So I've been using civilian contracts effectively for my game and all has been well. I create supply contracts at a location that has a specific installation and then create a demand contract at a place that needs that installation. The civilian ships come and dutifully transport said installation to the destination. However, I recently decided it was time to move manned mines from Earth and move them to Mars. I have a colony and a large population and Mars and have used civilian contracts to move manned mines to Mars previously earlier in the game. However, this time when I created the contract and advanced time a bunch of events were generated indicating loading problems and simply that many civilian ships failed to load the installation at Earth.
I have no idea why this is happening. Any thoughts/suggestions? Thanks!