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Quote from: "Steve Walmsley"Boarding action against shipyards is on my list. I just need to find a reasonable gameplay mechanic for defending forces. Individual shipyard contacts are possible. I chose the current method to cut down on the total number of contacts and the total number of contact checks every sub-pulse. I think I would prefer though to have combat and boarding actions against all shipyards as a whole though as that would make things a lot easier and it wouldn't be too different in gameplay terms.I don't disagree with this for boarding actions, but I so wanted to drag the shipyards away from their orbit in the last game (See Early History of the Terran Federation) to prevent them building any nasty surprises once I controlled orbital space. Regards
Boarding action against shipyards is on my list. I just need to find a reasonable gameplay mechanic for defending forces. Individual shipyard contacts are possible. I chose the current method to cut down on the total number of contacts and the total number of contact checks every sub-pulse. I think I would prefer though to have combat and boarding actions against all shipyards as a whole though as that would make things a lot easier and it wouldn't be too different in gameplay terms.