1. 30 Conventional Start
Low priority, Interruption Type, non-critical bug with civilian shiplines, freighters (Civilian produced infrastructure for export. Loading/trading action "Pickup Failed")
(Specific civilian freighter) was unable to load Infrastructure from Ziemia as nothing was available for pickup.
Occurred soon after colonizing mars as military colony. Luna (Renamed to Ksiezyc) at 70-80m pop. Earth (Renamed to Ziemia) can't provide enough infrastructure for lunar demand. Freighters try to pick up full load of infrastructure whenever there is at least one waiting for export on Earth. This generate report that they can't load infrastructure due to lack of it (Non-full load would be my guess), creating interruptions. When there are other possible exports/missions(Ordered via civilian economy) there are no interruptions. My guess would be that priority on transporting infrastructure is overwriting check for "is there enough infrastructure to pick up" when civilian ships have nothing better to do. Problem disappears on its own.
If any other reference is needed there is my recording (Part of let's play) with polish narration where I try to understand and mitigate this interruption issue
https://www. youtube. com/watch?v=0akI1ctRdyw&t=4m07s that will not post properly due to pre 10 post countermeasures.