Based on this:
http://aurora2.pentarch.org/index.php?topic=10447.0Independent Class:Independent class Cruiser 12,500 tons 316 Crew 1,659.2 BP TCS 250 TH 500 EM 510
4000 km/s Armour 3-47 Shields 17-283 HTK 65 Sensors 25/25/0/0 DCR 12 PPV 23.2
Maint Life 5.62 Years MSP 2,897 AFR 100% IFR 1.4% 1YR 155 5YR 2,322 Max Repair 300.00000 MSP
Captain Control Rating 3 BRG AUX ENG
Intended Deployment Time: 5 months Morale Check Required
Ion Drive EP500.00 (2) Power 1000.0 Fuel Use 17.92% Signature 250.000 Explosion 8%
Fuel Capacity 650,000 Litres Range 52.2 billion km (151 days at full power)
Gamma S17 / R283 Shields (1) Recharge Time 283 seconds (0.1 per second)
15.0cm C3 Near Ultraviolet Laser (2) Range 180,000km TS: 4,000 km/s Power 6-3 RM 30,000 km ROF 10
Single 10cm C3 Near Ultraviolet Laser Turret (2x1) Range 90,000km TS: 8000 km/s Power 3-3 RM 30,000 km ROF 5
10cm Railgun V30/C3 (2x4) Range 30,000km TS: 4,000 km/s Power 3-3 RM 30,000 km ROF 5
Beam Fire Control R96-TS8000 (1) Max Range: 96,000 km TS: 8,000 km/s 90 79 69 58 48 38 27 17 6 0
Beam Fire Control R192-TS4000 (1) Max Range: 192,000 km TS: 4,000 km/s 95 90 84 79 74 69 64 58 53 48
Beam Fire Control R64-TS4000 (1) Max Range: 64,000 km TS: 4,000 km/s 84 69 53 38 22 6 0 0 0 0
Gas-Cooled Fast Reactor R18 (1) Total Power Output 18 Exp 5%
Active Search Sensor AS12-R1 (1) GPS 100 Range 12.6m km MCR 1.1m km Resolution 1
Thermal Sensor TH5-25 (1) Sensitivity 25 Detect Sig Strength 1000: 39.5m km
EM Sensor EM5-25 (1) Sensitivity 25 Detect Sig Strength 1000: 39.5m km
ELINT Module (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
This design is classed as a Military Vessel for maintenance purposes
*Beam weapon chances to hit are based on targets moving at 4,000 km/s at a range of 10,000 km Techs Used:
- Damage Control
- Composite Armor
- Gamma Shields
- Shield Recharge Rate 2
- Thermal Reduction 50%
- Ion Engine Technology
- Minimum Engine Size 60
- Fuel Consumption 0.7
- Capacitor 3
- 15cm Laser
- Near-Ultraviolet Lasers
- 10cm Railgun
- Railgun Velocity 30,000km
- Turret Gear Ratio 4,000km/s
- Beam Fire Control Range 64,000km
- Beam Fire Control Tracking Speed 4,000 km/s
- ELINT Module Strength 5
- Auxiliary Bridge
- Main Engineering
- Designed off an early cruiser design that I made for VB6, this cruiser is an example of what I might use for independent actions. Unfortunately, this design lacks a Jump Drive and is thus reliant on a Jump Tender or Stabilized Jump Points to get it to the Area of Operations. The three B-FCS allow it's weapons groups to operate independently of each, maximizing the number of threats that an
Independent-Class can engage simultaneously. The sensors package is top-notch, but low tech while the ELINT further assists it in reprising the reconnaissance role. The ship is capable of engaging in Ship-to-Ship beam combat, Area Defense and Final Fire defense all at the same time. Light armor and modest shields mean that this ship cannot weather sustained fire.
- A long deployment time of 5 months coupled to a generous MSP supply is further extended by a Main Engineering and 12 Engineering Spaces. 1,160 Tons are dedicated to the weapons themselves, with a further 1,500 tons dedicated to sensors and ELINT. 5,000 tons is dedicated to the engines, almost half of the ship's overall mass. Of note is the engines with their 50% thermal reduction; in C# this is much more relevant than it was in VB6 as when you power down your engines to a full stop you no longer produce zero thermal signature, but rather the engine's minimum... in this case 250.
- It has room for alterations and improvements for sure, but it's a solid design for the kinds of things a ship could hope to do when deployed all alone. Smaller sensors, a Marine complement, a Cargo Shuttle Bay are all things which could add to it. This design was built off of the design linked above, and I tried to stick to it as much as possible.