These are the ships of one of my player races - Vox Imperia, a federal theocracy.
Fleet doctrine is based around different specialized drone fighter carriers, and use of numbers to overwhelm enemy defenses.
Drone Carriers:
Witch-hunter MkI class Cruiser 7,000 tons 426 Crew 1639.92 BP TCS 140 TH 703.5 EM 0
6700 km/s Armour 5-32 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 6 PPV 0
Annual Failure Rate: 65% IFR: 0.9% Maint Capacity 879 MSP Max Repair 113 MSP Est Time: 4.38 Years
Hangar Deck Capacity 1750 tons Magazine 640
Reinforced Imperial Engine MkV (6) Power 156.25 Fuel Use 60% Signature 117.1875 Armour 1 Exp 20%
Fuel Capacity 355,000 Litres Range 152.1 billion km (262 days at full power)
Vox ASM S1R30 (640) Speed: 50,000 km/s End: 10m Range: 30m km WH: 4 Size: 1 TH: 233 / 140 / 70
Ship Sensor MR122-R40 (1) GPS 4320 Range 122.9m km Resolution 40
ECM 50
Strike Group
10x Holy Water ASM Drone Speed: 26857 km/s Size: 3.5
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
Priest MkI class Defense Drone Carrier MkI 7,000 tons 509 Crew 1972.3 BP TCS 140 TH 703.5 EM 0
6700 km/s Armour 5-32 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 8 PPV 30
Annual Failure Rate: 49% IFR: 0.7% Maint Capacity 1409 MSP Max Repair 270 MSP Est Time: 4.13 Years
Hangar Deck Capacity 1750 tons
Reinforced Imperial Engine MkV (6) Power 156.25 Fuel Use 60% Signature 117.1875 Armour 1 Exp 20%
Fuel Capacity 340,000 Litres Range 145.7 billion km (251 days at full power)
Triple Gauss Cannon R4-67 Turret (2x12) Range 40,000km TS: 30000 km/s Power 0-0 RM 4 ROF 5 1 1 1 1 0 0 0 0 0 0
AMBFC S03 60-30000 (1) Max Range: 120,000 km TS: 30000 km/s 92 83 75 67 58 50 42 33 25 17
Missile Sensor MR25-R1 (1) GPS 144 Range 25.9m km Resolution 1
ECM 50
Strike Group
10x Holy Ward MkI Gauss Drone Speed: 26857 km/s Size: 3.5
Mission MkI class Cruiser 7,000 tons 327 Crew 1481.8 BP TCS 140 TH 703.5 EM 0
6700 km/s Armour 5-32 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 5 PPV 0
Annual Failure Rate: 71% IFR: 1% Maint Capacity 728 MSP Max Repair 113 MSP Est Time: 3.76 Years
Hangar Deck Capacity 1000 tons Troop Capacity: 1 Battalion Cargo Handling Multiplier 100
Reinforced Imperial Engine MkV (6) Power 156.25 Fuel Use 60% Signature 117.1875 Armour 1 Exp 20%
Fuel Capacity 250,000 Litres Range 107.1 billion km (185 days at full power)
ECM 50
Strike Group
5x Missionary Dropship Speed: 23500 km/s Size: 4
Judge MkI class Strike Carrier 4,650 tons 283 Crew 977.26 BP TCS 93 TH 351.75 EM 0
5043 km/s Armour 5-24 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 4 PPV 0
Annual Failure Rate: 36% IFR: 0.5% Maint Capacity 624 MSP Max Repair 113 MSP Est Time: 5.03 Years
Hangar Deck Capacity 1750 tons Magazine 320
Reinforced Imperial Engine MkV (3) Power 156.25 Fuel Use 60% Signature 117.1875 Armour 1 Exp 20%
Fuel Capacity 150,000 Litres Range 96.8 billion km (222 days at full power)
Wrath MkI (10) Speed: 0 km/s End: 0m Range: 0m km WH: 16 Size: 8 TH: 0 / 0 / 0
Purifier (30) Speed: 0 km/s End: 0m Range: 0m km WH: 64 Size: 8 TH: 0 / 0 / 0
ECM 50
Strike Group
10x Executioner MkI Cruiser Speed: 26857 km/s Size: 3.5
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
Drones:
Holy Water class ASM Drone 175 tons 5 Crew 81.9 BP TCS 3.5 TH 32.9 EM 0
26857 km/s Armour 1-2 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 1.2
Annual Failure Rate: 2% IFR: 0% Maint Capacity 29 MSP Max Repair 30 MSP Est Time: 8.38 Years
Magazine 8
Fighter Drive MkV (1) Power 93.75 Fuel Use 6000% Signature 32.8125 Armour 0 Exp 100%
Fuel Capacity 5,000 Litres Range 0.9 billion km (8 hours at full power)
Size 1 Box Launcher (8) Missile Size 1 Hangar Reload 7.5 minutes MF Reload 1.2 hours
ASMFC 36-R40 (FTR) (1) Range 36.9m km Resolution 40
Vox ASM S1R30 (8) Speed: 50,000 km/s End: 10m Range: 30m km WH: 4 Size: 1 TH: 233 / 140 / 70
ECM 20
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
Holy Ward MkI class Gauss Drone 175 tons 5 Crew 93.1 BP TCS 3.5 TH 32.9 EM 0
26857 km/s Armour 1-2 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 1.5
Annual Failure Rate: 2% IFR: 0% Maint Capacity 33 MSP Max Repair 45 MSP Est Time: 7.24 Years
Fighter Drive MkV (1) Power 93.75 Fuel Use 6000% Signature 32.8125 Armour 0 Exp 100%
Fuel Capacity 5,000 Litres Range 0.9 billion km (8 hours at full power)
Gauss Minicannon R4-8 (3x4) Range 40,000km TS: 26857 km/s Accuracy Modifier 8% RM 4 ROF 5 1 1 1 1 0 0 0 0 0 0
AMBFC S00.5 30-10000 (FTR) (1) Max Range: 60,000 km TS: 40000 km/s 83 67 50 33 17 0 0 0 0 0
Missionary class Dropship 200 tons 3 Crew 60.1 BP TCS 4 TH 32.9 EM 0
23500 km/s Armour 4-3 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 0
Annual Failure Rate: 3% IFR: 0% Maint Capacity 19 MSP Max Repair 27 MSP Est Time: 6.14 Years
Drop Capacity: 1 Company
Fighter Drive MkV (1) Power 93.75 Fuel Use 6000% Signature 32.8125 Armour 0 Exp 100%
Fuel Capacity 5,000 Litres Range 0.8 billion km (8 hours at full power)
Executioner MkI class Bomber 175 tons 5 Crew 81.9 BP TCS 3.5 TH 32.9 EM 0
26857 km/s Armour 1-2 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 1.2
Annual Failure Rate: 2% IFR: 0% Maint Capacity 29 MSP Max Repair 30 MSP Est Time: 8.38 Years
Magazine 8
Fighter Drive MkV (1) Power 93.75 Fuel Use 6000% Signature 32.8125 Armour 0 Exp 100%
Fuel Capacity 5,000 Litres Range 0.9 billion km (8 hours at full power)
Size 8 Box Launcher MkII (1) Missile Size 8 Hangar Reload 60 minutes MF Reload 10 hours
ASMFC 36-R40 (FTR) (1) Range 36.9m km Resolution 40
Purifier (1) Speed: 0 km/s End: 0m Range: 0m km WH: 64 Size: 8 TH: 0 / 0 / 0
ECM 20
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
Fleet support ships:
Inquisitor MkI class Missile Cruiser 18,750 tons 1495 Crew 5085.52 BP TCS 375 TH 1406.25 EM 0
5000 km/s Armour 5-62 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 45 PPV 140
Annual Failure Rate: 112% IFR: 1.6% Maint Capacity 4238 MSP Max Repair 270 MSP Est Time: 4.79 Years
Magazine 1600
Reinforced Imperial Engine MkV (12) Power 156.25 Fuel Use 60% Signature 117.1875 Armour 1 Exp 20%
Fuel Capacity 650,000 Litres Range 104.0 billion km (240 days at full power)
Triple Gauss Cannon R4-67 Turret (4x12) Range 40,000km TS: 30000 km/s Power 0-0 RM 4 ROF 5 1 1 1 1 0 0 0 0 0 0
AMBFC S03 60-30000 (2) Max Range: 120,000 km TS: 30000 km/s 92 83 75 67 58 50 42 33 25 17
Size 8 Missile Launcher (50% Reduction) (20) Missile Size 8 Rate of Fire 175
ASM FC147-R40 (4) Range 147.5m km Resolution 40
Vox MIRV S8 R138 (200) Speed: 18,700 km/s End: 120m Range: 137.4m km WH: 0 Size: 8 TH: 62 / 37 / 18
Compact ECCM-4 (4) ECM 50
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
Shield MkI class Area Defence Cruiser 7,000 tons 578 Crew 1902.2 BP TCS 140 TH 703.5 EM 0
6700 km/s Armour 5-32 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 28 PPV 16
Annual Failure Rate: 46% IFR: 0.6% Maint Capacity 2444 MSP Max Repair 144 MSP Est Time: 8.09 Years
Magazine 816
Reinforced Imperial Engine MkV (6) Power 156.25 Fuel Use 60% Signature 117.1875 Armour 1 Exp 20%
Fuel Capacity 240,000 Litres Range 102.9 billion km (177 days at full power)
Size 1 Missile Launcher (16) Missile Size 1 Rate of Fire 5
AMM FC19-R1 (4) Range 19.4m km Resolution 1
Vox AMM MkI (816) Speed: 50,000 km/s End: 1m Range: 3m km WH: 1 Size: 1 TH: 800 / 480 / 240
Missile Sensor MR25-R1 (1) GPS 144 Range 25.9m km Resolution 1
ECM 50
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
Helmet MkI class Point Defence Cruiser 7,000 tons 680 Crew 2635.8 BP TCS 140 TH 703.5 EM 0
6700 km/s Armour 5-32 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 6 PPV 62
Annual Failure Rate: 60% IFR: 0.8% Maint Capacity 1530 MSP Max Repair 360 MSP Est Time: 3.26 Years
Reinforced Imperial Engine MkV (6) Power 156.25 Fuel Use 60% Signature 117.1875 Armour 1 Exp 20%
Fuel Capacity 210,000 Litres Range 90.0 billion km (155 days at full power)
Twin R6/C3 10cm Meson Cannon Turret (4x2) Range 60,000km TS: 40000 km/s Power 6-6 RM 6 ROF 5 1 1 1 1 1 1 0 0 0 0
Triple Gauss Cannon R4-67 Turret (2x12) Range 40,000km TS: 30000 km/s Power 0-0 RM 4 ROF 5 1 1 1 1 0 0 0 0 0 0
AMBFC S03 60-30000 (1) Max Range: 120,000 km TS: 30000 km/s 92 83 75 67 58 50 42 33 25 17
AMBFC S04 60-40000 (2) Max Range: 120,000 km TS: 40000 km/s 92 83 75 67 58 50 42 33 25 17
Small Reactor P2 (12) Total Power Output 24 Armour 0 Exp 5%
Missile Sensor MR25-R1 (1) GPS 144 Range 25.9m km Resolution 1
ECM 50
Missiles:
Vox ASM S1 R3.6 (submunition)
Missile Size: 1 MSP (0.05 HS) Warhead: 5 Armour: 0 Manoeuvre Rating: 12
Speed: 43700 km/s Endurance: 1 minutes Range: 3.6m km
Cost Per Missile: 2.0292
Chance to Hit: 1k km/s 524.4% 3k km/s 168% 5k km/s 104.9% 10k km/s 52.4%
Vox ASM S1 R30
Missile Size: 1 MSP (0.05 HS) Warhead: 4 Armour: 0 Manoeuvre Rating: 14
Speed: 50000 km/s Endurance: 10 minutes Range: 30.0m km
Cost Per Missile: 1.9333
Chance to Hit: 1k km/s 700% 3k km/s 224% 5k km/s 140% 10k km/s 70%
Vox MIRV S8 R138
Missile Size: 8 MSP (0.4 HS) Warhead: 0 Armour: 0 Manoeuvre Rating: 10
Speed: 18700 km/s Endurance: 120 minutes Range: 134.6m km
Cost Per Missile: 12.646
Second Stage: Vox ASM S1 R3.6 x5
Second Stage Separation Range: 150,000 km
Overall Endurance: 2 hours Overall Range: 138.2m km
Chance to Hit: 1k km/s 187% 3k km/s 60% 5k km/s 37.4% 10k km/s 18.7%
A fleet will consist of two Inquisitors, able to launch salvos of 40 MIRV missiles, splitting into 200 size 1, warhead 5 submunitions, giving the fleet the capability to strike from afar.
Five Shields and five Helmets will provide anti-missile capabilities for incoming enemy long-range attacks.
Five Witch-hunters will harbor the fleet's alpha strike team, 50x Holy Water, being able to shoot 400 strenght 4 missiles at once from their size-1 box launchers at the enemy, from a relatively comfortable distance of up to 30m km.
Double their number, ten Priests will send out their Holy Wards to accompany the Holy Waters, partly to provide some anti-missile defense for the strike wings, but also to incorporate flock theory into fleet doctrine, where sheer numbers increase the survivability of the individual in the flock. Enemy attempts at firing at the incoming fighters (if they detect them at all) will be twice as likely to hit a Holy Ward, than to hit a Holy Water, increasing the strike group's chance of achieving their objective.
The Witchunters carry enough ammo for 7 reloads for their fighters, which only take 7.5 minutes.
Two Missions will use their Missionaries to try and capture any enemy ship that gets damaged and falls out of formation.
Finally, two Judges give the fleet planetary bombardment capabilty, the standard Executioner's loadout, the Purifier, can be swapped out for the Wrath, which does less physical damage, but a stunning 256 radiation damage.