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Question:What would happen if a player would try to capture the raider ship by boarding, but before that happen raider ship would transit to their home system. Then the marines take the ship. Can they get back or are they stranded in the raider system?
I'm lifting this question from the twelve colonies thread as I think it fits this thread quite well:Quote from: Kiero on May 13, 2022, 01:32:03 AMQuestion:What would happen if a player would try to capture the raider ship by boarding, but before that happen raider ship would transit to their home system. Then the marines take the ship. Can they get back or are they stranded in the raider system?What interactions could result from this inadvertent intrusion into what should be an inaccessible system?
Quote from: Droll on May 14, 2022, 10:05:12 PMI'm lifting this question from the twelve colonies thread as I think it fits this thread quite well:Quote from: Kiero on May 13, 2022, 01:32:03 AMQuestion:What would happen if a player would try to capture the raider ship by boarding, but before that happen raider ship would transit to their home system. Then the marines take the ship. Can they get back or are they stranded in the raider system?What interactions could result from this inadvertent intrusion into what should be an inaccessible system?The Raider home system is just like any other system, except it doesn't have any jump points and you can't link to it via a dormant jump point. If you captured a ship after it returned, you would be in the Raider system and see all the Raider ships currently in that system, but you wouldn't be able to leave. You could attack and cause some havoc, or just monitor traffic in and out if you manage to stay undetected.
Quote from: Steve Walmsley on May 22, 2022, 02:25:20 PMQuote from: Droll on May 14, 2022, 10:05:12 PMI'm lifting this question from the twelve colonies thread as I think it fits this thread quite well:Quote from: Kiero on May 13, 2022, 01:32:03 AMQuestion:What would happen if a player would try to capture the raider ship by boarding, but before that happen raider ship would transit to their home system. Then the marines take the ship. Can they get back or are they stranded in the raider system?What interactions could result from this inadvertent intrusion into what should be an inaccessible system?The Raider home system is just like any other system, except it doesn't have any jump points and you can't link to it via a dormant jump point. If you captured a ship after it returned, you would be in the Raider system and see all the Raider ships currently in that system, but you wouldn't be able to leave. You could attack and cause some havoc, or just monitor traffic in and out if you manage to stay undetected.I know that this is not something we should do, but it got me curious. Does it mean you could add jump points to the system with SM mode and link it that way? And then conduct invasion? Would that prevent spawning of new Raiders?
Can the new hostility modifier be a negative number if we want to roleplay as peaceniks?
Is it possible that racial attributes change over time as a consequence of in game actions? Times of peace and prosperity could make a society more diplomatic and mercantile, while harsher times lead to empires being more militaristic.
Understand black holes to be without planets but is there a possibility for asteroids or comets?
Quote from: Kristover on July 15, 2022, 09:17:28 AMUnderstand black holes to be without planets but is there a possibility for asteroids or comets?Or as an addition to the question: Can the possible accompanying stars still have planets, asteroids and the like?