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My planned next AAR project will skip not only the "what are...?" lore but the entire start of the game and start at a suitably exciting point in the middle
A prospect to excite the imagination and tempt the senses.

And on that terribly disappointing note, it is time to turn once more to our intrepid heroes and discover how it might be possible to fight a war without the admiralty descending into perpetual arguments, fisticuffs, and ill-advised design studies...
Badly. I assume such a war would be fought incredibly badly due to the inferior quality of such an admiralty. Next you'll be saying they don't even break up meetings with light refreshment breaks. :shudder:

On Earth itself, two shipyards totaling six 1,000-ton slipways, presently tooled to construct survey craft, were ordered to retool to produce additional F-302 interceptors, the only spacecraft available to the SGC which could match or exceed the Danakreg fleet speed.
I can see the logic (panic) but being the only ship that can get close to the enemy there will be pressure for lots of "Get in close and shot it with your nose rail guns" while being neither fast nor armoured. This does not bode well for the long term life expectancy of future F-302 pilots.



As the hostile aliens in Chulak had shown no inclination towards aggression, nor a sufficient presence to seriously threaten the Sol system, they would have to be left alone for the foreseeable future.
For entirely lore-accurate reasons I feel this gamble will pay off.

The marginal results were disappointing at the moment, but indicated that a larger volley from multiple battlecruisers would be able to overwhelm the Danakreg ships, which was a promising finding.
This plan could get very expensive in gallcite and fuel, very quickly.

Sensor readings indicated that the Danakreg ships used heavy laser weapons, which would comfortably outrange the railguns on the battlecruisers and would inflict heavy losses on the F-302s as they tried to close to combat range.
The news just gets better and better. Still there is a solution to this;

"Knowing their weakness, I sent wave after wave of F-302s at them until they ran out of missiles and shut down." SGC Admiral Z. Brannigan discussing strategy.

the SGC still held out slim hopes for a diplomatic resolution and killing diplomats would not be conducive to such a goal. Therefore, the diplomatic ship was allowed to return to Abydos
Cowards.

The heroic (ish) death of the Odysseus could prompt a major rethink on survey ship design and doctrine. That was a large loss of crew and will be expensive to replace, yet by definition exploration and survey ships will always be running such risks.

but in exchange the 1st would be at the front of the line to return to Earth for rotation and overhaul, provided that the Danakreg did not do anything terribly stupid in the next few days, weeks, or months.
Let us hope the enemy co-operates.

OOC Notes: The war has started, and where proper AAR etiquette demands a majestic pace where every battle takes up at least one update on its own, here we have compressed an incredible nine days of dispersed operations into a few paragraphs. Truly this AAR is an affront to good sense and an abomination to most religions to boot, but then again one could argue that this is only the most lore-accurate approach to take?
I approve of this heretical approach to battle reporting, partly because it is lore accurate, partly because it means we make much faster progress but mostly because good sense is often over-rated and deserves to be affronted.
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NuclearSlurpee's Fiction / Re: The Stargate Command Campaign
« Last post by Garfunkel on June 06, 2023, 11:36:38 AM »
Great update! And yes, a terrible choice to make too  8)
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3 Feb 2001, 01:17:15

In war, it is very often the case that numerous things happen in very short order, sowing confusion and chaos. The opening moments of the Tau’ri-Danakreg war were no exception to this rule.

In the Abydos system, three Apollo-class survey craft were trapped behind the jump point, now invested by nearly 400,000 tons of Danakreg warships with more expected to arrive. While the combined displacement of the Daedalus-class battlecruisers could comfortably outmatch this force, trying to force the jump point would be risky at best, particularly as the Danakreg combat vessels had displayed a fleet speed in excess of 5,800 km/s, suggesting a comfortable technological advantage over the Daedalus and its mere 4,000 km/s top speed. Thus, the survey ships remaining in-system could not expect relief in the very near future, and without communications back to Earth after the Danakreg had destroyed the dial-home buoy at the jump point, the best the survey ships could do would be to hide in the outer system and hope to avoid detection for as long as possible.

At the jump point to Abydos, the USS Odysseus was the only SGC unit within 1.6 billion km and would be forced to hold the jump point until reinforcements could arrive. The Danakreg Soryu-class diplomatic ship was rapidly fleeing the jump point and heading towards the outer system, so would have to be left alone as Odysseus was too slow to catch up and lacked any F-302s to intercept the fleeing alien vessel. As such, Odysseus was ordered to raise shields and hold position for as long as possible, dispatching her remaining survey ships and scouts back to Earth so they might remain intact in the event of her own destruction.

In Saturn orbit, the USS Daedalus raised shields and launched fighters. The Danakreg Hyuga-class survey ship was in Titan orbit, 1,220,000 km distant and would be intercepted immediately. The seven-ship escort squadron had moved off to 10 million km distance and was continuing to retreat out-system from Daedalus, and would probably be able to fight off a mere sixteen interceptors without much difficulty, so Colonel Burt Vandyke elected to remain in Saturn orbit and await the arrival of the USS Odyssey, at which point the 1st Fast Attack Wing would be reformed. The Hyuga-class survey ship was destroyed without incident at 01:20:15, with 52 Danakreg survivors recovered.

In Earth orbit, a flurry of orders were being issued. Odyssey was dispatched towards Saturn to reinforce Daedalus, in case the Danakreg escort squadron decided to attack rather than continue retreating. The 3rd Fast Attack Wing, consisting of the battlecruisers PRCS Sun Tzu and USS George Hammond, was ordered to proceed at full speed to the Abydos jump point to reinforce or relieve Odysseus. The four escort cruisers would remain close to home, but with raised shields and active sensors pulsing in case any Danakreg ships in Sol attempted a sneak attack on Earth. The 1st Patrol Wing, consisting of the HMS Nelson and RFS Kirov, would remain in Earth orbit, while the 2nd Patrol Wing would move to Mars to secure the valuable ruins site, composed of the FNS Napoleon and PRCS Zheng He. On Earth itself, two shipyards totaling six 1,000-ton slipways, presently tooled to construct survey craft, were ordered to retool to produce additional F-302 interceptors, the only spacecraft available to the SGC which could match or exceed the Danakreg fleet speed.

Finally, in deep space near the jump point to the Chulak system, the 2nd Fast Attack Wing was ordered to turn around and make for the Abydos jump point at top speed. As the hostile aliens in Chulak had shown no inclination towards aggression, nor a sufficient presence to seriously threaten the Sol system, they would have to be left alone for the foreseeable future. The HMS Royal Sovereign was authorized to attempt survey efforts at her commander’s discretion, as long as the sixth planet and its moons were given a wide exclusion zone to prevent further losses among her small craft complement.

----

At 0143 hours, the USS Daedalus opened fire on the retreating Danakreg escort squadron fleeing Saturn orbit with four waves of sixteen Mark VIII tactical nuclear missiles, based on analysis of recently-acquired tactical data suggesting that the escorts might be vulnerable to missile attack. Even before missile launch, the exercise proved informative, as the Danakreg warships were revealed to have a minimal level of electronic countermeasures (ECM) installed. Out of 64 missiles fired, two scored hits on a Mogami-class escort, one missed, and the remainder were shot down by point defense fire. The marginal results were disappointing at the moment, but indicated that a larger volley from multiple battlecruisers would be able to overwhelm the Danakreg ships, which was a promising finding.

This relative failure of the missile attack did have a rather unfortunate side-effect, as the Danakreg squadron came about and set a course towards the Daedalus. This posed a problem, as USS Odyssey was still 1.2 billion km out from Saturn and the Daedalus lacked the firepower to deal with the Danakreg squadron by herself. Sensor readings indicated that the Danakreg ships used heavy laser weapons, which would comfortably outrange the railguns on the battlecruisers and would inflict heavy losses on the F-302s as they tried to close to combat range. Daedalus was therefore forced to retreat from Saturn, hoping to reunite with her wingmate before being overtaken by Danakreg forces. Fortunately, the Danakreg ships moved off again shortly thereafter, but with nothing in Saturn orbit worth defending Daedalus would proceed to rendezvous with Odyssey before returning rather than risk a losing battle on her own. The Danakreg squadron fell off from active sensors at 0430 hours, and for the moment would remain at large in the solar system.

At 1542 hours, the Soryu-class diplomatic ship approached the jump point to Abydos. While the USS Odysseus was present at the jump point, and could have easily intercepted the enemy vessel before it could escape through the warp point, the SGC still held out slim hopes for a diplomatic resolution and killing diplomats would not be conducive to such a goal. Therefore, the diplomatic ship was allowed to return to Abydos, albeit over loud protests from Colonel Newmann aboard the Odysseus.

The Danakreg escort squadron reappeared on 6 February, on a direct course for the jump point to Abydos and the USS Odysseus. Being even less capable than the Daedalus-class battlecruisers and lacking a fighter wing, Odysseus was forced to move off the jump point and allow the Danakreg squadron to approach. The Danakreg ships fired on the dial-home buoy at the jump point, destroying it, and rather than jumping out of Sol seemed content to remain on the jump point. Curiously, the rest of the Danakreg fleet known to be investing the other side of the jump point did not enter Sol, though certainly not for lack of opportunity. This presented the SGC fleet with an excellent chance to strike a decisive blow.


8 Feb 2001: Investment of the Sol-Abydos Jump Point

In addition to the main Danakreg escort squadron, seven ships displacing some 54,000 tons altogether, a Taiho-class scout was holding position 120 million km from the jump point, opposite the USS Odysseus. As Fast Attack Wing 3 closed within 750 million km of the jump point, the PRCS Sun Tzu and USS George Hammond launched their fighter squadrons totaling 32 F-302 interceptors, intending to ambush and destroy the Taiho before the fast attack wings closed to combat range. The scout was not known to mount any sensors capable of detecting fighter-sized craft at even 1 million km, so an ambush was likely to achieve total surprise.


The tactical situation near the Abydos jump point at 10:46:30 on 8 February 2001, prior to the first attack run of the 121st and 122nd Strike Fighter Wings.

While the Taiho did not react to the approaching fighters, the Danakreg escort squadron apparently had tired of waiting for something to happen, and moved on 9 February at 1030 hours to attack the USS Odysseus stationed 2 million km from the jump point. Odysseus was forced to flee the jump point, and an attempt by the approaching fighters to distract the enemy ships by pulsing their active sensors accomplished nothing. Finally, with little choice and faced with imminent destruction in any case, Odysseus turned to face her pursuers and advanced into enemy fire. Unfortunately, her crew members were mostly trained for survey operations, not desperate last-ditch combat, and took nearly 30 seconds after the order to fire was given to actually compute targeting solutions and open fire. As such, by the time she opened fire, Odysseus had lost her entire shield strength and already began taking internal damage. The railgun crews tried their best, but were only able to savage the armor belts of three Danakreg ships, with no apparent internal damage dealt.

Fortunately, the spirited counterattack was sufficient to scare off the Danakreg squadron for a few moments, buying time to recharge her shields while the enemy ships regrouped. The Danakreg made a second pass, and this time through preparation and clever maneuvering Odysseus was able to close in and deal heavy damage to one of the Mogami-class escorts, reducing its speed by 50% and forcing it to drop out of formation while the rest of the Danakreg ships retreated again. The Mogami class was by now known to be armed with rapid-fire point defense cannons and represented the primary anti-missile capability of the Danakreg escort classes, so this would severely increase the Danakreg vulnerability to missile strikes from SGC battlecruisers. The Danakreg came about once more for a third pass at the feisty survey cruiser, less their damaged comrade, and this time were far more careful not to let the crippled cruiser outmaneuver them. Odysseus went to her grave without firing another shot, with 485 survivors escaping to life pods from her original complement of 2,359.

By this point, the Taiho-class scout had detected the incoming Tau’ri fighters, and was desperately attempting to evade the incoming force. This forced the fighter wings into a stern chase, but with a speed advantage in excess of 2000 km/s against an unarmed scout ship, the outcome was never in doubt. The Taiho only took 26 hits before exploding violently, leaving only 42 survivors to be recovered and taken aboard the battlecruisers of the 3rd Fast Attack Wing for interrogation.

Seven hours later, a second ship of the Taiho class was detected traveling away from the jump point in the direction of the wreckage of the first one. With the destruction of Odysseus, the SGC fleet no longer had sensor coverage of the jump point, raising the concern that any number of ships may have jumped into Sol undetected. As the fighters of the 3rd Fast Attack Wing had not yet been recovered, and would need to refuel, the 1st Fast Attack Wing, consisting of the USS Daedalus and USS Odyssey and by this point only 630 million km from the jump point, were ordered to launch fighters to intercept the new enemy scout ship. Colonel Vandyke aboard the Daedalus elected to launch only half of his fighters, since the Taiho class was now confirmed to be unarmed, holding the 102nd aboard Odyssey in reserve in case further lurking Danakreg vessels were detected.


Tactical situation near the Sol-Abydos jump point at 17:58:30 on 9 February 2001, immediately after the 121st and 122nd Strike Fighter Wings had been recovered by their respective motherships and shortly after the launch of the 101st SFW.

Before the fighters could reach their assigned position, the 3rd Fast Attack Wing came within sensor range of the jump point, detecting the Taiho along with the six remaining ships of the Danakreg escort squadron, noting that the badly-damaged Mogami-class point defense ship had apparently retreated to Abydos for repairs. Seeing this, the fighters were recalled to their carrier, and the Fast Attack Wings were ordered to close to near-extreme missile range of 45 million km and to prepare to receive firing orders. This proved an unnecessary degree of caution, if wise nevertheless, as the Danakreg force set course away from the jump point, towards the outer system, rather than face down half a dozen Daedalus-class battlecruisers outside of their laser range.

A second Danakreg escort squadron jumped into the Sol system at 0343 hours on 11 February, while the 1st Fast Attack Wing was still getting into position. These ships remained in the system for perhaps 15 minutes, wandering about near the jump point, before retreating back to Abydos. While no apparent damage was done, the generals back on Earth began to worry that the Danakreg were preparing for a much larger jump point assault, which the SGC fleet would be hard-pressed to defend against. As such, once all three fast attack wings were in position at 1037 hours, the battlecruisers were ordered to converge on the jump point, hoping to intercept any new squadrons that might be sent through and dissuade the Danakreg from making any offensive movements. By 1345 hours, the jump point to Abydos was fully invested by the SGC fleet, although the Danakreg squadron in the outer system would remain a concern for some time. The last known position of the enemy ships was some 300 million km from the jump point, well beyond the range of the F-302s in a stern chase especially with the current enemy position unknown.

At midnight on 12 February, with no signs of further Danakreg incursions and only intermittent passive sensor contacts with the loose escort squadron in the outer system, the 1st Fast Attack Wing was detailed to recover the survivors from the destruction of Odysseus. In the short term, taking on the survivors would lead to cramped quarters for a while, but in exchange the 1st would be at the front of the line to return to Earth for rotation and overhaul, provided that the Danakreg did not do anything terribly stupid in the next few days, weeks, or months.

----

OOC Notes: The war has started, and where proper AAR etiquette demands a majestic pace where every battle takes up at least one update on its own, here we have compressed an incredible nine days of dispersed operations into a few paragraphs. Truly this AAR is an affront to good sense and an abomination to most religions to boot, but then again one could argue that this is only the most lore-accurate approach to take?

The SGC is now faced with two daunting challenges. On one hand, it seems probable that a significant jump point defense must be mounted indefinitely, given the likelihood that assaulting the jump point is a poor tactical decision, which presents long-term logistical difficulties. On the other hand, far more pressing is the fact that running through five-day increments is a likely path to being ambushed by a massive invasion force which immediately moves 5 million km away from the jump point and recovers from jump shock in the space of a single sub-increment. Truly daunting stuff, the question is whether the SGC will be up for the challenge?

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NuclearSlurpee's Fiction / Re: The Stargate Command Campaign
« Last post by nuclearslurpee on June 04, 2023, 06:15:52 PM »
I thought I would have weeks to digest the previous chapter, yet here we are again. We are indeed in the territory of behaviour unbecoming an AAR author.

Rules exist to be broken if the author is sufficiently bored, after all.

Quote
Putting such thoughts to one side things are proceeding at an excellent pace, I for one am delighted to have skipped the "what are jump points, are their aliens, etc" portion that many AARs feel the need to include. Some may argue that two hostile aliens on the doorstep is excessive, but who am I to argue with a "lore-accurate AAR"?

My planned next AAR project will skip not only the "what are...?" lore but the entire start of the game and start at a suitably exciting point in the middle

Quote
It is a nice touch that Abydos is the first inhabited system, I feel I already know what the Danakreg home planet should be like - sand, souks, people being hit with sticks while looking at the distant Pyramids with a single tear in their eye, that sort of thing. They probably won't, but that is the image I have. Also after destroying the Dionysus I now have them pegged as miserable puritans.

I anticipate that someone on Abydos will be getting hit, presumably with sticks, after the next few updates. Whether that is related to the content of the next few updates remains to be seen, I just think given what we know of the nature of sapient species it is a safe bet.

Quote
I'd say something about the Chulak but there is little to say at present, naturally one has suspicions though and if correct I do look forward to how they are incorporated into this lore-accurate work.

Indeed.

I do have the spoiler races laid out as lore-related, possibly even lore-accurate but in an alternate reality who can say for sure? I do have Rakhas turned off as they are annoying and, I suspect, still buggy, so there goes the opportunity for roving bands of Jaffa raiders to appear.

And on that terribly disappointing note, it is time to turn once more to our intrepid heroes and discover how it might be possible to fight a war without the admiralty descending into perpetual arguments, fisticuffs, and ill-advised design studies...
5
NuclearSlurpee's Fiction / Re: The Stargate Command Campaign
« Last post by El Pip on May 30, 2023, 03:19:49 AM »
I thought I would have weeks to digest the previous chapter, yet here we are again. We are indeed in the territory of behaviour unbecoming an AAR author.

Putting such thoughts to one side things are proceeding at an excellent pace, I for one am delighted to have skipped the "what are jump points, are their aliens, etc" portion that many AARs feel the need to include. Some may argue that two hostile aliens on the doorstep is excessive, but who am I to argue with a "lore-accurate AAR"?

It is a nice touch that Abydos is the first inhabited system, I feel I already know what the Danakreg home planet should be like - sand, souks, people being hit with sticks while looking at the distant Pyramids with a single tear in their eye, that sort of thing. They probably won't, but that is the image I have. Also after destroying the Dionysus I now have them pegged as miserable puritans.

I'd say something about the Chulak but there is little to say at present, naturally one has suspicions though and if correct I do look forward to how they are incorporated into this lore-accurate work.
6
1 Jan 2000

The first order of business for the SGC fleet was to survey the Sol system for mineral sources and hyperspace jump points which could allow access to nearby star systems. A shocking find was announced on 26 February, as Major Chaing Shu Huan radioed his superiors aboard HMS Royal Sovereign and was immediately forwarded to the SGC command office on Earth. Major Huan, commanding an Athena-class geosurvey craft, had located the ruins of what had once been an extensive alien city sprawling across the surface of Mars. This precipitated the first major offworld military expedition by spaceborne transports in human history, with the SG-33 and 34 xenoarcheology divisions deployed to Mars, accompanied by the US 7th Infantry Division with two Kodiak BCTs and the SG-904 surface defense brigade. While the Solar system was generally considered safe from alien influences, the SGC had learned from experience with the Stargate project not to take any chances. The xenoarcheologists reported on 29 April that the ruins showed evidence that the race known from the Stargate project as the Ancients had been present, although the colony proper was not Ancient in origin. Over 150 installations remained intact and could be recovered by skilled construction teams, prompting the SGC to deploy the three engineering brigades of the Third Army to Mars, which immediately set about restoring the indicated facilities.

Aside from this startling discovery, the geological survey of Sol revealed several suitable colony sites, including Luna which would provide a strategic corundium reserve in addition to being relatively easy to terraform. Earth-based mining corporations eagerly awaited the survey results, wasting no time establishing for-profit enterprises on suitable bodies throughout the solar system. Major Alphonso Hikes reported strange anomalies in the geosurvey of Venus, which could not be resolved by orbital sensors, leading to the deployment of the SG-31 ground survey division to investigate. Curiously, survey craft commanders reported gaseous sorium within the atmospheres of the gas giant planets Jupiter and Neptune. In the long term, these could provide a valuable fuel source for Tau’ri ships, although the SGC had not anticipated this find and thus lacked any technology that could be used to extract these reserves.

Solar System Colonies:
 Venus (ground survey 5 Apr 2000)
    Duranium 36,927,043 → 60,611,147   Acc 0.8 → 0.9
    Boronide 27,089,110   Acc 0.6
    Corundium 14,079,305   Acc 0.1
   *Neutronium 11,079,578   Acc 0.1
   *Mercassium 21,155,584   Acc 0.1
 Luna (populated colony, 1 Feb 2000)
    Neutronium 1,652,202   Acc 0.2
    Boronide 754,292   Acc 0.2
    Corundium 188,573   Acc 0.9
 Mars (military expedition, 26 Feb 2000)
   Ruined City
 Borrelly (asteroid miners, 25 Jun 2000)
    Neutronium 37,338   Acc 0.9
    Mercassium 30,201   Acc 0.9
    Vendarite 15,780   Acc 1
 Machholz (asteroid miners, 25 Feb 2000)
    Duranium 48,711   Acc 0.8
    Tritanium 5,951   Acc 1
    Mercassium 41,801   Acc 0.8
    Vendarite 22,509   Acc 0.7
    Corundium 25,036   Acc 0.9
 Reinmuth (asteroid miners, 11 Apr 2000)
    Neutronium 59,153   Acc 0.8
    Sorium 12,013   Acc 0.5
    Uridium 32,396   Acc 0.9
    Corundium 25,273   Acc 1
 Van Biesbroeck (asteroid miners, 15 Mar 2000)
    Neutronium 12,418   Acc 0.8
    Boronide 71,930   Acc 0.8
    Gallicite 26,852   Acc 0.9
 Wild (asteroid miners, 4 Apr 2000)
    Duranium 99,849   Acc 0.7
    Corbomite 7,410   Acc 0.5
    Sorium 40,748   Acc 0.8
    Corundium 18,671   Acc 0.9
 Chernykh (Farkas Group CMC, 1 Jul 2000)
    Tritanium 19,671   Acc 0.9
    Gallicite 27,809   Acc 1
 Encke (Aksyonov Minerals & Ores CMC, 9 Mar 2000)
   Duranium 63,569   Acc 0.8

Results from the gravitational survey took somewhat longer to materialize, but proved interesting as well. On 30 March, Major Alonzo Abdul discovered a pair of jump points just beyond the orbit of Neptune in close mutual proximity, barely two billion km apart despite being nearly five billion km distant from Sol itself. The cluster of jump points grew larger on 4 June, with a third discovered in the same general area, but this time within the orbit of Uranus and therefore less than three billion km from the sun. The fourth and final jump point in Sol was found on 15 June, roughly in a line with the first two jump points at a similar distance. With the completion of the geological and gravitational surveys on 23 October, the SGC assigned jump point probing missions to each of the four Odysseus-class survey cruisers, which departed from Earth orbit on 9 December after recovering their survey groups. The first survey cruiser to arrive on station was the USS Odysseus, which arrived at the innermost jump point on Christmas Day, 2000. She transited through and emerged in the Abydos system, 635 million km from the blue-white giant primary and, more importantly, only 193 million km from the third planet from that star, from which emanated massive thermal and EM emissions indicating the presence of an alien population on the planet.



The thermal and EM signatures from the alien planet corresponded to a population about 150% to 200% the size of Earth’s, thus Abydos III was almost certainly an alien homeworld. Colonel Gregorio Newmann immediately called home, recommending that the SGC send a Dionysus-class diplomatic ship to the Abydos system to decipher the alien language and begin diplomatic overtures. WIth an alien race scarcely three billion km from Earth, good relations would be imperative if humanity was to avoid fighting an existential war in their home system. Odysseus would remain on the jump point to Sol, to provide the diplomatic ship with hyperdrive support to enter the system and then as an escort, at least until communications could be established.


3 Jan 2001

The diplomatic ship Dionysus arrived in Abydos on this date. In the intervening period, Odysseus had received unintelligible communications from the aliens, and had been briefly approached by a squadron of four contacts, designated Taiho-class and assumed to be the aliens’ version of scout ships. Currently, a 72,000-ton ship was positioned at the jump point, surrounded by what appeared to be several smaller escort ships. The mission of the alien squadron was unknown to the officers of the Odysseus, as the largest alien ship appeared to be ignoring the big cruiser and operating some sort of massive machinery mounted on its hull. Over the past nine days, sensor officers aboard Odysseus had detected numerous intermittent active sensor signatures emitted from various ships around Abydos III, and had identified around forty unique signatures including the ships which had approached or were currently positioned on the jump point. Back in the solar system, SGC officers were concerned about a Taiho-class scout which had transited on 31 December, but until communications were established there was no nice way to ask the aliens to leave, and SGC leadership preferred to hold off on asking in a not-so-nice way for the moment. In any case, as the aliens seemed patient enough and not overly hostile, Odysseus was recalled to the Sol side of the jump point, seeking to ensure that the aliens did not feel threatened while leaving the Dionysus to its work.

A group of alien ships jumped into Sol on 5 January, composed of eight ships each in the ~7,700-ton displacement range. Again, without communications established there was no polite way to ask the aliens what they were doing in Sol or to kindly cut it out. The Soryu-class contact, the largest of the group, did seem content to hold position at the jump point under the watchful eye of Odysseus, suggesting that perhaps this was their version of a diplomatic mission. However, the remaining group of seven ships proceeded in-system, sparking concern at SGC headquarters. As the aliens seemed to be heading for Saturn, the battlecruiser USS Daedalus was dispatched to meet them and ensure they did not try to do anything too suspicious during their visit. This, along with the later appearance of a Hyuga-class ship which darted off in the direction of the nearest gravitational survey location, indicated to the SGC that the aliens had decided to survey the solar system. As such, a spot of rudeness prevailed, and orders were given for Odysseus to release her survey crafts back into Abydos to return the favor.

Communications were finally established with the Abydos aliens, who introduced themselves as the Danakreg Commonwealth, on 23 January. The SGC quickly filed a diplomatic request that the Danakreg leave the solar system, which was received on 28 January and immediately rejected. The Danakreg, however, had no problem issuing immediate demands that the Tau’ri leave the Abydos system at the same time. While Earth was not in the business of giving in to impetuous demands made by blowhard alien races, in this case the survey groups in Abydos were reluctantly withdrawn for their own safety, as the SGC feared that hostilities were imminent. Upgrading the previous request to a demand on 2 February was similarly rejected by the Danakreg, who claimed that the system was important to them and that they would “defend” it, a form of rhetoric which struck several Russian members of the SGC as oddly familiar. As a precautionary measure, the USS Odyssey was deployed to Jupiter to join her sister ship, Daedalus, and reconstitute the 1st Fast Attack Wing opposite the Danakreg survey force in Jovian orbit.

In the coming days and weeks, a fierce debate would rage within the halls of the SGC and in the political houses of the member nations as to whether a preemptive strike against the Danakreg force in Sol was warranted or even ethical. As such, the SGC’s contingency planning teams would be working overtime for the foreseeable future.

----

Nearly forgotten in the excitement of a new alien contact were the other three survey cruisers dispatched to probe jump points. HMS Royal Sovereign transited to the Chulak system on 6 January, a binary system with eight planets orbiting the system primary including three which were nearly habitable worlds. The second star in the system was orbited by two gas giants, an uninhabitable dwarf planet, and two asteroid belts, although with an average distance of around 25 billion km from the primary travel between the two stars would only be possible by way of the Lagrange points around each star. Royal Sovereign dispatched one of her survey scouts to ensure that none of the nearly-habitable planets was considered habitable by another alien race before starting the usual system surveys.

Later the same day, USS Hercules discovered the Simarka system, a binary star system with only two planets and a moon orbiting the stars, none worth noting. The primary interest in this system would be the results of the gravitational survey. Finally, FNS Jeanne d’Arc emerged in the Argos system on 12 January, finding no less than five near-habitable bodies within half a million km of the star, with a total of ten planets and 28 moons in orbit. A preliminary scouting run indicated no alien presence in the system, and the surveys were initiated in short order. For Hercules and Jeanne d’Arc, life in space was comparatively peaceful, or boring in the words of many crewmen aboard those cruisers.

For the Royal Sovereign, things were somewhat less peaceful. The Argonaut-class survey scout deployed to clear the system reported a pair of alien contacts in excess of 16,000 tons each in orbit of Chulak VI. Unlike the situation in Abydos, no strong thermal or EM signature was detected from the planet surface, indicating that the alien ships were not protecting a significant population but rather a small outpost or listening station. As it continued to approach, the scout observed EM emissions from missile warning sensors from both ships, confirming that they were military in nature. As the aliens had not moved to intercept, the scout’s commander decided to approach planetary orbit in hopes of establishing friendly relations. This proved unwise, as the scout suddenly found itself blown to pieces by twenty small nuclear missiles, similar in yield to the AIM-120ES missiles mounted on F-302 interceptors. Clearly, the aliens in Chulak were considerably more antagonistic than those in Abydos. Royal Sovereign called Earth for directions, and meanwhile dispatched her second Argonaut to recover the survivors from the first scout’s untimely demise, while carefully keeping a safe distance from their prickly alien neighbors. The planet’s orbital trajectory would eventually allow a safe recovery of the life pods from the wreckage.

Back on Earth, the discovery of another, hostile alien race within a single hyperspace jump from Sol was causing conniptions among the generals of the SGC. As the situation was clearly intolerable, with the relatively friendly Abydos aliens causing enough problems already, a forceful military response was the clear and preferred option. The 2nd Fast Attack Wing, consisting of the battlecruisers RFS Korolev and USS Apollo, was dispatched to the Chulak system to deal with the emerging threat and clear the system for survey operations. The one silver lining to be found was that the Chulak aliens had not opened communications and made grandiose proclamations about their abject superiority to the Tau’ri; therefore, at least the aliens were not Goa’uld.

Ruminations about the identity of the Chulak aliens quickly took a backseat to real, pressing concerns. On 3 February 2001, a massive Danakreg force approached the Abydos-Sol jump point. On arrival, the Danakreg ships destroyed the Tau’ri communications buoy stationed at the jump point. Five seconds later, a Danakreg Nagato-class destroyer fired at and destroyed the diplomatic ship Dionysus. Stargate Command was officially at war.

----

OOC Notes: I will admit, the rapid pace of updates so far is blistering and perhaps unbecoming, but as it has been a three-day weekend in the USA there is not much else to be expected and as such I will make no apologies. Things have heated up pretty quickly, which I suppose is only to be expected when the first new system contains an NPR. Maybe someday Steve will create a diplomatic AI that can handle the concept of “borders”? This aside, so far Stargate Command has a 50% rate of discovering new aliens in new star systems. Clearly this is a lore-accurate AAR, that is my story and I will be sticking to it. 

7
NuclearSlurpee's Fiction / Re: The Stargate Command Campaign
« Last post by nuclearslurpee on May 28, 2023, 09:14:27 AM »
3rd (UK) Mechanised Division (UK) is a bit tautological  :P

Looking forward to this!

Our secret weapon is tautology! And editing! Our two secret weapons are tautology and editing! And funny comment replies! Our three secret weapons are... I'll go again...  :P


The SGC has gone very chunky with it's ships which is always nice to see. Might this mean more focus on individual ships, as there are fewer of them?



I'm not yet entirely sure how this will work out, yet. Not to spoil the next update but my general observation is that the battlecruisers tend to operate in pairs more so than individually, even so it is different writing of a pair of cruisers than several squadrons. One thing I do admittedly regret is that we do not have the 2.2 changes that allow NPRs to also build large warships in some cases, however I am trying to get new races to generate as player races so hopefully eventually an "NPR" with big ships will appear?

Quote
I also wonder which way they will go when the mixed armament proves ineffective, because 16 sz6 launchers seems like a recipe for firing a lot of missiles to very little effect (at least under current rules).

This remains to be seen. The downside of the missile armament is as you say, however if missiles are considered a secondary weapon with specialized uses then maybe they will prove useful still? Alternatively maybe the space is better to use for more F-302s, as a back-of-envelope calculation seems to suggest the hangar space could be roughly doubled by tearing out the missiles, but we must be careful not to cross the streams and become a BSG campaign instead. Although perhaps Battlestars vs Ori is what everyone truly wants to see happen? It is an Ori deception...
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NuclearSlurpee's Fiction / Re: The Stargate Command Campaign
« Last post by El Pip on May 28, 2023, 05:26:39 AM »
The SGC has gone very chunky with it's ships which is always nice to see. Might this mean more focus on individual ships, as there are fewer of them? I also wonder which way they will go when the mixed armament proves ineffective, because 16 sz6 launchers seems like a recipe for firing a lot of missiles to very little effect (at least under current rules).

Much to look forward to.
9
NuclearSlurpee's Fiction / Re: The Stargate Command Campaign
« Last post by Garfunkel on May 28, 2023, 02:24:51 AM »
 3rd (UK) Mechanised Division (UK) is a bit tautological  :P

Looking forward to this!
10
NuclearSlurpee's Fiction / Re: The Stargate Command Campaign
« Last post by nuclearslurpee on May 27, 2023, 10:36:16 AM »
Looking forward to it.
The British Division should probably not be Royal Army Division as it is the Royal Air Force, Royal Navy but the British Army not the Royal Army, Possibly the Guards Division which is made of the various Guards Cavalry and Infantry Regiments and is a solid name, the Guards Armoured Division was a notable force in WW2, othewise 7th Armoured or 51st Highland Divisions are also fairly renowned division level formations for the British army

I think I will change this. I copied the ground OOB from my 1.13 notes so I don't remember some of the decisions made way back then.
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