Author Topic: Missile Design  (Read 3193 times)

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Offline Charlie Beeler

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Re: Missile Design
« Reply #15 on: December 05, 2013, 08:13:27 AM »
Scratch it looks like there is an issue with the missile design display still.  The speed and range appear to be way off.

Reverse engineering gives me this tech that you're using:
Magneto-plasma Drive Technology
Fuel Consumption: 0.9 Litres per Engine Power Hour
Maximum Engine Power Modifier x1.25(missile 2.5)
Gun-Type Fission Warhead: Strength: 2 x MSP (base)

Missile Agility unknown

Quote
Missile Size: 1. 2 MSP  (0. 06 HS)     Warhead: 1    Armour: 0     Manoeuvre Rating: 10
Speed: 6700 km/s    Engine Endurance: 216. 1 hours   Range: 5 213. 2m km
Cost Per Missile: 0. 35
Chance to Hit: 1k km/s 67%   3k km/s 20%   5k km/s 13. 4%   10k km/s 6. 7%
Materials Required:    0. 25x Tritanium   0. 1x Gallicite   Fuel x1250

Development Cost for Project: 35RP
Based on this you have:
Engine .2msp
Warhead .5msp
fuel .5msp (1250 liters)
(costing matches)

Speed should be 6,667kps, flight time 467.89 minutes, range  187,156,839km

You need to reasearch warhead strength and Maximum Engine Power Modifier at a minimum.  Probably Missile Agility as well, AMM's need very good agility.

With your current tech the best you can do is a .4msp engine, .5msp warhead and .1msp fuel.  Speed becomes 16,000kps and range 72mkm.

Take agility to 64, warhead to 5, fuel to .6,  and Power modifier to x4.  From here you can have a .7msp engine, .2msp warhead, .0861msp Agility(16), .0139msp fuel.  This gives a 1msp missile with a 1pt warhead with of speed 44,800kps  and a range of 6.8mkm.  Flight time would be 2.53 minutes.
Amateurs study tactics, Professionals study logistics - paraphrase attributed to Gen Omar Bradley
 

Offline joeclark77

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Re: Missile Design
« Reply #16 on: December 05, 2013, 10:37:39 AM »
With your current tech the best you can do is a .4msp engine, .5msp warhead and .1msp fuel.  Speed becomes 16,000kps and range 72mkm.
Missile engines can be sized in hundredths now.  Even if you've guessed his tech correctly, he would probably be better off with a .49 MSP engine and 0.01 MSP of fuel, or maybe .48/0.02.  Don't you think?
 

Offline Charlie Beeler

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Re: Missile Design
« Reply #17 on: December 05, 2013, 12:18:51 PM »
Missile engines can be sized in hundredths now.  Even if you've guessed his tech correctly, he would probably be better off with a .49 MSP engine and 0.01 MSP of fuel, or maybe .48/0.02.  Don't you think?

That scale is only true if he's using v6.3.  In which case the percentages do go up a little.  16% to 19.6% for the .49msp engine and a speed of 19,600kps with a range of 8.2mkm.

Assuming V6.2 there is a small adjustment based on Missile Agility.  With the caveat that he has not researched Missile Agility (ie 20 per msp) adding .0751msp agility for a 12 rating drops fuel to .0249 for a range of 17.9mkm.  This changes chance vs 10k from 16% to 19.2%.

Assuming v6.3 the engine could be .47msp for speed of 18,000kps, with agility at .0251msp for an 11 rating and a chance vs 10k at 20.7%.  Fuel would be .0049msp for a range of 3.9mkm.

correction:Scratch stated in the first post that he is using v6.2.
« Last Edit: December 05, 2013, 01:13:29 PM by Charlie Beeler »
Amateurs study tactics, Professionals study logistics - paraphrase attributed to Gen Omar Bradley
 

Offline Somnus

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Re: Missile Design
« Reply #18 on: December 05, 2013, 09:27:12 PM »
I'm not the OP (sorry if I'm hijacking) but I do have 6.3. Missile agility is 48, warhead strength is 5, my engine power is only 1.00 right now