Author Topic: fleet doctrine for a new guy  (Read 7850 times)

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Iranon

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Re: fleet doctrine for a new guy
« Reply #30 on: February 27, 2016, 10:44:08 AM »
The secondary point defence use has some merit... but I still think railguns over 10cm have little use on account of being limited by capacitors.
2 10cm/C3 lasers are a very good substitute for a 15cm/C5 railgun on a much lower RP budget.
 
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Offline TheDeadlyShoe

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Re: fleet doctrine for a new guy
« Reply #31 on: February 27, 2016, 11:33:56 AM »
Railguns are great if you work to their strengths, namely high ship speed.  A railgun is already almost as good as a turreted laser at PD, but when you increase ship speeds they rapidly become superior - without having too worry as much about 4x tracking speed.  Additionally, higher speeds work to offset their range disadvantage.

10cm railguns are a little exploitable too, you can make truckloads of them for very low cost while still being effective point defense. YMMV, of course.