Basic info -
The base stats are Strength (STR), Agility (AGL), Stamina (STA), Appearance (APP), Intelligence (INT), Sense (SEN), Willpower (WIL), Charisma (CHA) and Luck (LUK).
Stats are based on race. Example stats are for the Terran Humans.
[table:65ptc8wn][row:65ptc8wn][mcol:65ptc8wn]Stat[/mcol:65ptc8wn][mcol:65ptc8wn]Value[/mcol:65ptc8wn][/row:65ptc8wn]
[row:65ptc8wn][col:65ptc8wn]STR[/col:65ptc8wn][col:65ptc8wn]5[/col:65ptc8wn][/row:65ptc8wn]
[row:65ptc8wn][col:65ptc8wn]AGL[/col:65ptc8wn][col:65ptc8wn]5[/col:65ptc8wn][/row:65ptc8wn]
[row:65ptc8wn][col:65ptc8wn]STA[/col:65ptc8wn][col:65ptc8wn]5[/col:65ptc8wn][/row:65ptc8wn]
[row:65ptc8wn][col:65ptc8wn]APP[/col:65ptc8wn][col:65ptc8wn]6[/col:65ptc8wn][/row:65ptc8wn]
[row:65ptc8wn][col:65ptc8wn]INT[/col:65ptc8wn][col:65ptc8wn]5[/col:65ptc8wn][/row:65ptc8wn]
[row:65ptc8wn][col:65ptc8wn]SEN[/col:65ptc8wn][col:65ptc8wn]5[/col:65ptc8wn][/row:65ptc8wn]
[row:65ptc8wn][col:65ptc8wn]WIL[/col:65ptc8wn][col:65ptc8wn]4[/col:65ptc8wn][/row:65ptc8wn]
[row:65ptc8wn][col:65ptc8wn]CHA[/col:65ptc8wn][col:65ptc8wn]5[/col:65ptc8wn][/row:65ptc8wn]
[row:65ptc8wn][col:65ptc8wn]LUK[/col:65ptc8wn][col:65ptc8wn]5[/col:65ptc8wn][/row:65ptc8wn][/table:65ptc8wn]
What follows is the character generation as it stands now. Any feedback would be appreciated.
Character creation design flow1. Select Education
- a. Street
- b. College
- c. Military Academy
- d. Military Basic
2. Advanced Education (College Only)
3. Career Entrance - a. Military Career (Street, Military Academy/Basic Training)
- b. Corporate (Street, College)
- c. Government (Street, College)
4. Select Class - a. Soldier (Military)
- b. Trader (Corporate)
- c. Scientist (Corporate, Government)
- d. Intelligence Operative (Corporate, Government, Military)
Street Education+1 SEN, +1 LUK, +1 Bluff, +1 Information/Rumor
College Education+1 INT, +1 Any Stat, +1 Major skills
Majors[li] Physics – General Science, Physics.[/li]
[li] Chemistry – General Science, Chemistry.[/li]
[li] Biology – General Science, Biology.[/li]
[li] Astrophysics – General Science, Astrophysics.[/li]
[li] Electronics – General Science, Electronics.[/li]
[li] Geophysics – General Science, Geophysics.[/li]
[li] Pre-Med – Diagnostics, First Aid.[/li]
[li] Business – Bureaucracy, Management.[/li]
[li] Physical – Boxing, Wrestling.[/li][/list]
Military Academy- Naval Academy: +1 INT, +1 AGL, +1 Any 2 Ship Skills
- Marine Academy: +1 STR, +1 AGL, +1 Any 2 Combat Skills
- Private Academy: +1 CHA, +1 AGL, +1 Any Combat Skill, +1 Any Ship Skill
Military Basic- Navy: +1 AGL, +1 INT, +1 Rifle
- Marine: +1 STR, +1 STA, +1 Rifle
- Mercenary: +1 SEN, +1 STR, MOS Skills
Advanced Education+1 to Major Skills
- Physics – Research, Physics.
- Chemistry – Research, Chemistry.
- Biology – Research, Biology.
- Astrophysics – Research, Astrophysics.
- Electronics – Research, Electronics.
- Geophysics – Research, Geophysics.
- Medical – Diagnostics, Surgery. Requires Pre-Med.
- Cybernetics – Surgery, Cybernetics. Requires Pre-Med.
- Business – Bureaucracy, Management.
- Physical – Boxing, Wrestling, Martial Arts.
WorkforceNavy: Bonus dependant on Education. MOS Skills.- Street: +1 INT, +1 Gunnery (Spec of Choice).
- College: +1 INT, +1 Engineering (Physics, Chemistry, Biology, Astrophysics, Electronics, Geophysics) or +1 Surgery (Pre-Med, Medical, Cybernetics) or +1 Command (Business) or +1 Martial Arts (Physical).
- Military Academy: +1 AGL, +1 Pistol
- Military Basic: +1 STR, +1 Pistol
MOS - Command: +1 INT, +1 Piloting, +1 Navigation, +1 Command.
- Communications: +1 INT, +1 EW, +2 Communications.
- Medical: +1 SEN, +2 First Aid, +1 Surgery
- Gunnery: +1 AGL, +2 Gunnery (Spec of choice)
- Flight Ops: +1 AGL, +2 Piloting, +1 Gunnery (Spec of choice)
- Engineering: +1 INT, +2 Engineering (Spec of choice)
- Intelligence: +1 CHA, + 1 Hacking, +1 Bluff.
Marine: Bonus dependant on Education. MOS Skills.- Street: +1 STA, +1 Gunnery (Spec of choice).
- College: +1 CHA, +1 Command.
- Military Academy: +1 AGL, +1 Pistol.
- Military Basic: +1 AGL, +1 Rifle.
MOS - Command: +1 INT, 2 Command, +1 Pistol, +1 Any Combat Skill.
- Communications: +1 INT, +1 EW, +2 Communications.
- Medical: +1 SEN, +2 First Aid, +1 Surgery.
- Armor: +1 AGL, +1 Gunnery (Spec of choice), +2 Piloting (Armor).
- Flight Ops: +1 AGL, +1 Gunnery (spec of choice), +2 Piloting (shuttle/fighter).
- Infantry: +1 STR, +1 Pistol, +1 Rifle, +1 Heavy Weapons, +1 Any combat skill.
- Special Ops: +1 STR, +1 Pistol, +1 Survival, +1 First Aid, +1 any combat skill.
Mercenary: Bonus dependant on Education. MOS Skills.- Street: +1 STR, +1 Rifle
- College: +1 INT, +1 Rifle
- Military Academy: +1 CHA, +1 Command.
- Military Basic: +1 STA, +1 Rifle.
MOS - Command: +1 CHA, +1 Command, +1 Piloting (Starship).
- Communication: +1 INT, +1 EW, +1 Communication
- Medical: +1 SEN, +1 First Aid, +1 Surgery
- Infantry: +1 STR, +1 Pistol, +1 Rifle, +1 any combat skill
- Armor: +1 AGL, +1 Gunnery (spec of choice), +1 Piloting (Armor)
- Air Support: +1 AGL, +1 Gunnery (spec of choice), +1 Piloting (shuttle/fighter)
- Gunnery: +1 AGL, +1 Gunnery (spec of choice)
- Engineering: +1 INT, +1 Engineering (spec of choice)
- Flight Ops: +1 AGL, +1 Piloting (shuttle/fighter), +1 Gunnery (spec of choice)
- Special Ops: +1 STR, +1 Pistol, +1 Survival, +1 First Aid, +1 any combat skill
.
Corporate: +1 Any Stat, +1 Trading, +1 Management, Departmental Skills Department[li] Executive: +1 CHA, +1 Command, +1 Management.[/li]
[li] R&D: +1 INT, +1 any science, +1 Research[/li]
[li] Flight Ops: +1 AGL, +1 Piloting (shuttle)[/li]
[li] Trader: +1 any stat, +1 any 2 Ship skills, +1 Trader[/li]
[li] Espionage Agent: +1 CHA, +1 to any 2 Underworld skills.[/li][/list]
Government: Department Skills.Department[li] Engineering: +1 INT, +2 Engineering, +1 to any 2 science skills.[/li]
[li] Research: +1 INT, +2 Research, +1 to any 2 science skills.[/li]
[li] Intelligence Operative: +1 CHA, +1 to any 3 Underworld skills, +1 any combat skill.[/li][/list]