I probably should stop adding things.
That being said, Political Capital. This currently functions as a bonus to diplomacy rolls.
Political Capital (PC hereafter) is accrued by colonies based on size. As a global bonus, the government type adds additional points. PC is expended by adding to a diplomacy roll. Right at this moment it is not stated if this is pre or post-roll. I am inclining towards pre-roll. Most espionage actions also impose a loss of PC on a failed operation. There are a couple that impose a loss on a successful operation. PC cannot go negative, though the thought of taking negatives to your diplomacy rolls until the deficit is "paid off" sounds interesting.
Population | PC |
Outpost | 1 |
Small Colony | 1 |
Colony | 2 |
Large Colony | 3 |
Small Core | 4 |
Core | 7 |
Large Core | 10 |
Very Large Core | 14 |
Government types modify the PC as follows:
Representative | +3 |
Theocracy | +2 |
Personal | +0 |
Consciousness | +1 |
Individual | +0 |
Tribal | +1 |
State/Clan | +2 |
Nation | +3 |