Actually, this all suddenly makes me wonder.
How long is the delay for the boarding action when breaking through a jump point?
I know fire control, active sensors, and the like are jammed, as well as a slight orders delay, but if it's much shorter than using weapons you could probably do some spicy jump assaults that heavily rely on boarding hostile vessels in range of the jump point.
Not pertinent to stealth ships though, obviously, except for the fact that it'd be sneaky in of itself.