So, I made 2t crafts for reconessaince, they are literally just a fighter crew quarter:
Alignak - Copy - Copy class Intelligence Ship 3 tons 0 Crew 0.6 BP TCS 0 TH 0 EM 0
1 km/s Armour 1-0 Shields 0-0 HTK 0 Sensors 0/0/0/0 DCR 0 PPV 0
Maint Life 0 Years MSP 0 AFR 0% IFR 0.0% 1YR 0 5YR 0 Max Repair 36 MSP
Squire Control Rating 1
Intended Deployment Time: 1 months
This design is classed as a Fighter for production, combat and planetary interaction
Nootaikok class Salvager 90,000 tons 360 Crew 3,384.3 BP TCS 1,800 TH 10,000 EM 0
5555 km/s Armour 1-178 Shields 0-0 HTK 97 Sensors 3/2/0/0 DCR 1 PPV 0
MSP 23 Max Repair 400 MSP
Cargo 50,000 Cargo Shuttle Multiplier 5
Squire Control Rating 1 BRG
Intended Deployment Time: 3 months
Salvager: 1 module(s) capable of salvaging 1800 tons per day
C 1000 Solid Core AM (10) Power 10000 Fuel Use 1.98% Signature 1000 Explosion 5%
Fuel Capacity 3,621,000 Litres Range 366.4 billion km (763 days at full power)
EM Sensor 0,1 2,4 (1) Sensitivity 2.4 Detect Sig Strength 1000: 12.2m km
Thermal Sensor 0,1 3,2 (1) Sensitivity 3.2 Detect Sig Strength 1000: 14.1m km
This design is classed as a Commercial Vessel for maintenance purposes
Well, one of them got destroyed, and my salvage ships are trying to salvage it. The salvagers can salvage other wrecks just fine, only this one gives the event: "SV Nootaikok cannot salvage the target wreck as no ships within the fleet have salvage capability".
As there are hundreds of wrecks from major battles, setting all my salvager to manual mode forever is unappealing. Is there a way so delete the wreck? Can I modify the wreck to have something within for the salvager to extract (the crew quarters got destroyed, and I suspect this is where the issue lies)?