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C# Bureau of Design / Re: Very first step into planetary assault - will they last long enough
« Last post by nuclearslurpee on April 06, 2024, 10:26:54 PM »In Aurora's technology, there isn't really such a thing as being stealthy at close range. A sneaky ship is one you see fewer millions of kilometers out...
Would it be possible to cross-deck troops from a non-military transport to a specialized assault ship reasonably quickly in space? That seems like it might let you use cheap transports for the bulk but also use high-performance craft for the under-fire step.
I think it's possible, though I'm not sure how it's done mechanically, but there's not really an advantage to doing this. Either way, you still have to get all of the ships involved into the area of operations - so you might as well just transport the troops with the assault ships anyways.
In VB6, drop-capable ships used to work this way since ground units which stayed inside them for more than a few days suffered morale losses, so transferring troops from bulk transports to specialized dropships was more or less a requirement. This feature did not make it into C# and I imagine that was because the extra micro involved did not translate to any interesting gameplay decisions, so it was just needless busy-work and added costs in practice.