Author Topic: Getting some good fights?  (Read 4967 times)

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Offline Ziusudra

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Re: Getting some good fights?
« Reply #30 on: August 13, 2011, 12:59:38 AM »
And the other ships tonnages? Between 6k and 25k?
 

Offline sloanjh

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Re: Getting some good fights?
« Reply #31 on: August 13, 2011, 01:05:16 AM »
For targets smaller than resolution, range drops like (size/res)^2.  Your scanner has 166MKm vs. size 100.  You say the range is 77 MKm, which is ~1/2 166MKm.  So anything smaller than sqrt(1/2)*100 or ~70 Hull spaces will be missed by your scanner at that range.  (Assuming I've read your screen shots correctly.)

My guess is that they're simply small targets.  For example, against a size-20 FAC, your res-100 scanner will only have 4% of the range, or roughly 6.6MKm.

John
 

Offline Thiosk

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Re: Getting some good fights?
« Reply #32 on: August 13, 2011, 02:02:50 AM »
Normally thats what i'd say, but these targets were all 7400 ton to 20,500 tons.
 

Offline voknaar

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Re: Getting some good fights?
« Reply #33 on: August 13, 2011, 02:52:41 AM »
Its possible you are suffering from the effects of sensor blindness because of a recent jump into the system. Standard jumps take longer to recover than squad based jumps. Also 5.5 has revealed some interesting information on how jump recovery is processed which is valid in your version.  If the sizes you mentioned are accurate a 100HS resolution sensor should detect 5000+ kt vessals at your max range. Odds are its just the long sensor recovery. Usually it would take  only hours but it works on your time increments so taking large time increments will keep you blind for longer.
 

Offline Thiosk

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Re: Getting some good fights?
« Reply #34 on: August 13, 2011, 04:17:05 AM »
Im wondering if perhaps the ships entered my active scan range while blind, and then as i moved around after blindness ended their status didn't change.

Will have to test.

Edit: Nope! moved outside the large AMM scanner range and poof go the active tracking.

Something is wonky with the scanner i designed.
« Last Edit: August 13, 2011, 04:27:22 AM by Thiosk »
 

Offline voknaar

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Re: Getting some good fights?
« Reply #35 on: August 13, 2011, 05:56:41 AM »
If you're correct about the sizes then they are either using stealth or its your large sensor that is still blind. If it turns out to be neither then its a bug. Since you havn't posts a screen shot of their tonnage i'm just going by your word. But either way this probably isn't the thread for this talk. Its probably best to continue it in your warfleet of terra thead in Bureau of Ship Design thread.
 

Offline ZimRathbone

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Re: Getting some good fights?
« Reply #36 on: August 14, 2011, 06:49:40 AM »
You said that you had a seperate Sensor ship in the fleet with a large active scanner.

Could you check the individual ships screen (F6) for that ship to ensure that it has sensors on (Combat Settings tab) & that its not suffered damage to the scanner? (Damage Control tab).

Also on the TG Screen (f12) it should show if the fleet is subject to sensor delay in the ship listings.

failing that I really cant speculate - never seen this before
Slàinte,

Mike
 

Offline Thiosk

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Re: Getting some good fights?
« Reply #37 on: August 14, 2011, 01:15:01 PM »
Heres what I think happened.  I designed the ship-- but had insufficient crew to run that last big sensor.  Built the ship with the fast ODB build points I began the game with, which allowd me to build it with insufficient crew.

So the sensor was on, but not "running."  Am testing again with a new, constructed varient of the vessel.
 

Offline Panopticon

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Re: Getting some good fights?
« Reply #38 on: August 14, 2011, 04:15:28 PM »
My suspicion is there may be a bug and the game is only checking the range of your lowest resolution sensor, have you tried turning off the antimissile sensor?

Alternatively it might be doing something similar with your fire control, and only checking your AMM FC range.
 

Offline Jacob/Lee

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Re: Getting some good fights?
« Reply #39 on: August 15, 2011, 08:51:39 AM »

Yes very very lucky if the wormhole changed systems randomly before it spewed forth doom and gloom upon your humble empire;)
I came from Dwarf Fortress, not getting stomped into the dirt then run over by a train is being unlucky for me.