Of course I've violated some of my own advise with this design.
Belknap class Gunboat Tender 40000 tons 3686 Crew 4884.4 BP TCS 800 TH 1260 EM 0
2100 km/s Armour 1-104 Shields 0-0 Sensors 25/25/0/0 Damage Control Rating 146 PPV 30
Annual Failure Rate: 87% IFR: 1.2% Maintenance Capacity 11141 MSP Max Repair 150 MSP
Flag Bridge Hangar Deck Capacity 10000 tons Magazine 1500
Nuclear Pulse Engine E9.9 (mil) (40) Power 42 Efficiency 0.99 Signature 31.5 Armour 0 Exp 7%
Fuel Capacity 1,125,000 Litres Range 51.1 billion km (281 days at full power)
Quad Gauss Cannon R1-100 Turret (6x4) Range 10,000km TS: 4000 km/s Power 0-0 RM 1 ROF 5 1 0 0 0 0 0 0 0 0 0
Fire Control S08 20-4000 (6) Max Range: 40,000 km TS: 4000 km/s 75 50 25 0 0 0 0 0 0 0
SSM mk1 (1500) Speed: 9800 km/s End: 3.1 minutes Range: 1.8m km Warhead: 1 MR: 10 Size: 1
Active Search Sensor S20-R20/100 (1) GPS 400 Range 4.0m km Resolution 20
Thermal Sensor TH5-25/100 (1) Sensitivity 25 Detect Sig Strength 1000: 25m km
EM Detection Sensor EM5-25/100 (1) Sensitivity 25 Detect Sig Strength 1000: 25m km
In no way is this a best design. The Federation hasn't even left it's own system yet for various role playing reasons. This beast supports 10 of the Lexington C's I posted earlier and is accompanied by 2 of the Spruance B scout sloops for long range snooping. Dedicated close escorts have not been designed/built yet as well.
I've made 2 segnificant changes to the database. The first is that turret tracking speeds have been set to 4x the same level of beam fire control speed so that turrets can match max capabilities of the fire control.
The second is to reduce the functional size of Gauss Cannons. There are no GC's greater than 1hs. The percentages of the 1hs thru 6hs GC's have been transferred to the lower sizes making 1hs GC 100%.
These changes fit the way I play and probably are not the right changes for most players. Making baseline changes like this can be very imbalancing, time will tell if it has in my came.
These changes let the Federation deploy, in my mind, effect gun fighters that can cover the GB's and the fleet. 4 10K carriers have been built that have 18 fighters each.
Iowa class Carrier 10000 tons 703 Crew 1231.4 BP TCS 200 TH 315 EM 0
2100 km/s Armour 1-41 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 20 PPV 0
Annual Failure Rate: 80% IFR: 1.1% Maintenance Capacity 1770 MSP Max Repair 150 MSP
Flag Bridge Hangar Deck Capacity 5000 tons
Nuclear Pulse Engine E9.9 (mil) (10) Power 42 Efficiency 0.99 Signature 31.5 Armour 0 Exp 7%
Fuel Capacity 425,000 Litres Range 77.3 billion km (425 days at full power)
Strike Group
18x Forrestal Fighter Speed: 4363 km/s Size: 5.5
This also not an ideal carrier. It 's purely a mobile airfield/FARP for the Forrestal fighters.
Forrestal class Fighter 275 tons 22 Crew 27.6 BP TCS 5.5 TH 18 EM 0
4363 km/s Armour 1-3 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 2
Annual Failure Rate: 55% IFR: 0.8% Maintenance Capacity 0 MSP Max Repair 6 MSP
FTR Nuclear Pulse Engine E990 (1) Power 24 Efficiency 99.00 Signature 18 Armour 0 Exp 35%
Fuel Capacity 10,000 Litres Range 0.7 billion km (42 hours at full power)
Gauss Cannon R1-100 (2) Range 10,000km TS: 4363 km/s Power 0-0 RM 1 ROF 5 1 0 0 0 0 0 0 0 0 0
Fire Control S01 10-1000 (FTR) (1) Max Range: 20,000 km TS: 4000 km/s 50 0 0 0 0 0 0 0 0 0
Active Search Sensor S5-R1/100 (1) GPS 5 Range 50k km Resolution 1
This design is classed as a fighter for production and combat purposes
It will be interesting to see what these can do when the Federation finally ventures out. Before that happens the close escorts will be designed and built. Probably the true fleet scout as well.