 4.8%    1YR 1,355    5YR 20,323    Max Repair 960 MSP
Hangar Deck Capacity 9,500 tons     Magazine 578 / 0   
Captain    Control Rating 2   BRG   AUX   
Intended Deployment Time: 12 months    Flight Crew Berths 190    Morale Check Required   

RM-300-B Military Jump Drive     Max Ship Size 30000 tons    Distance 50k km     Squadron Size 3
Ravenor Drive Systems RDS-1920-MB (2)    Power 3840    Fuel Use 34.92%    Signature 1920    Explosion 12%
Fuel Capacity 1,008,000 Litres    Range 17.3 billion km (31 days at full power)
Valentinian-Stern VS-71 Void Shield (1)     Recharge Time 426 seconds (0.2 per second)

MK II Standard Torpedo (48)    Speed: 38,000 km/s    Range: 10.4m km    WH: 15    Size: 12    TH: 158/95/47

MK II Light Cruiser Active Augur Array (1)     GPS 13440     Range 83.3m km    Resolution 120
MK II Small Torpedo Detection Array (1)     GPS 8     Range 4.5m km    MCR 406.2k km    Resolution 1
Electronic Warfare Jammers:   Sensor 1    Missile 1   

Strike Group
12x Starhawk Bomber   Speed: 12800 km/s    Size: 8
12x Fury Interceptor   Speed: 16002 km/s    Size: 6
2x Aquila IV Scout   Speed: 4800 km/s    Size: 10

Starhawk class Bomber      400 tons       1 Crew       75.7 BP       TCS 8    TH 102    EM 0
12800 km/s      Armour 1-4       Shields 0-0       HTK 3      Sensors 0/0/0/0      DCR 0-0      PPV 3.6
Maint Life 1.48 Years     MSP 25    AFR 80%    IFR 1.1%    1YR 13    5YR 191    Max Repair 51.2 MSP
Magazine 24 / 0   
Lieutenant Commander    Control Rating 1   
Intended Deployment Time: 3 days    Morale Check Required   

Ravenor Drive Systems RDS-102-MDB (1)    Power 102.4    Fuel Use 700%    Signature 102.4    Explosion 20%
Fuel Capacity 21,300 Litres    Range 1.37 billion km (29 hours at full power)

Fixed Torpedo Launcher (2)     Missile Size: 12    Hangar Reload 173 minutes    MF Reload 28 hours
MK I Starhawk Fire Control  (1)     Range 9.2m km    Resolution 12   ECCM-1
MK II Standard Torpedo (2)    Speed: 38,000 km/s    Range: 10.4m km    WH: 15    Size: 12    TH: 158/95/47
MK I Starhawk Augur Array (1)     GPS 192     Range 10m km    Resolution 120

Fury class Interceptor      300 tons       2 Crew       97.3 BP       TCS 6    TH 96    EM 0
16002 km/s      Armour 1-3       Shields 0-0       HTK 1      Sensors 0/0/0/0      DCR 0-0      PPV 1.65
Maint Life 2.18 Years     MSP 30    AFR 60%    IFR 0.8%    1YR 8    5YR 127    Max Repair 48 MSP
Lieutenant Commander    Control Rating 1   
Intended Deployment Time: 0.3 days    Morale Check Required   

Ravenor Drive Systems RDS-96-MDB (1)    Power 96    Fuel Use 1412.03%    Signature 96    Explosion 25%
Fuel Capacity 9,500 Litres    Range 0.4 billion km (7 hours at full power)

MK II Lascannon (1x2)    Range 50,000km     TS: 16,002 km/s     Power 1.5-1.5     RM 50,000 km    ROF 5       
MK I Fury Fire Control (1)     Max Range: 64,000 km   TS: 16,000 km/s    ECCM-1     84 69 53 38 22 6 0 0 0 0
R-1B Stellarator Fusion Reactor (1)     Total Power Output 1.5    Exp 15%
MK I Fury Augur Array (1)     GPS 2     Range 2m km    MCR 181.7k km    Resolution 1

In January 4022, a pair of Starhawk-R class bombers were constructed to probe the alien-inhabited systems where Aquila class scouts had been lost. By this point, that had grown to four: Carpathia, Moebius, Pyhrria and Repentance.

Starhawk-R class Bomber      500 tons       3 Crew       57.2 BP       TCS 10    TH 48    EM 0
4800 km/s    JR 3-50      Armour 1-5       Shields 0-0       HTK 5      Sensors 0/0/0/0      DCR 0-0      PPV 3.6
Maint Life 2.19 Years     MSP 25    AFR 100%    IFR 1.4%    1YR 7    5YR 105    Max Repair 24 MSP
Magazine 24 / 0   
Lieutenant Commander    Control Rating 1   
Intended Deployment Time: 1 months    Morale Check Required   

RM-5-B Military Jump Drive     Max Ship Size 500 tons    Distance 50k km     Squadron Size 3

Ravenor Drive Systems RDS-48-M (1)    Power 48    Fuel Use 127.80%    Signature 48    Explosion 10%
Fuel Capacity 73,400 Litres    Range 20.7 billion km (49 days at full power)

Fixed Torpedo Launcher (2)     Missile Size: 12    Hangar Reload 173 minutes    MF Reload 28 hours
MK I Starhawk Fire Control  (1)     Range 9.2m km    Resolution 12   ECCM-1
MK I Augur Drone (2)    Speed: 6,750 km/s    End: 7.5d     Range: 4,370.1m km    WH: 0    Size: 12    TH: 28/16/8
MK I Starhawk Augur Array (1)     GPS 192     Range 10m km    Resolution 120

Moebius was the first system to be probed, with the Starhawk entering the system on March 17th 2022. An Augur Drone launched from long range detected sixteen alien ships in orbit of the second planet, although twelve of them, designated as Mephrit class, were less than a thousand tons each. The other four ships were all of different types, including a 19,000 ton Scythe and three ships of approximately 9600-tons. The drone was destroyed by a hostile torpedo one point four million kilometres from the planet. The capabilities of the alien ships were unknown.

Necron Forces in Moebius
1x Scythe 19,164 tons
1x Shroud 9,590 tons
1x Cartouche 9,590 tons
1x Khopesh 9,590 tons
12x Mephrit 979 tons.

A month later, the same Starhawk-R probed Pyhrria and discovered a much more substantial force in orbit of Pyhrria II: fifteen ships, many of which were new types, ranging from 9600 tons to 28,800 tons, plus twelve of the small Mephrit class. The largest type, three of which were present, was designated as the Scarab class. The total force was approximately 270,000 tons, which at that time was almost as large as all Imperial warships combined.

Necron Forces in Pyhrria
3x Scarab 28,800 tons
1x Dirge 19,271 tons
1x Deathmark 19,212 tons
3x Scythe 19,164 tons
2x Cartouche 9,590 tons
1x Khopesh 9,590 tons
1x Shroud 9,590 tons
1x Cryptek 9,567 tons
2x Jackal 9,550 tons
12x Mephrit 979 tons.

The second Starhawk-R was deployed to Carpathia, arriving in May 4022. The alien race, which by this point had been designated as the Necrons by Imperium Intelligence, due to its apparent lack of population and the general inactivity of its forces, was present in orbit of both the second and third planets. Neither force was particularly large, with the total Necron presence in the system massing approximately 110,000 tons.

Necron Forces in orbit of Carpathia II
1x Phaeron 19,324 tons
1x Dirge 19,271 tons
1x Deathmark 19,212 tons
12x Mephrit 979 tons.

Necron Forces in orbit of Carpathia III
1x Phaeron 19,324 tons
1x Scythe 19,164 tons
1x Shroud 9,590 tons
1x Cartouche 9,590 tons
1x Khopesh 9,590 tons

On June 7th, the first Starhawk entered Repentance and was immediately destroyed by energy weapon fire from an unknown ship picketing the jump point, which left Imperium Intelligence without any information on the Necron forces in that system. A fifth Necron system, Golgotha, was discovered in mid-4023 by the Tempest class survey frigate Red Dawn. One of her two Aquila class scouts was chased and destroyed by a fleet of seven ships moving at 5,686 km/s. Three Triarch class ships each opened fire with five bombardment cannon, a weapon known to the Imperium but yet deployed. The calibre of the alien weapons was estimated at 25cm, compared to only 15cm for Imperial technology. Red Dawn’s second Aquila managed to approach the second planet and detected twelve Mephrits, but was unfortunately also destroyed when attempting to leave the system.

Necron Forces in Golgotha
1x Dirge 19,271 tons
1x Deathmark 19,212 tons
3x FF Triarch 9,553 ton, 5,686 km/s, 5x 25cm Bombardment Cannons
2x Cryptek 9,567 tons, 5,686 km/s.
12x Mephrit 979 tons.

The early months of 4023 were marked by two significant blows to the Imperium’s research effort, with the deaths of key scientists. Eremiel Macrinus, a power and propulsion expert with the administrative skill to run eleven research facilities and the scientific skills to boost output by up to thirty percent died in February. Three months later, Anton Eisenstein passed away. Eisenstein ran seven facilities and boosted them by fifty percent.

In January 2024, the Imperium discovered a significantly greater threat than the somnolent Necrons. The Tempest class survey ship Torchbearer entered Jotunheim, seven transits from Sol at the time of discovery, and found an almost ideal habitable world. Only the temperature of -16C fell outside human tolerance. Following standard procedure, an Aquila class scout was dispatched to check it out. The scout was intercepted short of the inner system by a pair of 21,550-ton ships, designated at Grendel class, which were travelling at 7205 km/s. Communication attempts were unsuccessful, so the scout pressed on to Jotunheim III where it discovered a population signature slightly greater than one third of Terra’s. A further forty-three ships were in orbit, ranging from 24,000 tons to 65,000 tons. There was no way to determine if the ships had military or commercial engines unless they moved.

The planet issued several unintelligible communications, which the scout took as a sign to withdraw and land on Torchbearer. The survey ship began a gravitational survey of the system, remaining apparently undetected by the new race, which were temporarily designated as the Jotun by Imperium Intelligence.

Known Jotun Forces
8x Midgard: 64,755 tons
7x Fenrir: 50,773 tons
4x Gungnir: 43,489 tons
10x Hrothgar: 43,199 tons
7x Norn: 36,518 tons
7x Tyr: 23,932 tons
2x Grendel: 21,550 tons. 7205 kms/s, Military Engines.

« Last Edit: April 20, 2024, 10:56:02 AM by Steve Walmsley »
 
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Offline Steve Walmsley (OP)

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Re: Gothic III - Updates Thread
« Reply #3 on: April 25, 2024, 06:49:38 AM »
After the discovery of the Jotun, the build-up of the Imperial Navy became the highest priority for the Imperium. The development of Magnetic Confinement Fusion Drive technology led to a new round of upgrades for the Firestorm II, Dauntless II, Gothic II and Defiant classes in 4025 and 4026. Every class received the new Ravenor Drive Systems RDS-2400-MB engine, upgraded ECM components and updated fire controls to handle the 8000 km/s speed of the II-B designs.

Other new technology had also recently become available, such as Tokamak reactors, Laminate Composite armour, longer-ranged weapon batteries and a new particle lance weapon, but these were not included in the refits as the increase in capability would not justify almost doubling the refit cost. Instead, once all the refits were completed, new ships would be built to an updated specification.

On December 17th 4025, the first pair of ELINT intelligence ships were launched. Daedalus and Icarus would be used to quietly observe alien populations in order to learn their secrets. The small size of the ship and its thermally-reduced engines would make it difficult for hostile powers to detect. Daedalus was immediately dispatched to the Jotunheim system.

Daedalus class Intelligence Ship      2,000 tons       59 Crew       406.3 BP       TCS 40    TH 80    EM 0
4000 km/s    JR 3-50      Armour 1-14       Shields 0-0       HTK 22      Sensors 6/5/0/0      DCR 4-20      PPV 0
Maint Life 15.47 Years     MSP 507    AFR 8%    IFR 0.1%    1YR 4    5YR 60    Max Repair 120 MSP
Commander    Control Rating 1   BRG   
Intended Deployment Time: 120 months    Morale Check Required   

RM-20-B Military Jump Drive     Max Ship Size 2000 tons    Distance 50k km     Squadron Size 3
Ravenor Drive Systems RDS-160-MT (1)    Power 160    Fuel Use 67.08%    Signature 80.0    Explosion 10%
Fuel Capacity 227,900 Litres    Range 30.6 billion km (88 days at full power)

MK II Commercial Active Augur Array (1)     GPS 1920     Range 31.5m km    Resolution 120
MK II Thermal Augur Array (1)     Sensitivity 6     Detect Sig Strength 1000:  19.4m km
ELINT Module (1)     Sensitivity 5     Detect Sig Strength 1000:  17.7m km

In February 4026, known space reached one hundred systems, six of which contained alien races.



Aexe Cardinal was a young system, two transits beyond the Necron system of Moebius, with seven planets, twelve moons and three hundred and forty-two asteroids. Two survey ships were assigned, as the combination of the system age with the large amount of real estate had the potential to yield valuable mineral resources. Aexe Cardinal I, a Venusian world, was the first body to be surveyed. In addition to extensive deposits of numerous mineral deposits at medium accessibility, it had a high chance of a ground survey improving those results.

Aexe Cardinal I Survey Report
Duranium:   3,553,778   0.70
Neutronium:   216,225   1.00
Corbomite:   6,620,329   0.50
Boronide:   2,907,025   0.30
Mercassium:   4,060,225   0.10
Vendarite:   984,064   0.40
Uridium:   753,424   0.80
Corundium:   15,376   0.40
Gallicite:   1,177,225   0.70

This early indication was a sign that the system had to be secured, so the first offensive military operation of the Imperium was launched to remove the Necrons from the Moebius system. Both Gothic-B class cruisers, three Dauntless II-B light cruisers and both Defiant class carriers were dispatched to Colchis Base, an asteroid in the Colchis system that had large, accessible mineral deposits and was massive enough to support an atmosphere. The asteroid was in the final stages of terraforming and already had a population over twelve million, plus extensive orbital basing facilities capable of supporting the Imperial Expeditionary Force. Colchis Base was within striking range of three Necron systems, including Moebius, making it an ideal forward operating base.

First Expeditionary Fleet
Gothic-B class Cruiser: Imperial Wrath, Righteous Fury
Dauntless II-B class Light Cruiser: Divine Crusade, Ravenor, Vengeful Martyr
Defiant-B class Light Carrier: Archangel, Defiant
2x Thunderhawk class Assault Transport:
4x Aquila IV class Scout:
24x Starhawk-B class Bomber:
24x Fury-B class Interceptor:

The Expeditionary Force entered Moebius, paused at two hundred million kilometres and dispatched an Aquila scout to check the second planet, the location of the previously detected Necron forces, then changed course to investigate Moebius III, a gas giant with twenty-four moons. The fleet confirmed the lack of any alien presence at the gas giant and set course for the second planet, with the small scout just thirty million kilometres from the same destination, approaching without active sensors. Unfortunately, that was not enough to avoid detection and the scout’s passive sensors detected inbound torpedoes. The Aquila engaged active sensors just before they hit but detected nothing else within its fifteen million kilometre range. The salvo comprised ten size-9 torpedoes with strength-7 warheads travelling at 34,555 km/s, sufficient to blow the 500-ton scout into very tiny pieces.



The Expeditionary Force closed on the second planet and detected the same ships as the Starhawk-R mission four years earlier. A 19,164 ton Scythe class, Shroud, Cartouche and Khopesh class ships of 9,590 tons and a dozen Mephrit class ships of 979 tons. At fifty-two million kilometres, the fleet was attacked by a single salvo of ten torpedoes. The fleet used its eighty-four AK-10 weapon batteries for point defence, which resulted in massive overkill on nine torpedoes, but the tenth slipped through and impacted the shields of Imperial Wrath.

Further salvos of ten torpedoes arrived approximately ten minutes apart, with only occasional hits, then pairs of salvos which accomplished the same. A single salvo of forty-eight torpedoes, travelling at 51,844 km/s and estimated to be from the Mephrit class ships, caused more concern, so the fleet’s twenty-four Fury class interceptors were launched to provide additional point defence. Thirty-one inbounds were killed by the fleet’s AK-10 weapon batteries, four by the larger AK-25s and seven by the Furies. Four more missed, leaving just two to expend themselves on the shields of Imperial Wrath. Further salvos of ten continued to arrive in pairs five seconds apart, but posed no real threat. The Expeditionary Force moved within three million kilometres of the planet and detected a ground force signature of 22,000 tons, which probably represented a much larger force after accounting for fortifications.



At one point two million kilometres, the Expeditionary Force came under attack from waves of thirty-two small torpedoes with strength-1 warheads, travelling at 77,200 km/s and arriving every ten seconds. Despite the Furies bolstering the fleet’s point defence once again, several torpedoes from each wave impacted the shields of either Righteous Fury or the carrier Defiant. The Starhawks were launched and ordered to target the largest enemy ship, designated as Scythe class, with a wave of forty-eight MK II-B Standard Torpedoes. Once the Starhawks coordinated their targeting and launched, the Necron torpedo waves began attacking the Imperial torpedoes. The range to the planet was 800,000 km.

Thirty-nine of the Starhawks’ torpedoes detonated, but twenty-eight of those hits decoys. Ten strength-15 warheads were not sufficient to penetrate the Scythe’s armour. The Starhawks landed and began to re-arm, although that process would take too long to affect the battle further. The Necron light torpedoes started to engage the Expeditionary Force once more,  but the Imperial attack had disrupted the coordination of the waves and they now arrived in alternative salvos of twenty and twelve, posing no significant threat.

370,000 kilometres from the planet, the cruiser Righteous Fury came under attack from surface-based energy weapons, estimated to be large bombardment cannons. All thirteen shots missed. The Defiant class carriers and their escorting Furies were ordered to pull back to 500,000 km while the other five ships continued onward. At 250,000 km, four of the five Imperial warships opened fire at with weapon batteries, inflicting multiple armour hits on the four larger Necron ships. Righteous Fury bombarded the planet, trying to eliminate the surface-based batteries. Five seconds later, at 210,000 km, they followed up with lance batteries, penetrating armour on two ships, then held position at that range to avoid getting too close to the STO batteries.

The second volley from the Imperial ships penetrated the armour of all the Necron ships. A massive strength-118 secondary explosion destroyed the Cartouche; the first alien kill for Imperial Wrath and the Imperium and the beginning of humanity’s revenge. The cruiser joined her sister ship in bombarding the planet. Meanwhile, the twelve small Mephrits broke orbit and ran, while the other Necron ships charged the Expeditionary Force

The surface-based bombardment cannon fired again, inflicting four strength-8 hits on Righteous Fury, which destroyed four of them when she returned fire. The Imperial ships continued to hold their position and pounded the approaching Necrons. The Khopesh and Shroud were both disabled, followed by the larger Scythe. All fire was directed against the planet, while the fleet’s two Thunderhawks and their space marines were dispatched to board the crippled alien ships.

The end of the brief engagement was in sight. The last of the STO weapons were eliminated, while the marines boarded and captured the Scythe – an escort design with thirty-two light torpedo launchers. The Fury class interceptors were dispatched to run down and destroy the fleeing Mephrits while the marines boarded their Thunderhawks and assaulted the two smaller disabled ships.

Scythe class Escort Cruiser      19,164 tons       384 Crew       3,063.6 BP       TCS 383    TH 2,176    EM 0
5677 km/s      Armour 6-63       Shields 0-0       HTK 115      Sensors 0/0/0/0      DCR 8-4      PPV 32
Maint Life 0.85 Years     MSP 799    AFR 367%    IFR 5.1%    1YR 937    5YR 14,061    Max Repair 520.6 MSP
Magazine 1,723 / 144   
Captain    Control Rating 2   BRG   CIC   
Intended Deployment Time: 12 months    Morale Check Required   

Magneto-plasma Drive  EP544 (4)    Power 2176    Fuel Use 27.12%    Signature 544    Explosion 10%
Fuel Capacity 750,000 Litres    Range 26 billion km (52 days at full power)

Size 24 Decoy Launcher (6)     Decoy Size: 24    Hangar Reload 245 minutes    MF Reload 40 hours
Size 1 Missile Launcher (32)     Missile Size: 1    Rate of Fire 10
Missile Fire Control FC19-R1 (7)     Range 19.6m km    Resolution 1   ECCM-2

Active Search Sensor AS16-R1 (1)     GPS 82     Range 16.9m km    MCR 1.5m km    Resolution 1
Electronic Warfare Jammers:   Sensor 2    Fire Control 2    Missile 2   

The Imperium warships moved toward the planet to check for any shorter-ranged surface defences. At 90,000 km, Righteous Fury suffered a single strength-20 hit. Six other shots missed. The ships pulled back and opened fire, quickly eliminating the new threat. The fleet moved closer once again, this time without incident. The next phase would be to land Imperium troops to eliminate the remaining Necron ground forces.

Due to the Imperium focus on building its economy, the ground forces had been neglected, apart from the various Ordo formations and planetary defence regiments. Only six armoured formations with a total of six hundred Leman Russ battle tanks, were available. Each tank was 104 tons. On May 22nd 4026, they were landed on Moebius II by three Orca class troop transports. Losses were heavy and immediate. The alien forces comprised a large amount of robotic infantry supported by hundreds of larger Mech-type units with similar capabilities to the Imperium tanks, but utilising superior technology. An evacuation was ordered and half the original assault force made it back to the ships. To their credit, they managed to destroy almost forty percent of the Necron defenders. Meanwhile, an orbital survey revealed a ruined colony on the surface, apparently guarded by the Necrons. Perhaps the ruins of another fallen civilization from two thousand years ago.

A second invasion was launched several months later that included the survivors of the first assault plus four new armoured regiments with improved armour and weapons. This time there was no retreat. Thirteen days after the landing, all enemy forces had been eliminated. Losses were significantly lower than the first attack. There were no alien installations on the surface, but it was now clear for the Ordo Xenos to survey the ruins.

In November 4026, a second operation was launched, this time against the Necrons in Golgotha. This was undertaken by the same Imperial Navy fleet, with the exception of the light cruiser Divine Crusade, which was still covering the ongoing activity in Moebius. The known Necron forces comprised three Triarch class frigates armed with 25cm bombardment cannon, a pair of similarly sized Crypteks of unknown capability, two larger ships, a Dirge and a Deathmark – also never previously encountered, and a dozen Mephrit fast attack craft, each armed with four single-shot torpedo launchers.

Expeditionary Fleet
Gothic-B class Cruiser: Imperial Wrath, Righteous Fury
Dauntless II-B class Light Cruiser: Ravenor, Vengeful Martyr
Defiant-B class Light Carrier: Archangel, Defiant
2x Thunderhawk class Assault Transport:
3x Aquila IV class Scout:
24x Starhawk-B class Bomber:
24x Fury-B class Interceptor:

Necron Forces in Golgotha
1x Dirge 19,271 tons
1x Deathmark 19,212 tons
3x FF Triarch 9,553 ton, 5,686 km/s, 5x 25cm Bombardment Cannons
2x Cryptek 9,567 tons, 5,686 km/s.
12x Mephrit 979 tons.

This time there was no long-range torpedo fire, apart from a single salvo from the Mephrits. When the Expeditionary Fleet moved within one point two million kilometres of the planet, it came under attack from waves of sixty-nine light torpedoes, with a speed of 77,200 km/s. The Furies were deployed to improve point defence coverage and the Starhawk class bombers were ordered to conduct an attack on the Deathmark to distract the defenders. While the Starhawks were still coordinating their launch, the Necrons changed targeting to the bombers.

The first Starhawk exploded just as the Imperium torpedoes were launched, but they had to remain on station to provide guidance for their own torpedoes. Four were destroyed and several other damaged before they could return to the relative safety of their hangar bays. Twenty-two of the MK II-B Standard Torpedoes reached the Deathmark. Nine avoided the decoys and struck the target, with two penetrating the armour. As with the Imperial torpedo launch in Moebius, the attack also disrupted the Necron launches, reducing the effect of the large waves of light torpedoes.

The carriers and the Furies were detached at half a million kilometres as the four Imperial warships approached the planet. They came under attack from the surface and from the Triarchs, while still fending off light torpedoes, but their superior firepower was decisive. Once the alien ships began taking damage, the smaller ships ran – except for one damaged Triarch that charged the Imperial squadron. The Dirge and Deathmark appeared to be orbital bases, with the Dirge being the source of the light torpedoes. The Imperial warships blasted the bases into scrap metal, disabled the approaching frigate, then circled around the planet to chase the other four ships, while focusing their fire on the surface batteries. By the time the battle ended, the three Triarchs had all been disabled and captured, the STOs had been eliminated and every other Necron ship destroyed.
In December, a survey of Golgotha revealed a ruined city and a large ancient construct, believed to be research-related, although a ground survey by the Ordo Xenos would be needed to confirm. In Moebius the survey had been completed, revealing sixty-seven locations of interest that could yield recoverable installations or supplies.

At the end of the month, the first Imperial warship to be completed in several years was launched: the Defiant class light carrier Imperial Ghost. All further construction had been delayed due to the imminent availability of several new technologies, including larger and longer-ranged weapon batteries, new shield generators, faster-charging capacitors, better sensors and improved fuel consumption. Shipyards would be begin retooling with the next generation of warship designs at some point in 4027, with the first new ships laid down in 4028. The changes were so extensive that the existing fleet would not be refitted.

On April 22nd 4027, the invasion of Golgotha II was launched with eight armoured regiments, comprising three hundred Leman Russ battle tanks and five hundred Leman Russ MK IIs, roughly the same force that triumphed in the Second Battle of Moebius Unfortunately, the lessons of the first Moebius invasion had not been learned. The Necron forces on Golgotha II were significantly stronger than the original Moebius garrison and the invasion was a disaster. Four hundred tanks were lost before the survivors were evacuated, with the Necrons losing around ten percent of their force. It would take considerable time to build up for a new invasion.

The situation became even worse for the Imperium on February 8th 2028. The diplomatic station and Daedalus class intelligence ship in orbit of Jotunheim II were destroyed in an surprise attack by the Jotun. Communication had not been established and the Jotun seemed reluctant to engage, but there was no threat of hostilities beyond an occasional unintelligible message. The attacking ship was a 64,755 ton Midgard class cruiser, armed with forty-nine 20cm lasers plus a spinal laser and moving at speed of 5396 km/s. Eight Midgards had been identified, which gave the Jotun a 4-1 advantage in cruiser-sized warships, although their technology appeared to be less advanced. The attacking Midgard was accompanied by Hrothgar class ships of 44,000 tons, which also had military engines but did not open fire. Ten Hrothgars were known to be in service. This meant war. The cowardly and duplicitous Jotun would be destroyed and their resources used to fuel the Imperial war machine.


 
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Offline Steve Walmsley (OP)

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Re: Gothic III - Updates Thread
« Reply #4 on: May 03, 2024, 10:19:29 AM »
The second invasion of Golgotha II took place on March 28th 4028 and comprised the primary invasion, plus a second, smaller wave a couple of days later, staged via a temporary base on Golgotha I.

First Wave
Janus Corps: 240 Heavy Mortar (ST/MB), 180 Departmento Munitorum Vehicle
  1st Janus Regiment: 3,200 Guardsmen – MK II Las Rifle, 240 Chimera MK II (LV/CSAP), 240 DM Section
  2nd Janus Regiment: (as above)
  3rd Janus Regiment: (as above)
  4th Janus Regiment: (as above)

1st Armoured Corps: 200 Departmento Munitorum Vehicle
  Konig Armoured Regiment: 100 Leman Russ, 2 Salamander Command Tank, 24 DMV
  Jantine Patricians: 42 Leman Russ, 49 Leman Russ MK II, 2 Salamander Command Tank, 35 DMV
  Grey Lancers: 100 Leman Russ MK II, 2 Salamander Command Tank, 24 DMV
  Arcturan Dragoons: 100 Leman Russ MK II, 2 Salamander Command Tank, 150 DM Section

Second Wave:
  1st Cadian Shock Troops: 3200 Guardsman – MK I Las Rifle, 240 Chimera MK I, 240 DM Section
  2nd Cadian Shock Troops: (as above)
  4th Cadian Shock Troops: (as above)

Almost three thousand guardsman, seventeen Leman Russ battle tanks and sixty Chimeras were lost on the first day, but the robotic Necron forces also took heavy losses, so the decision was made to press ahead with the battle. The second day, casualties were almost as high, but by the end of day three some Imperial formations began to break through the Necron lines. On day five,, the defenders broke and it was over by the end of the seventh day. Imperial casualties were nine thousand guardsmen, sixty tanks and three hundred Chimeras, which resulting in the disbanding of three of the engaged regiments. Even so, the planet was secured.

The survey of the ruined city required two months. One hundred and sixteen locations of interest were identified. Although study of the ancient construct took six months, it was an even more valuable find. The Ordo Xenos believed it would boost power and propulsion research on Golgotha II by up to ninety percent. Plans were laid to establish a colony and begin terraforming.

In September 4028, the Emperor made a decision to distribute some of Earth’s industry, in order to make use of governors specialised in different areas. Factories would be moved to Io, which already had over a hundred construction factories to match its eight hundred mines, while financial centres would be transferred to Terra’s moon, known as Luna. Shipyards and ground force training facilities would remain on Terra, along with various command and control facilities. It would take several years to build up the populations on Io and Luna and transports the required installations. Meanwhile, many of Earth’s remaining mines would be transferred to Gryphonne II, an Earth-sized world four transits from Sol. A huge terraforming effort was underway to transform Gryphonne II’s atmosphere from 0.35 atm of ammonia and 0.1 atm of nitrogen into a breathable environment.

In December 4028, the survey frigate Torchbearer was destroyed in the Necron system of Pyhrria after completing a gravitational survey. No jump points were found. The Necron ships were waiting close to the entry jump point from Lethe and attacked when she tried to exit. A month later, an Aquila class scout was destroyed by Necron surface-to-orbit weapons located on the third planet of the recently discovered system of Cypra Mundi.

On February 4th 4029, the first pair of Dauntless III light cruisers were constructed. Cerberus and Vanguard represented a significant step up from the Dauntless II-B, mounting a completely new weapons array, new shield generators, improved armour, upgraded sensors, more powerful reactors and more fuel-efficient engines. The weapons included the Astaroth Kinetics AK-30D Weapon Battery, which extended weapon range to the limit of contemporary fire control technology at 320,000 km, and the Valentinian-Ventris V12-240B Particle Lance, which was slower firing and provided less overall damage, but focused its energy to drill straight through the armour belts of enemy ships. The new void shields increased the shield strength by two-thirds, albeit with a 20% drop in armour thickness.

Dauntless III class Light Cruiser      30,000 tons       1,020 Crew       8,209.8 BP       TCS 600    TH 4,800    EM 10,710
8000 km/s    JR 3-50      Armour 4-86       Shields 357-571       HTK 191      Sensors 6/11/0/0     DCR 20-6      PPV 144
Maint Life 1.71 Years     MSP 4,420    AFR 360%    IFR 5.0%    1YR 1,830    5YR 27,452    Max Repair 1,200 MSP
Lord-Captain    Control Rating 4   BRG   AUX   ENG   CIC   
Intended Deployment Time: 12 months    Morale Check Required   

RM-300-B Military Jump Drive     Max Ship Size 30000 tons    Distance 50k km     Squadron Size 3
Ravenor Drive Systems RDS-2400-MB2 (2)    Power 4800    Fuel Use 24.94%    Signature 2400    Explosion 12%
Fuel Capacity 749,700 Litres    Range 18 billion km (26 days at full power)
Valentinian-Stern VS-119 Void Shield (3)     Recharge Time 571 seconds (0.6 per second)

Valentinian-Ventris V12-240B Particle Lance (4)    Range 240,000km     TS: 8,000 km/s     Power 37-5.5    ROF 35       
Astaroth Kinetics AK-30D Weapons Battery (8x4)    Range 320,000km     TS: 8,000 km/s     Power 21-5.5     ROF 20       
Astaroth Kinetics AK-10C Weapons Battery (8x4)    Range 60,000km     TS: 8,000 km/s     Power 3-3    ROF 5       
MK III Energy Weapon Fire Control (3)     Max Range: 320,000 km   TS: 8,000 km/s    ECCM-2
R-50 Tokamak Fusion Reactor (2)     Total Power Output 100.3    Exp 5%

MK III Small Torpedo Detection Array (1)     GPS 11     Range 6.1m km    MCR 545.7k km    Resolution 1
MK III Light Cruiser Active Augur Array (1)     GPS 17640     Range 111.9m km    Resolution 120
MK III Electromagnetic Augur Array (1)     Sensitivity 11     Detect Sig Strength 1000:  26.2m km
MK II Thermal Augur Array (1)     Sensitivity 6     Detect Sig Strength 1000:  19.4m km
Electronic Warfare Jammers:   Sensor 2    Fire Control 2    Missile 2   

Another Necron system was discovered on March 11th 4029. An Aquila scout probed a jump point in Baroda, a brown dwarf system five jumps from Sol, and discovered Praetoria, a red dwarf binary with eleven planets. The 500-ton scout headed in-system and encountered a pair of Necron Jackal class ships that shadowed the Aquila at a distance. Continuing in-system, it detected active sensor emissions from two Scarab class ships, the largest known Necron design at 28,750 tons, and a 19,000 tons Phaeron, all of which were in orbit of the second planets of the primary. Before the Aquila could move within sensor range, it was destroyed by a wave of Necron  torpedoes.

Three weeks later, an Imperial squadron comprising the Gothic-B class cruiser Righteous Fury, the recently completed Dauntless III light cruisers Cerberus and Vanguard and the light carrier Defiant entered Cypra Mundi and eliminated the Necron STO battery that had destroyed an Aquila three months earlier. Two Orca class troop transports landed the remaining two Cadian regiments, consolidated after the Golgotha campaign, which quickly defeated a small Necron ground force that had presumably been acting as a guard unit for the STOs. A survey of the planet revealed a destroyed alien outpost.

The first Defiant III class light carrier, Bellator Stoicus, was launched on June 9th 4029, the fourth light carrier overall. The design incorporated the latest shields and armour and had more fuel efficient engines than its predecessors. The strikegroup comprised twelve each of the latest Starhawk and Fury design, with the Aquilas of the earlier carriers being replaced by the new Thunderhawk II assault transport.

Defiant III class Light Carrier      30,000 tons       589 Crew       5,133.1 BP       TCS 600    TH 4,800    EM 3,570
8000 km/s    JR 3-50      Armour 3-86       Shields 119-571       HTK 137      Sensors 0/0/0/0      DCR 21-7      PPV 0
Maint Life 1.64 Years     MSP 3,745    AFR 343%    IFR 4.8%    1YR 1,640    5YR 24,601    Max Repair 1,200 MSP
Hangar Deck Capacity 9,600 tons     Magazine 578 / 0   
Captain    Control Rating 2   BRG   AUX   
Intended Deployment Time: 12 months    Flight Crew Berths 192    Morale Check Required   

RM-300-B Military Jump Drive     Max Ship Size 30000 tons    Distance 50k km     Squadron Size 3
Ravenor Drive Systems RDS-2400-MB2 (2)    Power 4800    Fuel Use 24.94%    Signature 2400    Explosion 12%
Fuel Capacity 848,000 Litres    Range 20.4 billion km (29 days at full power)
Valentinian-Stern VS-119 Void Shield (1)     Recharge Time 571 seconds (0.2 per second)

MK III Standard Torpedo (48)    Speed: 54,000 km/s    Range: 8.7m km    WH: 16    Size: 12    TH: 237/142/71

MK III Small Torpedo Detection Array (1)     GPS 11     Range 6.1m km    MCR 545.7k km    Resolution 1
MK III Light Cruiser Active Augur Array (1)     GPS 17640     Range 111.9m km    Resolution 120
Electronic Warfare Jammers:   Sensor 2    Missile 2   

Strike Group
12x Fury II-B Interceptor   Speed: 20004 km/s    Size: 6
12x Starhawk II Bomber   Speed: 16002 km/s    Size: 8
1x Thunderhawk II Assault Transport   Speed: 22801 km/s    Size: 20

Starhawk II class Bomber      400 tons       1 Crew       90.2 BP       TCS 8    TH 128    EM 0
16002 km/s      Armour 1-4       Shields 0-0       HTK 3      Sensors 0/0/0/0      DCR 0-0      PPV 3.6
Maint Life 1.30 Years     MSP 25    AFR 80%    IFR 1.1%    1YR 16    5YR 233    Max Repair 64 MSP
Magazine 24 / 0   
Lieutenant Commander    Control Rating 1   
Intended Deployment Time: 3 days    Morale Check Required   

Ravenor Drive Systems RDS-128-MDB (1)    Power 128    Fuel Use 600%    Signature 128    Explosion 20%
Fuel Capacity 25,300 Litres    Range 1.9 billion km (32 hours at full power)

Fixed Torpedo Launcher (2)     Missile Size: 12    Hangar Reload 173 minutes    MF Reload 28 hours
MK III Starhawk Fire Control  (1)     Range 12.4m km    Resolution 12   ECCM-2
MK II Standard Torpedo (2)    Speed: 38,000 km/s    Range: 10.4m km    WH: 15    Size: 12    TH: 158/95/47
MK III Starhawk Augur Array (1)     GPS 252     Range 13.4m km    Resolution 120

Fury II-B class Interceptor      300 tons       1 Crew       131.2 BP       TCS 6    TH 120    EM 0
20004 km/s      Armour 1-3       Shields 0-0       HTK 2      Sensors 0/0/0/0      DCR 0-0      PPV 1.65
Maint Life 1.86 Years     MSP 30    AFR 60%    IFR 0.8%    1YR 11    5YR 166    Max Repair 60 MSP
Lieutenant Commander    Control Rating 1   
Intended Deployment Time: 0.2 days    Morale Check Required   

Ravenor Drive Systems RDS-120-MDB2 (1)    Power 120    Fuel Use 1008.59%    Signature 120    Explosion 25%
Fuel Capacity 6,800 Litres    Range 0.4 billion km (5 hours at full power)

MK III Lascannon (1x2)    Range 60,000km     TS: 20,004 km/s     Power 1.5-1.5     RM 60,000 km    ROF 5       
MK III Fury Fire Control (1)     Max Range: 80,000 km   TS: 20,000 km/s    ECCM-2     88 75 62 50 38 25 12 0 0 0
R-1B Tokamak Fusion Reactor (1)     Total Power Output 1.5    Exp 15%
MK III Fury Augur Array (1)     GPS 3     Range 2.7m km    MCR 244k km    Resolution 1

Thunderhawk II class Assault Transport      1,000 tons       4 Crew       260.5 BP       TCS 20    TH 456    EM 0
22801 km/s      Armour 1-8       Shields 0-0       HTK 4      Sensors 0/0/0/0      DCR 0-0      PPV 0
Maint Life 0 Years     MSP 0    AFR 199%    IFR 2.8%    1YR 154    5YR 2,313    Max Repair 228 MSP
Troop Capacity 500 tons     Boarding Capable   
Lieutenant Commander    Control Rating 1   
Intended Deployment Time: 0.3 days    Morale Check Required   

Ravenor Drive Systems RDS-456-MDB (1)    Power 456    Fuel Use 894.06%    Signature 456    Explosion 30%
Fuel Capacity 17,800 Litres    Range 0.36 billion km (4 hours at full power)
MK III Fury Augur Array (1)     GPS 3     Range 2.7m km    MCR 244k km    Resolution 1

Ground Forces
1x Space Marines - MK II Armour

On March 30th 4029, the Imperium encountered a new alien race in the Taranis system, six transits from Sol via the shortest path, although the increasing complexity of the jump network meant that several different routes could be used. Taranis was adjacent to Baroda, was which also connected to the recently discovered Necron system of Praetoria. A survey of Taranis was already underway when a troop transport bringing an Ordo Mineralis formation to investigate the second planet detected emissions from a ship of an unknown alien race. The planet around which the alien was located had previously been surveyed, so the alien had entered the system since the survey. The transport continued onward and moved within its own active sensor range. The alien ship, which Imperium Intelligence designated as Dalyth class, was 11,251 tons and had a maximum observed speed of 13,300 km/s, considerably faster than the 8000 km/s speed of Imperial warships.

Taranis was plainly not the home system of the aliens, which meant this new race was the greatest threat encountered by the Imperium. The Jotun did not seem to possess jump technology, as they made not attempt to leave their home system, while the Necrons had been encountered in eight different systems, but seemed content to guard what appeared to be the ruins of their civilization. This new race was actively exploring, which meant they could find Terra or one of its colonies. The only short-term positive was that they did not seem to be immediately hostile and the alien ship was prepared to attempt communications.

The resources of the Imperium were mobilised. A light cruiser and a light carrier were dispatched to the area, along with a second survey frigate, with replenishment ships following in their wake. Stabilisation ships were re-directed to extend the stable jump network to the area, while the three Empyrean class jump tenders were sent to provide jump capability until that network was in place. Once the Empyreans were in place, colony ships, mass conveyors and troop transports would emplace an Imperial base in Taranis, to serve as a forward outpost against this new threat. The site chosen for the new base was Taranis II, a super-terrestrial world, 21,000 km in diameter with a gravity of 1.64G gravity. The dense oxygen-nitrogen atmosphere of almost 3 atm, with 0.75 atm of oxygen, combined with the size of the planet would make terraforming very difficult, but as it was colony cost 2.00 a population could be supported with sufficient infrastructure. The dominant terrain was mountain rainforest, making it ideal for ground-based defences.





In October 4029, a jump point was detected in Taranis. An Aquila class scout dispatched to investigate found two more alien ships stationed on the jump point: a 72,600-ton Kirla and a 6,900-to Kysan. The planned colony on Taranis II was still not established, mainly due to getting the slow-moving jump tenders into position. The Aquila transited and emerged in a red dwarf system, named Helican, with seven planets, the first of which had a thin nitrogen – oxygen atmosphere. The jump point on the Helican side was stabilised, which suggested this was the route to the main part of the alien territory and also that the large alien vessel on the Taranis side of the jump point was potentially a stabilisation ship. The scout conducted a sweep of the inner planets, finding no sign of any alien presence. A month later, full communications was established. The alien race referred to itself as the Tau Empire.



On November 13th 4029 the first Gothic II class cruiser, Invincible, was launched. She was a much larger version of the Dauntless III, mounting eight Valentinian-Ventris V12-240B Particle Lances, fifteen Astaroth Kinetics AK-30D Weapon Batteries and twenty-four AK-10C Weapon Batteries. Invincible’s shields were twice as strong as a Dauntless III, but would recharge just as quickly, giving her exceptional staying power. She would be especially effective against missile attacks with an interval between salvos of ten minutes or more, such as those launched by the Necrons.

Gothic II class Cruiser      60,000 tons       2,006 Crew       15,975.8 BP       TCS 1,200    TH 9,600    EM 21,420
8000 km/s    JR 3-50      Armour 5-136       Shields 714-571       HTK 371    Sensors 6/11/0/0     DCR 42-7      PPV 303
Maint Life 1.62 Years     MSP 7,989    AFR 686%    IFR 9.5%    1YR 3,574    5YR 53,611    Max Repair 1,200 MSP
Hangar Deck Capacity 1,000 tons     
Lord-Captain    Control Rating 4   BRG   AUX   ENG   CIC   
Intended Deployment Time: 12 months    Flight Crew Berths 20    Morale Check Required   

RM-600-B Military Jump Drive     Max Ship Size 60000 tons    Distance 50k km     Squadron Size 3
Ravenor Drive Systems RDS-2400-MB2 (4)    Power 9600    Fuel Use 24.94%    Signature 2400    Explosion 12%
Fuel Capacity 1,564,000 Litres    Range 18.8 billion km (27 days at full power)
Valentinian-Stern VS-119 Void Shield (6)     Recharge Time 571 seconds (1.3 per second)

Valentinian-Ventris V12-240-B Particle Lance (8)    Range 240,000km     TS: 8,000 km/s     Power 37-5.5    ROF 35       
Astaroth Kinetics AK-30D Weapons Battery (15x4)    Range 320,000km     TS: 8,000 km/s    Power 21-5.5    ROF 20       
Astaroth Kinetics AK-10C Weapons Battery (24x4)    Range 60,000km     TS: 8,000 km/s     Power 3-3    ROF 5       
MK III Energy Weapon Fire Control (4)     Max Range: 320,000 km   TS: 8,000 km/s    ECCM-2
R-50 Tokamak Fusion Reactor (4)     Total Power Output 200.6    Exp 5%

MK III Small Torpedo Detection Array (1)     GPS 11     Range 6.1m km    MCR 545.7k km    Resolution 1
MK II Cruiser Active Augur Array (1)     GPS 30240     Range 146.5m km    Resolution 120
MK III Electromagnetic Augur Array (1)     Sensitivity 11     Detect Sig Strength 1000:  26.2m km
MK II Thermal Augur Array (1)     Sensitivity 6     Detect Sig Strength 1000:  19.4m km
Electronic Warfare Jammers:   Sensor 2    Fire Control 2    Missile 2   

Strike Group
1x Thunderhawk II Assault Transport   Speed: 22801 km/s    Size: 20

A second Gothic II, Holy Flame, was completed on December 14th. At about the same time, The survey of Taranis was completed without the discovery of any further jump points. The survey frigates Black Star and Emperor’s Light moved into Helican. A month later, the Tau completed the stabilisation of the Taranis – Helican jump point.

By the end of January 4030, the implementation of the Emperor’s decision to specialise the Imperium economy was well underway. Sixty percent of construction factories had been moved to Io and eighty percent of financial centres to Terra’s moon. Io also had nine hundred and fifty mining complexes, with a further fourteen hundred mines split between five other mining colonies. Forty-two Hephaestus class orbital mining platforms with over a thousand orbital mining modules were split between five comets, all in different systems.

Terra
Population: 2,231m
Naval Shipyard Capacity: 522,216 tons
Commercial Shipyard Capacity: 3,655,309 tons
Research Facility: 118
Ground Force Construction Complex: 15
Construction Factory: 802
Ordnance Factory: 202
Fighter Factory: 204
Mine: 40
Fuel Refinery: 105
Maintenance Facility: 493
Financial Centre: 152

Duranium:   131,543   0.60
Neutronium:   3,887   0.13
Boronide:   1,621   0.11
Vendarite:   36,705   0.32
Sorium:   6,594   0.15
Corundium:   3,778   0.13
Gallicite:   8,812   0.17

Io
Population: 575m
Construction Factory: 1,261
Mine: 950
Fighter Factory: 40

Duranium:   3,598,788   0.80
Neutronium:   1,192,337   0.50
Vendarite:   194,099   0.40
Corundium:   355,147   0.60

Luna
Colony Cost 2.0.
Population: 107.62m
Financial Centre: 595

Gryphonne II
Population: 97m
Mine: 495

Duranium:   47,445,611   0.80
Corbomite:   29,091,841   0.10
Boronide:   33,623,027   0.50
Vendarite:   14,650,189   0.10
Sorium:   27,853,889   0.10
Uridium:   5,379,005   0.10
Gallicite:   29,064,684   0.90


Hesperus II
Population: 95m
Mine: 311

Duranium:   2,763,889   0.90
Corbomite:   2,394,111   0.70
Boronide:   3,202,150   0.80
Mercassium:   3,702,363   0.70

Kapteyn Base
Population: 61 m
Mine: 215

Duranium:   392,899   0.90
Tritanium:   294,591   0.90
Corundium:   294,591   0.90

Orpheus III - Moon 4
Population: 50m
Mine: 214

Duranium:   81,034   0.90
Corbomite:   59,422   0.60
Tritanium:   352,081   1.00
Sorium:   794,276   0.70
Uridium:   439,901   0.70
Gallicite:   565,009   0.90

Colchis Fleet Base
Population: 26.5m
Mine: 167
Automated Mine: 6

Duranium:   87,886   0.90
Tritanium:   279,608   0.70
Mercassium:   337,744   0.90
Vendarite:   439,016   0.90
Gallicite:   284,639   0.90

Golgotha II
Population: 22.7m
90% Power/Propulsion Construct
Research Facility: 6

Wolf 359 III
Population: 18m

Alpha Centauri-B V
Population: 15.4m

Moebius III - Moon 5
Population: 10.2m
Mine: 27
Automated Mine: 8

Duranium:   125,901   1.00
Vendarite:   155,819   0.90
Corundium:   89,003   0.90
Gallicite:   124,430   0.80

Major Orbital Mining Colonies

Sabatine Comet #2
300 Orbital Mining Modules

Neutronium:   52,726   1.00
Corbomite:   57,680   1.00
Boronide:   23,341   0.50
Mercassium:   73,278   0.60
Vendarite:   140,455   0.90
Gallicite:   143,617   0.70

Scarus Comet #1
300 Orbital Mining Modules

Duranium:   265,460   0.90
Neutronium:   92,336   0.60
Corbomite:   11,117   0.38
Uridium:   4,157   0.23
Corundium:   77,217   0.50

Kapteyn’ Star Comet #3
150 Orbital Mining Modules

Duranium:   344,994   0.80
Tritanium:   55,074   0.60
Boronide:   2,472   0.24
Corundium:   13,953   0.54
Gallicite:   31,646   0.95

Orpheus Comet #3
200 Orbital Mining Modules

Duranium:   90,453   1.00
Tritanium:   3,943   0.36
Boronide:   78,675   0.50
Gallicite:   124,871   0.90

Midgard Comet #6
100 Orbital Mining Modules

Duranium:   132,125   1.00
Tritanium:   27,654   0.70
Boronide:   256,423   1.00
Mercassium:   54,627   0.90
Vendarite:   60,713   0.70
Gallicite:   35,769   0.80
 
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Offline Steve Walmsley (OP)

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Re: Gothic III - Updates Thread
« Reply #5 on: May 11, 2024, 09:16:42 AM »
On March 20th 4030, the Firestorm III class frigates Achilles, Medusa, Raven’s Spear and Thunderchild were launched from the Astaroth Shipyard. They were based on the same technology as the Dauntless III and Gothic II classes.  All four immediately began brief refits to a new Firestorm III-B class that incorporated third generation EW jammers.

Firestorm III class Frigate      15,000 tons       534 Crew       4,218.2 BP       TCS 300    TH 2,400    EM 3,570
8000 km/s    JR 3-50      Armour 3-54       Shields 119-571       HTK 99      Sensors 6/11/0/0      DCR 9-6      PPV 75
Maint Life 1.57 Years     MSP 2,081    AFR 200%    IFR 2.8%    1YR 975    5YR 14,618    Max Repair 1,200 MSP
Captain    Control Rating 4   BRG   AUX   ENG   CIC   
Intended Deployment Time: 12 months    Morale Check Required   

RM-150-B Military Jump Drive     Max Ship Size 15000 tons    Distance 50k km     Squadron Size 3
Ravenor Drive Systems RDS-2400-MB2 (1)    Power 2400    Fuel Use 24.94%    Signature 2400    Explosion 12%
Fuel Capacity 369,800 Litres    Range 17.8 billion km (25 days at full power)
Valentinian-Stern VS-119 Void Shield (1)     Recharge Time 571 seconds (0.2 per second)

Valentinian-Ventris V12-240-B Particle Lance (2)    Range 240,000km     TS: 8,000 km/s     Power 37-5.5    ROF 35       
Astaroth Kinetics AK-30D Weapons Battery (4x4)    Range 320,000km     TS: 8,000 km/s     Power 21-5.5    ROF 20       
Astaroth Kinetics AK-10C Weapons Battery (5x4)    Range 60,000km     TS: 8,000 km/s     Power 3-3   ROF 5       
MK III Energy Weapon Fire Control (2)     Max Range: 320,000 km   TS: 8,000 km/s    ECCM-2
R-50 Tokamak Fusion Reactor (1)     Total Power Output 50.2    Exp 5%

MK III Frigate Active Augur Array (1)     GPS 7560     Range 73.3m km    Resolution 120
MK III Small Torpedo Detection Array (1)     GPS 11     Range 6.1m km    MCR 545.7k km    Resolution 1
MK II Thermal Augur Array (1)     Sensitivity 6     Detect Sig Strength 1000:  19.4m km
MK III Electromagnetic Augur Array (1)     Sensitivity 11     Detect Sig Strength 1000:  26.2m km
Electronic Warfare Jammers:   Fire Control 2    Missile 2   

In April 4030, an Aquila scout detected a single Necron ship, designated as Phaeron class, in orbit of the first planet of the newly discovered Bloodfall system. The two recently constructed Gothic II-B class cruisers were dispatched to Bloodfall to eliminate the threat. On approach, they came under attack from a wave of fifty-one torpedoes moving at 34,555 km/s. The cruisers killed twelve torpedoes with their point defence, along with thirty-six decoys, leaving thirty-nine torpedoes still inbound. Only fifteen hit the cruiser Invincible with strength-7 warheads, dropping her shields to 85%. The rest missed due to the speed of the cruiser or potentially due to a degradation in accuracy from its third generation missile jammer.

After two more waves, with eleven and fifteen hits respectively, the senior commander, Lord Captain Arabella Typhon, ordered her two ships to cease point defence fire, relying only on shields, speed and ECM. Four more waves arrived, without any torpedo detonations affecting the cruisers’ armour. Five million kilometres from Bloodfall I, a ground force signature of 3800 tons was detected. At 400,000 km the cruisers came under fire from a Necron battery of thirteen surface-to-orbit bombardment cannon. The Imperial warships eliminated the surface weapons without any serious shield damage then launched their Thunderhawks in a boarding assault, as the undamaged Phaeron was plainly out of torpedoes. It was captured with minimal losses.

Phaeron class Orbital Defence Base      19,325 tons       376 Crew       3,006.8 BP       TCS 386    TH 0    EM 0
1 km/s      Armour 6-64       Shields 0-0       HTK 101      Sensors 11/11/0/0      DCR 8-4      PPV 137.7
Maint Life 0.55 Years     MSP 777    AFR 373%    IFR 5.2%    1YR 1,401    5YR 21,010    Max Repair 820.3 MSP
Magazine 3,172 / 96   
Commander    Control Rating 2   BRG   AUX   
Intended Deployment Time: 6 months    Morale Check Required   

Size 24 Decoy Launcher (4)     Decoy Size: 24    Hangar Reload 245 minutes    MF Reload 40 hours
Size 9 Missile Launcher (30.0% Reduction) (51)     Missile Size: 9    Rate of Fire 720
Missile Fire Control FC120-R123 (2)     Range 120.6m km    Resolution 123   ECCM-2

Active Search Sensor AS127-R123 (1)     GPS 23247     Range 127.9m km    Resolution 123
Thermal Sensor TH1-11 (1)     Sensitivity 11     Detect Sig Strength 1000:  26.2m km
EM Sensor EM1-11 (1)     Sensitivity 11     Detect Sig Strength 1000:  26.2m km
Electronic Warfare Jammers:   Sensor 2    Fire Control 2    Missile 2   

Analysis of the ship confirmed that its missile fire controls only had second generation ECCM, so the deployment by the Imperial Navy of third generation jammers would reduce Necron accuracy in the future. A month after the battle,, the 1st and 4th Cadian Regiments landed on Bloodfall I and eliminated the small Necron ground force. A survey revealed a ruined outpost.

In June, a survey of Helican, located in presumed Tau space, revealed two jump points. Emperor’s Light transited the first and discovered Belis Corona, a system with a yellow G-5V primary, six planets and sixty moons. The outermost of twelve moons orbiting Belis Corona II, a gas giant, had liquid water and a thin nitrogen – oxygen atmosphere. There were three wrecks of unknown ships types in the inner system; one in orbit of the first planet – a Venusian world – and two between the orbits of the second and third planets, on opposite sides of the system. All three were less than 7500 tons. Emperor’s Light began a survey. As she had no remaining scouts, an old Aquila II was dispatched from Black Star, which was still in Helican, to check the inner system. Two new Aquila Vs were sent from Terra to replenish the strike groups of the survey frigates.

Two weeks after the entry into Belis Corona, thirty strength-7 detonations were detected in the inner system, close to one of the existing wrecks, followed by the appearance of a new 109,000 ton wreck of unknown type. As the Necron torpedoes used strength-7 warheads, Imperium Intelligence suspected the Tau could be fighting the Necrons in Belis Corona.

A second JP in Helican, explored by Black Star, led to Anvilus, a red dwarf system with six unremarkable planets. Small Tau populations, with EM signatures of strength-65 and strength-40 were detected on two moons of the fifth planet. These were the first known Tau colonies and further indicated that Helican, and now Anvilus, were on the route to the Tau core worlds. As Black Star continued her survey, she received several suggestions to leave the system. Given the mildness of the request, plus the fact that the Imperium did not take heed of alien demands, they were ignored. Geological results from the moons of the two colonies revealed why they were or interest to the Tau. From an Imperial perspective, the moons were too large for orbital mining platforms and too cold to easily terraform, so the Tau were probably using automated mines.

Anvilus V - Moon 12 Survey Report
Duranium:   317,169   0.90
Tritanium:   4,696   0.90
Boronide:   24,688   0.90
Mercassium:   39,839   1.00
Sorium:   107,008   0.90
Gallicite:   98,129   0.80

Anvilus V - Moon 18 Survey Report
Duranium:   3,144,362   0.90
Corbomite:   2,044,230   0.90
Vendarite:   3,919,730   0.90
Uridium:   193,228   0.50
Gallicite:   3,020,123   0.70

The Aquila II detached from Black Star to aid Emperor’s Light in Belis Corona was on approach to the second planet when it detected Active emissions from a Necron Shroud class destroyer on a reciprocal course at 5672 km/s. The Shroud was known to be 9,550 tons and armed with ten torpedo launchers. Before the Aquila II could enter active sensor range of either the Shroud or the planet it was destroyed by torpedoes. Imperium Intelligence’s theory about a Necron – Tau conflict now seemed very likely.



A few weeks later, the Starhawk-R arrived in Belis Corona, armed with a pair of Augur drones, attempting to discover what the lost Aquila scout could not. The Starhawk moved to the fifth planet, then launched a drone at the twelfth moon of the second planet, the only body with a nitrogen-oxygen atmosphere. The drone detected three 28,000 ton Scarabs, three Scythe escort cruisers, four destroyers and a Cryptek class escort, before being destroyed shortly thereafter by light torpedoes.



In August 4030, a task group comprising three Gothic cruisers and a new Dauntless III light cruiser was dispatched to subdue the Necron system of Carpathia. One of the cruisers was an older Gothic-B, with AK-25B weapon batteries and the original lance batteries rather than the more recent particle lances. Carpathia was discovered in December 4018, when an Aquila class scout was lost to torpedoes. A Starhawk-R mission four years later detected Necron forces in orbit of both the second and third planets. The four Imperial warships entered the system without challenge and confirmed the Necron forces remained unchanged during the intervening eight years.

Battlefleet Carpathia
Gothic II-B class Cruiser: Holy Flame, Invincible
Gothic-B class Cruiser: Righteous Fury
Dauntless III class Light Cruiser: Vanguard

Necron Forces in orbit of Carpathia II
1x OWP Phaeron 19,324 tons
1x MDB Dirge 19,271 tons
1x ODB Deathmark 19,212 tons
12x FAC Mephrit 979 tons.

Necron Forces in orbit of Carpathia III
1x OWP Phaeron 19,324 tons
1x CLE Scythe 19,164 tons
1x DD Shroud 9,590 tons
1x DD Cartouche 9,590 tons
1x DD Khopesh 9,590 tons



As both planets had a Phaeron class base, now known to be equipped with fifty-one torpedo launchers, Battlefleet Carpathia approached Carpathia III from a direction opposite to the location of Carpathia II. At forty-eight million kilometres, the fleet faced a wave of sixty-one torpedoes, presumably from the Phaeron and one of the destroyers. To conserve their maintenance supplies, the Imperium ships used only their AK-10 batteries for point defence. Twenty-two Necron torpedoes hit, reducing the shields of Righteous Fury by a third.

A second wave arrived ten minutes later, which was the normal interval for Necron torpedoes, but the third, just fifty-one torpedoes, arrived after only a six minute gap. The obvious conclusion was that the fleet was also coming under fire from the Phaeron at the second planet. The fleet faced fourteen main waves of torpedoes over the next hour, with occasional smaller waves of ten or twenty. A total of two hundred and sixty torpedoes impacted Imperium shields during that time, but never reduced the shields of any individual warship below fifty percent. Eventually the attacks ceased as the Necron bases and destroyers exhausted their ordnance.

At 1,250,000 kilometres from Carpathia III, the fleet came under fire from the Scythe class escort cruiser, which launched salvos of 32 light torpedoes every ten seconds. The majority were shot down by point defence and those that did impact had minimal effect, due to their strength-1 warheads. At 750,000 km, the Scythe and the three destroyers broke orbit and ran, leaving the Phaeron class base in orbit. There was no sign of surface-based weapons, so Battlefleet Carpathia moved into orbit and launched a Thunderhawk II against the undamaged Phaeron. Once the space marines were on the undamaged hull and the Thunderhawk back in its hangar bay, the fleet began pursuing the fleeing Necron ships. After several broadsides, the Shroud and the Khopesh were destroyed, while the Cartouche and Scythe were disabled and boarded. After the fleet’s space marines captured all three remaining Necron ships, Thunderhawks moved in to retrieve the marines while the fleet headed for Carpathia II, which had an orbital force comprising three bases and twelve fast attack craft. The immediate follow-up against the second planet was to distract the bases from any attack against the troop recovery operations.

On approach, Battlefleet Carpathia detected a large ground force signature of 36,000 tons, indicating both surface-to-orbit weapons and a large defensive force. The Phaeron in orbit was apparently still out of ordnance, but the fleet was attacked by the Dirge, armed with 42 light launchers. Missile fire was relatively ineffective, although the older cruiser Righteous Fury was gradually losing shield strength. At 360,000 km, twenty-six bombardment cannon, estimated to be 37cm in calibre, also attacked Righteous Fury, albeit with only one hit.

The fleet continued to close, targeting the Dirge with lances and the bombardment cannon with weapon batteries. The Necron fast attack craft fled. At 180,000 km, the fleet halted. Invincible suffered three strength-10 hits from the surface batteries and numerous hits from light torpedoes. Her shield strength remained above eighty percent. Amid heavy Imperial fire, the Dirge exploded, followed by the Deathmark. The surface weapons were wiped out by massed weapon batteries. The Phaeron was no immediate threat and could be boarded, but all three of the fleet’s marine boarding platoons were being retrieved from the ships captured near Carpathia III. To ensure the safety of those marines and the captured ships, the Phaeron was targeted and destroyed before it could reload.

Once recovered, the fleet’s space marines landed unopposed on Carpathia III and captured two deep space tracking stations, a refuelling station and an ordnance transfer station. Apart from the fleeing Necron FACs and the ground force on Carpathia II, the system was now secure. A few days later, after the cruisers had departed and left Vanguard to watch over the system in anticipation of landing operations on Carpathia II, the twelve FACs were detected by the tracking stations on Carpathia III, heading back in-system. Vanguard moved out to meet them in case they were armed, or possibly trying to re-arm or refuel on Carpathia II. She intercepted them fifteen million kilometres from Carpathia II and systematically blew them apart as they tried to move past her.

On September 25th 4030, Aegis, the third Dauntless III class light cruiser, was constructed at Terra. One day later, the survey frigate Tempest investigated a jump point in Macharia, six transits from Sol via the shortest route, and discovered Cadia, a system with an orange K2-V star, three terrestrial planets, a dwarf planet and a single moon, orbiting the fourth planet. Just outside the orbit of the second planet was a strange phenomenon; a vast rift in space ten million kilometres in diameter. Imperium Intelligence designated it as an ‘Aether Rift’, as it appeared to penetrate through both known space and the Aether to somewhere beyond. The Emperor decreed that a colony would be established to monitor the rift and determine its effects. As the second planet’s orbit passed close to the rift every ninety-five days a tracking station would be emplaced there, but the main colony would be on the fourth planet.



Meanwhile, in Anvilus, Black Star detected another Tau population, this time on an asteroid in the inner system that was large enough to retain an atmosphere. Anvilus was proving to be the home of numerous useful deposits. Tau suggestions to leave continued while the Imperial survey frigate was within their sensor range.

Asteroid #2 Survey Report
Duranium:   586,017   1.00
Corbomite:   242,275   0.70
Tritanium:   189,259   0.70
Vendarite:   181,888   0.60
Uridium:   114,189   0.80
Gallicite:   489,402   0.90

In November 4030, the Firestorm II-B class frigate Night Stalker, one of eight in her class, was refitted to the first Firestorm III-XB. This new class was identical to the Firestorm III-B with two exceptions. The engines were the older, less fuel efficient version of the latest Ravenor Drive Systems RDS-2400-MB2, which reduced the range to 14.8 billion kilometres, compared to 17.8b million for the III-B, and the AK-10 weapon batteries had a maximum range 10k km less than the latest AK-10C model. However, retaining the engines and the AK-10 weapon batteries from the II-B model reduced the refit cost from 97% of a new III-B to only 59%, with only a minimal sacrifice in capabilities. The refitted Firestorm III-XBs would be almost as capable as a new construction Firestorm III-B.

Firestorm III-XB class Frigate      15,000 tons       534 Crew       4,244.2 BP       TCS 300    TH 2,400    EM 3,570
8000 km/s    JR 3-50      Armour 3-54       Shields 119-571       HTK 99      Sensors 8/11/0/0      DCR 9-6      PPV 75
Maint Life 1.57 Years     MSP 2,091    AFR 200%    IFR 2.8%    1YR 975    5YR 14,625    Max Repair 1,200 MSP
Captain    Control Rating 4   BRG   AUX   ENG   CIC   
Intended Deployment Time: 12 months    Morale Check Required   

RM-150-B Military Jump Drive     Max Ship Size 15000 tons    Distance 50k km     Squadron Size 3
Ravenor Drive Systems RDS-2400-MB (1)    Power 2400    Fuel Use 29.93%    Signature 2400    Explosion 12%
Fuel Capacity 369,800 Litres    Range 14.8 billion km (21 days at full power)
Valentinian-Stern VS-119 Void Shield (1)     Recharge Time 571 seconds (0.2 per second)

Valentinian-Ventris V12-240-B Particle Lance (2)    Range 240,000km     TS: 8,000 km/s     Power 37-5.5    ROF 35       
Astaroth Kinetics AK-30D Weapons Battery (4x4)    Range 320,000km     TS: 8,000 km/s     Power 21-5.5    ROF 20       
Astaroth Kinetics AK-10 Weapons Battery (5x4)    Range 50,000km     TS: 8,000 km/s     Power 3-3    ROF 5       
MK III Energy Weapon Fire Control (2)     Max Range: 320,000 km   TS: 8,000 km/s    ECCM-2
R-50 Tokamak Fusion Reactor (1)     Total Power Output 50.2    Exp 5%

MK III Frigate Active Augur Array (1)     GPS 7560     Range 73.3m km    Resolution 120
MK III Small Torpedo Detection Array (1)     GPS 11     Range 6.1m km    MCR 545.7k km    Resolution 1
MK III Electromagnetic Augur Array (1)     Sensitivity 11     Detect Sig Strength 1000:  26.2m km
MK III Thermal Augur Array (1)     Sensitivity 8     Detect Sig Strength 1000:  22.4m km
Electronic Warfare Jammers:   Fire Control 3    Missile 3   

A week later, Imperial Wrath, one of the two Gothic-B class cruisers, was refitted to the Gothic II-XB. As with the Firestorm III-XB, this was a refit to create a design very close in capability to the latest new construction class, but retaining the less fuel efficient engines, resulting in lower endurance, and the older AK-10 point defence batteries. The total cost was fifty-nine percent that of a new Gothic II-B.

On December 13th, an Aquila II class scout from the survey frigate Covenant transited a jump point in Luyten’s Star, located nine jumps from Sol on the fringe of known space. She discovered a red dwarf star with a single planet: an ideal habitable world that was almost entirely ocean, apart from sub-tropical islands covering 3% of the surface. The system was named Medusa. She detected a surface EM signature less than 10% that of Terra and a ground forces signature of 28,000 tons, but there was no sign of ships or any orbital infrastructure. The scout moved into orbit to attempt communication with the unknown alien race. Imperium Intelligence postulated that this could be a large colony, given the size of the signature, rather than a home world.

Two months later, Covenant moved into Medusa and completed a survey of the lone planet. The mineral deposits were both substantial and accessible. Those deposits would greatly assist with the Imperium shortages of Neutronium and Gallicite and also allow the distribution of mines from large colonies that existed due to the availability of one specific mineral, such as Io for Neutronium and Hesperus for Mercassium. There was still no communication from the surface, so Imperium Intelligence theorised this could be an alien race that had yet to develop Trans-Newtonian physics, making this a potentially huge opportunity for the Imperium. The Emperor ordered the Imperial Navy to develop plans for a ground invasion, once the build-up for the Carpathia invasion had been concluded.

Medusa I Survey Report
Duranium:   1,494,900   0.90
Neutronium:   541,500   1.00
Corbomite:   496,200   0.50
Tritanium:   667,800   0.60
Boronide:   244,200   0.60
Mercassium:   444,300   1.00
Vendarite:   207,300   0.50
Sorium:   265,950   0.60
Uridium:   394,200   0.90
Corundium:   201,900   0.40
Gallicite:   222,000   0.70

The Taranis colony had been built up to a population of eight million. On that basis, the Imperium declared its sovereignty over the system in January 4031 and asked the Tau Empire to leave. The Tau agreed. As this was the only known route into Imperium space for the Tau, this created some degree of short term security. Longer term, the only real security would be provided by building up a sufficient force in Taranis to push the Tau away from Imperial colonies.

On March 5th 4031, the Imperium launched the invasion of Carpathia II. The invasion force comprised the newly trained Avalon Corps with four infantry regiments, the battle-hardened Janus Corps with two Cadian and two Janus regiments and the first battle test of the 1st and 2nd super-heavy tank regiments. The total force comprised approximately 25,000 Guardsmen. 2000 Chimera light tanks and 96 Baneblade super-heavy tanks. The Necron ground force had a signature of 29,000 ton signature, which likely meant around 100,000 tons in reality due to the effects of fortification on the sensor signature. The battle lasted five days. Imperial losses were approximately one quarter of the engaged guard regiments. No super-heavy tanks were lost.

Baneblade Super-heavy Tank
Transport Size (tons) 228     Cost 41.04     Armour 108     Hit Points 144
Annual Maintenance Cost 5.1     Resupply Cost 99
Super-Heavy Anti-Vehicle:      Shots 1      Penetration 135      Damage 135
Heavy Crew-Served Anti-Personnel:      Shots 6      Penetration 22.5      Damage 15
Heavy Crew-Served Anti-Personnel:      Shots 6      Penetration 22.5      Damage 15

Two new Dauntless III-Bs, Bellerophon and Sacrament of Judgement were launched by the Alpheus Graving Dock orbital shipyard in June 4031. There were now five Dauntless III-Bs in service, along with four II-Bs and two of the original ion-engined Dauntless I. The combat arm of the Imperial Navy also included four cruisers, four light carriers and fourteen frigates. The support shipping had grown considerably over the last ten years. Thirty-six mass conveyors were in service, along with fourteen Jericho colony ships. Fifty-three fuel harvesters were in orbit of Saturn and forty-nine orbital miners were based at six different comet mining colonies. A total of sixty terraforming stations were operating at the new colony in Cadia, the research colony in Golgotha, the mining colony in Gryphonne that was the primary source of the Imperium’s Gallicite and a planet in Tigrus that would become a future source of Neutronium. A wide variety of other commercial-engined ships supported the Imperial economy or assisted in the deployment of the Imperial Navy.

Imperial Navy – June 4031
Gothic II-B class Cruiser: Holy Flame, Invincible
Gothic II-XB class Cruiser: Imperial Wrath
Gothic-B class Cruiser: Righteous Fury
Dauntless III-B class Light Cruiser: Aegis, Bellerophon, Cerberus, Sacrament of Judgement, Vanguard
Dauntless II-B class Light Cruiser: Divine Crusade, Ravenor, Unbroken Vow, Vengeful Martyr
Dauntless class Light Cruiser: Bloodhawk, Dauntless
Defiant III-B class Light Carrier: Archangel, Bellator Stoicus, Imperial Ghost
Defiant-B class Light Carrier: Defiant
Firestorm III-B class Frigate: Achilles, Medusa, Raven's Spear, Thunderchild
Firestorm III-XB class Frigate: Night Stalker
Firestorm II-B class Frigate: Cape Wrath, Destiny's Hand, Final Silence, Order Absolute, Reaver’s Dismay, Silent Fire, Triumph of Juno
Firestorm class Frigate: Firestorm, Heroic Endeavour
Tempest IV-B class Survey Frigate: Acta Sanctorum, Ascension, Black Star, Constantia, Evening Star, Morning Star, Red Dawn, Tempest, Truth Eternal, Vita Brevis
Tempest IV class Survey Frigate: Covenant, Emperor's Light
1x Daedalus class Intelligence Ship
6x Jericho III class Colony Ship
8x Jericho II class Colony Ship
10x Universe III class Mass Conveyor
12x Universe II class Mass Conveyor
14x Universe class Mass Conveyor
1x Atlas IV class Tug
3x Atlas III class Tug
2x Atlas II class Tug
1x Atlas class Tug
53x Ambrosia class Fuel Harvester Station
49x Hephaestus class Orbital Miner
60x Gaia class Terraforming Station
3x Phoenix II class Salvager
4x Gateway class Stabilisation Ship
4x Carrack IV class Freighter
12x Carrack III class Freighter
6x Orca IV class Troop Transport
4x Orca III class Troop Transport
19x Safe Harbour class Maintenance Base
4x Brigantine III class Replenishment Ship
3x Brigantine II class Replenishment Ship
1x Brigantine class Replenishment Ship
2x Empyrean II class Jump Tender
3x Empyrean class Jump Tender
2x Barque class Collier
1x Aether class Jump Tender Station
16x Raven class Intelligence Ship
3x Ambassador class Diplomatic Station