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Hmm... cargo transfer rules...hmmm... Nothing in there at the moment I see. I'll have to figure something out.
Build Rates should be modified by the Industrial Index. This starts as x1, but as you improve Manufacturing Tech, it can increase up to x6.
OK, back again with another question for you Erik! (sorry for the bombardment)the Planetary Improvements Tree techs, you have the effects that they provide and an Mcr. cost per plus, but do they require RP's? or BP's?
OK, I can find the Industrial Index levels under Manufacturing, but I can't find anywhere what the effects are of the Index on any construction, planetary facility or otherwise.
You are talking Organic Improvement or Population Improvement? The tech gives you the potential to improve. You need to spend the cash to actually make the improvements.