Author Topic: What's going on in your empire/planet/battlefield?  (Read 271918 times)

0 Members and 11 Guests are viewing this topic.

Offline Maharava

  • Sub-Lieutenant
  • ******
  • Posts: 138
Re: What's going on in your empire/planet/battlefield?
« Reply #480 on: March 28, 2013, 05:48:07 AM »
Now It's an orbital Starbase!

Heh heh heh...fighter-starbase named after one of the least populated capitals of Australia XD
Australia, home of the over-paid minion

I play Eve! Message Suzanne Winters for a friend :D
 

Offline MagusXIX

  • Lieutenant
  • *******
  • Posts: 173
  • Thanked: 10 times
Re: What's going on in your empire/planet/battlefield?
« Reply #481 on: April 02, 2013, 10:13:37 PM »
Bobby Darin just joined my navy.  I guess anyone stationed on his boat will be a splishin' and a splashin' ...
 

Offline oldark

  • Petty Officer
  • **
  • o
  • Posts: 19
Re: What's going on in your empire/planet/battlefield?
« Reply #482 on: April 03, 2013, 08:46:40 AM »
Still learning the game and encountered my first hostile race.  Apparently they don't like me, anytime I get remotely near their star I receive an active sensor contact warning followed immediately by "strength 1 nuclear detonation detected x57" and all my ships go boom.   Decided to make this a learning experience on how to perform combat.  But now when I get within range with my new combat ships their point defenses never fire. .  I'll figure this out eventually but if anyone has a link to a good 'how to combat' tutorial that would be awesome!

 

Offline GenJeFT

  • Sub-Lieutenant
  • ******
  • Posts: 125
Re: What's going on in your empire/planet/battlefield?
« Reply #483 on: April 03, 2013, 11:08:41 AM »
The current year is 2030 and the Human race spans 3 star systems with just under 2.6 billion people. Started in 1946 after the end of WWII where Germans destroyed the Soviets but then got nuked along with the Japanese. The allies controlled everything.

Mars, Venus, and Luna were all colonized by 2000 and in just the past 15 years colonies were established in Alpha Centuari (which sadly has no minerals at all in it, I only colonized to keep watch) and the Barnard Star system after I had defeated the Precursor ship there. Terriforming of both Mars and Luna have begun and I am building jumpgates to gain access to another system with a known Precurser ship and I cant wait to test my strength 27 missiles on it. My combat fleet does not have jump capability.

The science vessel I have which is my only jump capable ship was built on the 7th of April in 2000. 7,000 ton ship, fully 1/7th of it is one giant (if not outdated) thermal sensor. That sensor is the only reason why it is still alive. It has taken part in two combats so far as a long range detection ship for targets and will soon take part in a 3rd combat operation.
 

Offline oldark

  • Petty Officer
  • **
  • o
  • Posts: 19
Re: What's going on in your empire/planet/battlefield?
« Reply #484 on: April 09, 2013, 02:15:51 PM »
Finally figured out multifaction starts and promptly began a 3 sided game in the Sol system.   Well now I know the importance of rapidly building anti-missile defenses on planets.   The Mechanicus on Mars got the early advantage by building missile destroyers and taking out the Imperium's(Earth) shipyards.  The Lords of Titan spent this time building up a fleet of railgun ships and attacked the 2 Mechanicus destroyers but were annihilated (here I learn to pay attention to range. .  10,000 km railguns are bad against 32 million km range missiles).

At this point I'm pretty sure the Mechanicus forces are going to rule the Sol system and be the empire that I expand with.   Then the Imperium comes up with a doomsday plan.  If they can't build a shipyard without it being destroyed, they'll build PDCs.  And they built 3 PDCs that each fired 10x 17 size missiles with enough range to reach from Earth to Mars.   A few weeks later, with every building destroyed and its population reduced nearly to nothing, Mars surrenders. 

The two Mechanicus missile destroyers are still roaming about.  They decide to get revenge for the fall of mars and start unloading their ordnance on Earth.  I guess sensors that can target the planet Mars can't target 2 little destroyers in orbit right above them.   The bombardment is still ongoing as the 2 destroyers have well over a 1,000 missiles between them. 
 

Offline Arwyn

  • Gold Supporter
  • Commander
  • *****
  • A
  • Posts: 338
  • Thanked: 40 times
  • Gold Supporter Gold Supporter : Support the forums with a Gold subscription
    2021 Supporter 2021 Supporter : Donate for 2021
    2022 Supporter 2022 Supporter : Donate for 2022
Re: What's going on in your empire/planet/battlefield?
« Reply #485 on: April 10, 2013, 01:24:50 AM »
Yep, first thing I research for multifaction starts is some sort of anti-missile defense. The more folks you have, the faster the nukes fly. Conventional starts are a bit slower (no ships to aggravate the other factions) but war will eventually come if diplomacy is left untended...

Wait to you see what happens to the Earth when nuclear winter sets in, you may be playing the Lords of Titan anyway.... :)
 

Offline oldark

  • Petty Officer
  • **
  • o
  • Posts: 19
Re: What's going on in your empire/planet/battlefield?
« Reply #486 on: April 10, 2013, 06:53:48 AM »
You called it, Earth was bombarded to the point of having 0 Construction factories so it surrendered when a small Lords of Titan fleet passed inside the asteroid belt.  Not sure if I'm going to continue this game or start another game with a similar set up now that I've learned a bit more. (also the Sol system is almost 100% out of minerals trying to divide between 3 starting empires so I'm not sure if expansion is even possible in a decent timeframe)
 

Offline Arwyn

  • Gold Supporter
  • Commander
  • *****
  • A
  • Posts: 338
  • Thanked: 40 times
  • Gold Supporter Gold Supporter : Support the forums with a Gold subscription
    2021 Supporter 2021 Supporter : Donate for 2021
    2022 Supporter 2022 Supporter : Donate for 2022
Re: What's going on in your empire/planet/battlefield?
« Reply #487 on: April 11, 2013, 12:17:53 AM »
Yep. Multi faction can be fun, but its generally a good idea to tinker with things like minerals and warp points to keep it from going pear shaped early. Usually though, the factions will glass themselves first.... :)
 

Offline Ostia

  • Warrant Officer, Class 1
  • *****
  • O
  • Posts: 98
  • Thanked: 2 times
Re: What's going on in your empire/planet/battlefield?
« Reply #488 on: April 15, 2013, 12:36:10 PM »
My first Aliens were conquered successfully .   Only after I got tired of straight ground combat and pressed the big red button labeled "ORBITAL STRIKE". 

Time for a Tug.   They can have my Civ Shipyards.   I get their Navy Shipyards.   At least there are plenty Resources around. 
 

Offline DatAlien

  • Warrant Officer, Class 2
  • ****
  • D
  • Posts: 71
Re: What's going on in your empire/planet/battlefield?
« Reply #489 on: April 19, 2013, 01:34:02 PM »
I got here by random a few days ago, downloaded the new version, was confused by the new engine design, remembered my old game in 5.6.

Its now 8 years since the Solar Union made its first steps outside the sol system. In the last 8 years they discovered 35 new systems and surveyed 29, etablished one extra solar colony with a population of 16 million people in Ross 154, a good part of the used Minerals on earth a imported from Gliese 832 and Ross 154, they fought old robotic ships in four different Systems and found the ruins of an abandoned installation. But until the 26th February 2142 16:31, no traces of intelligent and living extrasolar live was found.

At this day the 1st Mobile Battle Group picked up EM Signals from the nearly perfect planet it was heading too, still 5 billion kilometers away, the next day two small ships of 950 tons were spotted by the active missile defence sensor of the DS Albatross. As they did not fire any missiles it was decided to raise the shields and then let the two ships come near. Now the Group is maintaining a distance of 1000k kilometers, monitoring any activity of this two ships to determine the fate of this first alien species we met, while we try to initiate communication.

The 1st MBG monitored the two ships for a few hours with the only visible reaction being the activation of an short range active sensor, then continued its way to Eta Cassiopeiae BIII. On the morning of the 29th February a new ship with a mass of 21150 ton heading toward the group was detected.

On the second March another ship, 2850 ton, was detected and on the 8th the 1st MBG was near enough to detect ships of 13000 ton and more around Eta Cassiopeiae BIII and the thermal signature of its population.

At the 11th March, the 1st MBG reached the planet, it will remain there for a week, monitoring the local activity. After that its planned to leave a long range scout behind as an relay for further communication.

On the 13th our linguists were able to etablish communication for the first time, the ETs identify them self as the Klang Star Empire.
prepared to

14th March, the Klang Star Empire destroyed one of the groups colliers with meson cannons, killing 340 of the 471 heads strong crew, one of the two carriers was attacked with anti missile missiles only seconds later, the Klang will be now be prepared to be re-educated to be good colonial citizens of the solar union.

2 Minutes later all alien Ships in the orbit of the planet were destroyed, an attack with the RailCom class short range component of the group eradicated their ground troops. Several dozen nuclear bombs reminded the population of the importance of peace. We will see if they understand this lection when we come back. Hopefully they will have a great future as citizens of an colonial territory of the Union, maybe in a far future even as an member of the union.

16th, on the way back to the A component of the system, the ships detected on the way were spotted again.

The 1st MBG spent the entire April and May scanning the system for the last known ship, while they found and destroyed another ship of the same class the searched is still missing and could maybe find a jump point and use it.

16th October, a single hostile ship approaching the planet was destroyed, still not the searched

The missing ship was destroyed on the 5th December after it was found by an Grav Survey Ship and on the 8th January the planet was conquered and renamed Pallas, after the collier that was destroyed almost a year before. The 2th MBG which was stationed on the entrance Jumppoint and provided jump support and quick respond forces around the A component will leave the system as soon the three ships that acted as an escort for the troop transport ships are back.

And a new 11 000 ton naval ship yard, I think I will station the planed third mobile battle group here
« Last Edit: April 19, 2013, 07:16:22 PM by DatAlien »
Per se ad astra
 

Offline DatAlien

  • Warrant Officer, Class 2
  • ****
  • D
  • Posts: 71
Re: What's going on in your empire/planet/battlefield?
« Reply #490 on: April 20, 2013, 05:49:38 AM »
And now, on the 10th June 2143 the DS Balrog, the passive Sensor Ship of the 2th MBG, detected the EM Signature of an Population in 82 Eridani, the future will show if they behave better.

11th June, looks like they see the massive active sensors of the DS Blackbird, four of their ships approach the 2th MBG.

19th June, one of the missle defense ships was attacked by AMMs
« Last Edit: April 20, 2013, 06:38:57 AM by DatAlien »
Per se ad astra
 

Offline DatAlien

  • Warrant Officer, Class 2
  • ****
  • D
  • Posts: 71
Re: What's going on in your empire/planet/battlefield?
« Reply #491 on: April 20, 2013, 08:40:34 PM »
Currently Im in the process of designing the next generation of ships, they will be faster, have better shields and ecm, more fuel and the maintenance storage will be replaced by engineering spaces to make place for fuel tanks. The existing ships will not be upgraded to this new types (yet) but get the new ecm and shields.

Also the process of scouting new systems will change, instead of having one entire battle group scanning the system in the future smaller groups consisting of 6 ships (jump ship, 2 missile defence ships, 2 missile ships and one active sensor ship) will be used. Based on the experience of the last 10 years they should be enough to withstand every thread out there until support can reach them.
Per se ad astra
 

Offline MrAnderson

  • Registered
  • Warrant Officer, Class 2
  • ****
  • M
  • Posts: 73
Re: What's going on in your empire/planet/battlefield?
« Reply #492 on: May 19, 2013, 11:44:47 PM »
Currently playing a scenario that I might publish once I die, but it's 5 years in and I might finally be getting some action. It's basically an alternate WW1 scenario where Germany won and the other powers turned in on themselves but generally game out stronger and more unified. I've only just realized it, but perhaps 6 nations hacking away at the TN minerals on a planet balanced for one power wouldn't turn out so sweet. In less than one and a half years, corrundium, vendarite and corbomite will be gone, and eventually one of the nations is going to crack and start a war over dwindling resources.

With Germany just bringing the only nuclear-capable launch sites on Earth online, and the North Atlantic Alliance just finalizing their blueprints on orbital defense stations, and the Peoples Republic of Asia starting to build spacecraft... well, might not turn out so well. It'll be interesting to watch atleast!
 

Offline GodEmperor

  • Commander
  • *********
  • Posts: 314
  • Thanked: 30 times
Re: What's going on in your empire/planet/battlefield?
« Reply #493 on: May 29, 2013, 04:08:22 PM »
I've setup some Alternate Reality game for my first real Aurora game.           
 : If you are really curious - POD is in the 18th century - Polish-Lithuanian Commonwealth was never partitioned, it became a central European superpower and after long and bloody World War ( somewhere in early 20th century ) rose up to the position of sole superpower in the world.            This explains polish ship names, parts, stars etc etc.           

I've started in 2025, conventional start, 6 000 m people ( like real life Earth ), 1 shipyard/50 labs, no overhauls/ inexp fleets, jump gates on JP, invaders/swarm/precursors on, real stars on.            Coz its my first game ive cheated a little and gave Earth stockpile 10kk of every mineral ( lame i know :( )

It is now 5th March 2043.       My empire consists of 4 planets ( Terra 7 377m ppl, Luna 20m colonists , Mars 0,59m colonists and Titan 0,06 m colonists ) and civilian mining outpost on Pluto ( 9 mines ).           
I've discovered 8 systems ( surveyed 2 ) SEE attachment below ( BTW sorry for those blue stripes - my graphic card is fried :( )

Operations in place :
1   Mining operation on Sedna - 2 x Miner Class asteroid miners ( DUH ) are working hard to bring those goods home.           
2   "Operation Titan Ferry" - 2 fleets of cargo ships are ferrying infrastructure from Luna to Titan and after this is done they will start carrying Mass Drivers ( so i can shoot some minerals from Earth as Titan has no mineral deposits ) and Factories .            My main goal is to built a little Naval Yard Complex .           
3  Deep Space survey operations - as you can see on that screenshot im currently exploring Gryphon, Manticore and Wolf 451 systems ( Named after ships that first made a jump to those systems ).           
And its very rewarding because Wolf 451 A-II planet is very rich in resources and not that hard to colonize - 2x colony cost, no Oxy pressure, total ATM 0.           1684, Nitrogen - Co2 atmo 90/10 % - only problem is that it is a loooong way from Earth and i will have to build extensive logistic support for this operation.           
4  Operation Eden - aka terraforming Mars ;) 5 terraformers are working hard to turn this planet into Earth v2 but because i have no idea how to do that it will take time, a lot of it :D

Good things  8) -
1 I have a rather large Home Fleet ( 6x Wroclaw class Destroyers, 13 x Swordsman class frigates ).           
2 I have a rather big Shipyards - 5 Naval and 5 Civilian ( almost all are multi-slipway, biggest Civilian is more than 600k, biggest naval is 60k ).     The biggest Naval one is currently retooling to build my first Light Cruisers - Somosierra class - first "proper" ship in my fleet ( grade-A sensors, CIWS, both missile and Gauss weaponry etc ), second biggest is also retooling but to build an Breslau destroyer escorts ( little better than Wroclaw class )

Bad things  :-\ -
1 One year ago, man responsible for our presence among the stars - First Citizen Cyrus Jedrzejczak, scientist who discovered Trans-Newtonian minerals died in a traffic accident.            Loving father, husband and briliant mind was mourned by the entire Sol system.            President Pulaski signed a executive order declaring that the first outer-Sol colony will be named after this great man.            Bogumi? Kula - second brightest mind in human history, man responsible for sequencing the Human Genome and close friend to Jedrzejczak is rumored to be a author of this idea.           
2 We are still alone.      Almost 20 years after getting the space-flight capability there is still no trace of any life form outside Earth.   

Very interesting game so far ;)

EDIT : Little update.   
30 December 2043 - this will be the date that will be remembered for all eternity - Day that Humanity made First Contact with another sentient race.   
Terran Vessel ORP Mantykora led by Captain Konrad Prometheus was surveying a binary system nicknamed Tartarus.    System was discovered earlier by the ORP Gryf who made a quick survey of few possible jump point locations before he was forced to return to Sol for refueling and shore leave.    Crew of the Gryf was able to determine that the Tartarus A-2 planet is very tempting target for colonization as it has almost Earth-like pressure, traces of Oxygen in atmosphere and liquid water despite surface temp of 57 Celcius.   
Unfortunately Gryf was a older model of the Sniffer class Gravsurvey Ship and it sensors didn't picked up EM signature of fully developed space faring civilization.   
So Mantykora flew deep into the system and was amazed by the fully developed colony and 11 contacts on an intercept course.   
But the worst was yet to be discovered.    After some scanning of for-now-neutral contacts it was determined that
A - those contacts are aprox 7 950 tons each which is 50 ton smaller tham Swordsman class frigate
B -they move at stunning 11 000 km/s which is almost 10x faster than Terran frigates and full 2k km/s faster than even the light missiles employed by the Terran military.   
Fortunately they dont appear to be hostile , they simply following the Mantykora as it tries to retreat from the system. 

Another Little Update : I've managed to establish a peaceful realtions with the Tartarus Aliens but after a year Sol system was glassed by a few spoiler ships .  .  .  .   So yeah.  .  .   FUN "Dwarf Fortress style". 

So i've started a new game.   Pretty much the same settings as before only with 5 NPR's and without a real life planets, system survey and jump points survey.   2 years into the play - BAM , i can advance time only by 5 sec each turn due to ( God bless for the SM view ) the MASSIVE fleets battling in 4 different system INCLUDING SOL ( and Roma which is one jump from Sol - JP is located between Mars and Jupiter ) !!!.  .  .   I think im in for another dose of FUN and another restart .  .  .  .  .    ::)
« Last Edit: May 30, 2013, 04:40:16 PM by Lossmar »
."I am Colonel-Commissar Ibram Gaunt. I am known as a fair man, unless I am pushed.
You have just pushed me."
 

Offline JacenHan

  • Captain
  • **********
  • Posts: 455
  • Thanked: 115 times
  • Discord Username: Jacenhan
Re: What's going on in your empire/planet/battlefield?
« Reply #494 on: June 04, 2013, 04:02:20 PM »
It doesn't take long to find out that invaders and conventional start don't work well together, huh?

In my game, an 8 billion population conventional start, the Earth Federation is working on it's first warships 20 years after game start.  The large population made me start with 80 labs, so tech advancement was rapid and I now have about TL-3, with some variations.  One of the jump points out of Sol contains some Precursors so that's gonna be the war fleet's first target.