Had a question (once again) about Ground Forces and HQs. I'm playing a new game in 1.13.0, and to simplify things I used the "Auto-design ground units" option during empire creation.
I attached a screenshot of the auto-designed Infantry Brigade HQ, as well as the auto-design Infantry Regiment except that I've replaced the basic Infantry with same-size units upgraded with Power Armor.
The Brigade HQ shows HQ50, which *I believe* means it can effectively command 50,000 *tons* of units between the Brigade HQ size and any subordinate units. Looking at the screenshot, since the Brigade HQ is 11,992 tons, and the Infantry Regiment is 15,624 tons, that means the Brigade HQ can at most have 2 Infantry Regiments as subordinates (total tonnage: 43,240 tons) without incurring penalties. Is that correct?
The game seems to have auto-designed the Infantry regiments with only HQ7, even though they are 15,624 tons. Does that mean each unit inherently will have penalties to Commander bonuses due to insufficient HQ?
It would definitely reduce a lot of confusion if there was an indicator showing when HQ capabilities have been exceeded, and/or how much penalty is being incurred due to exceeding HQ limit. Unless I'm missing it I'm just not sure how to tell what an effective OOB would be.